ANNOUNCEMENT Odyssey: Update on VR and Ship Interiors

I suppose I thought the interior of the ship might be for downtime activities, playing that quaint wireframe version of Elite on the Platstation 1023, a walk in wardrobe in which to peruse my collection of customised suits, the trophy room where I can admire my achievements (instead of having to crowd them onto the dashboard), the emplty room I can walk into, look around in a staged manner for the popular telecast "Ships under the Hammer'.
Oh the old version of elite playable is an AWESOME idea!! I must admit I've spent a bit of time playing the minigames in System shock 2! Outrun in Shenmue as well.
 
we're hinted by reveals that it won't be COD in space.
This is something that's getting glossed over a lot, but it's a point worth bearing in mind. A game where we can travel freely and interact in first person with NPCs and mission givers in a procedural galaxy definitely sounds a lot more like its going into Daggerfall/Fallout type territory with a bit of multiplayer tactics grafted on as well, as opposed to some sort of intense, hand-crafted twitch shooter like the ones people keep comparing it to. The Call of Duty/Quake comparisons really don't make a lot of sense in relation to Elite, either as it stands now or from what little we know of Odyssey (with its heavy focus on exploration, among other things).
 
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Well , as always -> „we believe it is right to invest our development time in locations and features“ an NOT what User really want ... and willing to pay for.
You should not believe at all , instead simply do what the community is looking for. Who dictates this line of sight? check yourself.
If you stay that way ... this kind of handling will someday your payment. Is that your goal ... good night!
The list is far to long on what went wrong ... the only solution is that ED is not your focus ... maybe the next, will be a farming sim on your dev list ...heehaa!

looking foreward ... that you will do better ... in some way!
greetings / 07
Cumulus
 
Well , as always -> „we believe it is right to invest our development time in locations and features“ an NOT what User really want ... and willing to pay for.
Funny thing is, the bulk of what I want is in Odyssey, namely being able to fly my ship in VR under alien skies, and thus I’ll be willing pay for Odyssey. Being able to go EVA is something I neither desire nor abhor. Same with ship interiors. If they have decent gameplay attached, great. If not, no skin off my nose. I play this game to fly virtual space ships. There are plenty of space-based survival games out there where I can get my EVA/IVA fix.

YMMV
 
Not really. It would work somewhat like engineers already does, but it would add more tweaking and maybe, if they add some new modules + 1 size slot to all existant ships, and at least 1000 hull points to all ships (hey, new technology? why not? good thargoid tech, or some guardian stuff), and way to unlock it, all ships would benefit and all new playstyles will come to life, with
A free man here (y)

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Well, It's beyond obvious that in here, I'm giving MY opinion, on what "could be better in my way of viewing it". Im not imposing anything on anyone, even if it might look that I might imply it or something.
 
Not really. It would work somewhat like engineers already does, but it would add more tweaking and maybe, if they add some new modules + 1 size slot to all existant ships, and at least 1000 hull points to all ships (hey, new technology? why not? good thargoid tech, or some guardian stuff), and way to unlock it, all ships would benefit and all new playstyles will come to life, with


Well, It's beyond obvious that in here, I'm giving MY opinion, on what "could be better in my way of viewing it". Im not imposing anything on anyone, even if it might look that I might imply it or something.
I can only agree (y)

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Not happy this should have been done first then worked outward from there, & if not in the initial release when will it be implemented ? This is one of the things that make it feel immersive (ship interiors) not really interested until you can have the full monty so to speak. But glad & hopeful that maybe moving in that direction.
 
Not happy this should have been done first then worked outward from there, & if not in the initial release when will it be implemented ? This is one of the things that make it feel immersive (ship interiors) not really interested until you can have the full monty so to speak. But glad & hopeful that maybe moving in that direction.
If the expansion is good and enjoyable, you will get immersed. While ship interiors would be nice, it would only be nice if there was some meaningful gameplay behind them.
 
Yes for the pirates to have the possibility to enter into the ships of other Cmdrs.

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So not too much then. They obviously can't do both at the same time, so I'm happy they have concentrated on the areas that are likely to produce the mains gameplay. Sure I can think of many reasons to have ship interiors, including EVA to a derelict ship in space, but that will be very specific. Get the big stuff done first, which can give us something to use, then they can concentrate on adding the other bits. For all we know, they are working on ship interiors at the moment and plan to release them when they are ready. We just don't know at the moment.
 
So not too much then. They obviously can't do both at the same time, so I'm happy they have concentrated on the areas that are likely to produce the mains gameplay. Sure I can think of many reasons to have ship interiors, including EVA to a derelict ship in space, but that will be very specific. Get the big stuff done first, which can give us something to use, then they can concentrate on adding the other bits. For all we know, they are working on ship interiors at the moment and plan to release them when they are ready. We just don't know at the moment.
Well if you take a look in the recent GalNet news, some Prince was killed after his ship security was pwn3d, so...

There you have it, they will add ship interiors, but they are trolling everyone about it saying they won't
 
While ship interiors would be nice, it would only be nice if there was some meaningful gameplay behind them.
No offence, but why do so many people feel the need to point this out?

"It's a space game, you can't do anything or go anywhere, there is no meaningful gameplay, but you're in space and the devs thought that would be sufficient." :-/
 
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