This is basically what I always thought we'd actually get in game. I've said many times that I never expected that my site would have any use beyond alpha maybe beta at the latest. Decent trade tools in game that we could gather our own info and query was pretty much what I wrongly assumed trading would be. I'd be happy to see better trade systems in game so I didn't have to spend all my play time maintaining my site (as much fun as it is) and actually spend a bit more time in my spaceships.
Trading really needs a reworking, it's pretty rubbish as it is. It should be a case of looking at the game world, inferring from experience, game world knowledge and map cues what you can trade. Sadly the in game tools are still horrible, information on the map is sketchy, trade routes are usually wrong and most of the goods aren't worth trading.
Sorry, but what? There's HOW many thousands of populated systems in the bubble total? How many Outposts, Stations, and now, ground based Stations and Outposts, which as you've probably noticed, REALLY threw a spanner in prices, supply and demand all around the bubble when they were added. Imagine what will happen when we get atmospheric planets with bases, then the Earthlikes with bases... And you think we should just be able to look at the game world and figure out who needs what where? This isn't WoW, that's literally impossible to do in Elite Dangerous as there's just TOO many sources and demands for that. Add in the BGS, which is working btw, I'm seeing prices change based on demand and lack thereof, and your statement is just...bartender, whatever he's having, stop selling that.
I've worked in the wholesale industry, I know that the data they have isn't shared with anyone outside the company, what they bought and how much they paid and what they are selling it for, that's protected information, it's NOT for anyone outside the company, and it's often restricted to who gets to see it inside the company. We didn't know what our competitors paid for the same products we carried, we could guess, but that was it without getting someone inside their company to get us that information, and believe me, that was a thing, spies and sabotage is not the stuff of fiction in corporate reality, it's very much part of doing business. Before people start telling us HOW the real world works, why don't you go check out how it really works, cause those of us who KNOW, we're wondering what the hell you people are talking about...everyone should have access to this data...yeah, right, no way in hell is that going to be happening.
WE, in this game, are members of the Pilots Federation, we do not work for the corporations or governments, we may do work FOR them, but we are not their employees and are not privy to their databases. FTL comms aren't commonplace, GalNet is owned by the Pilots Federation and that's it, they control it, and it's a news service mainly, other data pertaining to the functions of the PF are also transmitted on it, bounties on members, dangerous areas, etc, but prices and supply/demand, not part of that data except in snapshots that we, the members, provide of the various stations we visit, and that's the data we can buy while docked. Who imports what and to where within a very short range, no prices, just who's moving what where. The corporations, private companies and governments don't share their trade data with the PF, after all, the PF operates outside of all their controls and influences, something that rather annoys them all.
So, all these so called Traders who keep demanding that they be given this information, and people like yourself who think it should be provided to them, not a clue amongst you it would seem, as you've got no basis in reality for these demands nor any basis in the game's very own lore for them.
Despite that, I still support your request and your works, I know the effort it takes to create these tools, and I see the passion and drive that makes the community bigger, better and richer from that, and I see no reason to deny that and indeed, I want to see it furthered and nurtured by FD. I understand FD's reticence on the subject, it's not fitting with reality or the lore, and the security issues on FD's end are really quite something, which is something that keeps being totally ignored. Michael has flat out denied people the ability to scrap data, there's a list of apps that aren't allowed to be mentioned on FD's forums or used in the game, and so far, FD hasn't helped the tool makers at all, they've actually hindered you folks. THAT is very telling to me, it means that support from FD directly is not going to be forthcoming. They may continue to ignore what's being done, within limits, but that may be the BEST you can hope for. I hope they give more direct support, or at the very least, allow for 'indirect' support by allowing devs in the know to talk with the tool makers PRIVATELY about what they could do to get better information. So, I'd suggest you PM some of the devs responsible for the information you are seeking, ask if they can help you off the books, I've seen it done before, I've done it myself as both a modder and a dev, doesn't hurt to try that route....