'Save us Obi Wan Costanza, you're our only hope!' o7 and peace.Thank you for such a deep analysis of the rendering system. I like the way you think, it’s very logical and makes it (relatively) easier to understand such a complex topic.
It sounds like the process really falls apart towards the end, but I didn’t quite understand the final sentence:
What’s an ‘untyped image’? And are you saying a gamma (contrast?) layer is effectively being applied twice because it’s untyped?
Also, FDev would have seen the final result prior to alpha. I can only assume they are ok with the dark output, or are things like this difficult to change?
@ CMDR GB, I understood maybe 5% but it was a fascinating read - o7.
I get that the colour system is borked from the very beginning (locked in orange UI) but you'd think Fdev would take double extra care when messing with that entire subsystem to get it working correctly on public release for Odyssey. Like, I'm one of the few who don't hate the blackness of space but the overblown whiteness of planets and the black shadows in the cockpit is truly abysmal.