Geysers etc are I believe, I don’t think meteors and outcrops are.Fair enough.
If found by ship or SRV, are the current geological features persistent or not?
Geysers etc are I believe, I don’t think meteors and outcrops are.Fair enough.
If found by ship or SRV, are the current geological features persistent or not?
Geysers etc are I believe, I don’t think meteors and outcrops are.
as other have stated.
1. go to a raw materials trader. trade up all your lower raw materials to higher tier
2. go mining. you will refill carbon/phosphorus/etc all the low ones will get maxed out in a few hours
3. return to step 1.
go to a raw materials trader. trade up all your lower raw materials to higher tier
Maybe not, but my accumulated mats contain 100 Selenium collected probably mainly by mining in icy and metallic ringsThat's a nice way to turn surplus stuff into useful stuff but I'd bet my house that NOBODY currently playing ED relies on simply mining and then trading-up to gather all the G4 raw mat's they need to engineer ships.
Trade 300 lumps of, say, Iron for 50 lumps of Zinc, 48 lumps of Zinc for 8 lumps of Tin and then 6 lumps of Tin for one lump of Selenium?!
With. say, 7 weapons on a ship that need G5 Efficient mod's, and 5 lumps of Selenium per mod' that equates to 35 lumps of Selenium, 210 lumps of tin, 1,260 lumps of Zinc and, finally, 7,560 lumps of Iron.
Easily doable "in a few hours".
Pull the other one. It's got bells on.![]()
500 tons of Platinum (or any number of Ion Batteries maxed out by PowerPlay care packages) is utterly useless when you happen to need, for example, 52 units of Tellurium (2 pre-engineered FSDs) or 20 units of Antimony (4 heavy duty shield boosters).i guess coming back with 500T of platinum is "inefficient" but oh well. maybe i will start going to the anaconda instead. except powerplay has also maxed out many materials lol
I trade full bins of low value mats up and full bins of high value mats down.That's a nice way to turn surplus stuff into useful stuff but I'd bet my house that NOBODY currently playing ED relies on simply mining and then trading-up to gather all the G4 raw mat's they need to engineer ships.
Trade 300 lumps of, say, Iron for 50 lumps of Zinc, 48 lumps of Zinc for 8 lumps of Tin and then 6 lumps of Tin for one lump of Selenium?!
With. say, 7 weapons on a ship that need G5 Efficient mod's, and 5 lumps of Selenium per mod' that equates to 35 lumps of Selenium, 210 lumps of tin, 1,260 lumps of Zinc and, finally, 7,560 lumps of Iron.
Easily doable "in a few hours".
Pull the other one. It's got bells on.![]()
Maybe not, but my accumulated mats contain 100 Selenium collected probably mainly by mining in icy and metallic rings
Edit, I do use this method to collect and top up my raw mats.
Most of my games experience is from 30 - 40 years ago, prior to starting this version of elite, I have still got Frontier Elite II on disk, back in them days if you had to collect you collected or did not upgrade.Oh, I do it too.
I'm a great believer in taking the time to collect "junk" and then trade up, be it scans, debris or raw mat's.
When you do find yourself in need of mat's, though, it ain't the best way to go about replensihing your supplies.
I've visited well-documented locations with Braintrees (except "shaking" those with SRV) just once and collected G4 (and G3) was totally sufficient for all engineering experiments on every ship so far. When I'll be out of particular G4 I'll visit again just that one particular location.
As for timing, considering myself as still noob in SRV driving I would say that it is 1-3 casual hours to top G4+G3 specific for that particular location.
P.S. Have no idea about re-logging, was not needed.
That is why I'm calling that "shaking". I'm not sure that is a bug or Scarab has magical Cargo Scoop, but mats are collected when just touched by SRV (even by the roof), so it is usually sufficient just to ram a braintree to collect material that stuck on a tree. And yes, for me only like 20-30% of mats are on the ground, rest stays on trees.and get stuck in a different bloody brain-tree.
Geysers etc are I believe, I don’t think meteors and outcrops are.
The recent update touched the limpet behavior. Someone in some other thread already posted something along the lines of "the update broke the braintree method". Can't judge it for myself, but limpet behavior was definitely changed in the update, so that's a possible explanation.Newish account here, tried to follow the "bomb the braintrees" guides - every single collector "failed" - I used A collector controllers and was at over 1000m altitude and no it wasn't "range exceeded", they must have just stuck on the braintrees (even though they were not drawn).
Had to drive about in a SRV instead - however was pleased to see that the supposed "only one type of growth" written about on the forum seems to have been corrected with all types of growths present.
I'll maybe sort out some engineers and buy a Mandalay to try trekking out to the shard places instead when I get a bit more experience in the game.
Must admit, when it comes to brain-trees, in particular, I try to avoid them simply because I seem to have terrible luck.