Here I am sitting reading a post ... I cannot understand why you are comparing a space simulator with an RPG on the planet. These are generally different games, even if we compare technically E.D. in the deep past already. No, I all like playing past stupid nerfs. It's beautiful here, even the fer de lance is not so scary if any other ship is normally dressed ... in fact, the fer de lance is just a fashionable ship ... nothing more, just because a person who flew 1000 hours on it and learned how to control it said it was mega imba ... no. But outwardly E.D. does not pass for many factors already. Comparing game development is also not correct, the conditions are initially different. I did not compare, but cited as an example, how not to do it - for example, you do not need to kill yourself in the development of the console version in parallel with the PC version.