Open-Only in PP2.0?

Which is suggestive of a "if we don't get what we want we will behave in this way" approach.

While the fact that PvP is an optional extra in this game that no player needs to much less choose to engage in, that some players choose to behave in particular ways when they don't otherwise get what they want has been obvious for a long time.

Noting the initiatives that some PvP player groups chose to promote and engage in over the years when attempting to force Frontier to change the game to suit them, it does not seem to be an inaccurate statement.
I think you misuderstand.... the pvp community is made up of different groups with different playstyles. Nobody is saying 'if we don't get what we want we will gank noobs in deciat' as some kind of threat.. its just what ends up happening because of circumstances.

It's also unfair to treat the pvpers as one basket of players that are in some way responsible for what others do...
 

Robert Maynard

Volunteer Moderator
I think you misuderstand.... the pvp community is made up of different groups with different playstyles. Nobody is saying 'if we don't get what we want we will gank noobs in deciat' as some kind of threat.. its just what ends up happening because of circumstances.
Of course - however a subset of that community has engaged in such behaviour.
It's also unfair to treat the pvpers as one basket of players that are in some way responsible for what others do...
When the behaviour of a subset of the PvP player-base seems to be condoned by a not insignificant subset of the PvP player-base, what is the rest of the player-base expected to think about that?
 
Of course - however a subset of that community has engaged in such behaviour.

When the behaviour of a subset of the PvP player-base seems to be condoned by a not insignificant subset of the PvP player-base, what is the rest of the player-base expected to think about that?
Sure but we could say the same about solo players exploiting... Its silly to generalise.
 

Robert Maynard

Volunteer Moderator
Recently players mainly in solo/private were exploiting onfoot data points for out-sized merit gains... They had to do it there because they would've been stopped easily in open.
Were they really "mainly in solo/private"? Given that there are two versions of Open and no guarantee that players in the same location in the same game mode will be put in the same instance by the matchmaking system....

It rather seems to be an assumption (unless players were observed by other players engaging in the acknowledged exploit [that could be engaged in in any of the three game modes]).
 
Were they really "mainly in solo/private"? Given that there are two versions of Open and no guarantee that players in the same location in the same game mode will be put in the same instance by the matchmaking system....
Yeah they definitely were, we had lots of players looking for them and never found any...

You could only do the exploit in Odyssey too because it was an onfoot thing...
 
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Robert Maynard

Volunteer Moderator
Yeah they definitely were, we had lots of players looking for them and never found any...
While suggestive of those engaging in it (whatever their normal play-style preference - as it cannot be assumed that it was those who don't enjoy PvP) were not in Open(s) as instancing with others is not guaranteed in this game, that's not a cast iron guarantee that none of them were doing it in Open(s) though.

Edited to acknowledge the point well made regarding it being an Odyssey only exploit.
 
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Robert Maynard

Volunteer Moderator
Well I didn't see them so they must be cheating ....
We had lots of people looking for them .
It's just a supposition that's unfounded ( no proof can be provided as only Fdev know)
So in your opinion it's seems like everyone you didn't meet or see is cheating ??
That has often been the expressed position of at least some of those seeking to remove the effects of players in Solo and Private Groups from mode shared game features.
 
Well I didn't see them so they must be cheating ....
We had lots of people looking for them .
It's just a supposition that's unfounded ( no proof can be provided as only Fdev know)
So in your opinion it's seems like everyone you didn't meet or see is cheating ??
Yeah our powerplay group had dozens of players checking settlements in specific systems that were showing unusually high merit gains for the opponents 2 hours after the cycle changed... Nobody to be seen in open. Why do you think fdev stopped that method of merit gain?

Anyway you guys are totally side-tracking this... Clearly do not like being generalised like you do to us literally all the time on this forum. I was actually arguing against making generalised comments at player groups...
 
Can what happens in Deciat in Open really be described, with a straight face, as "PvP"?
I think we all know the answer to that one.

Yes.

Those actions in Deciat are exactly why they want moar!!!

Unfortunately for Open that could have been great with PvP/PvE flags, that's what they made it to be. Those brave souls who take huge risks in their wings of G5 murderboats in Open.
 
So anyone you didn't see must be "hiding" in solo or PG ?? That was a very generalised comment ( i my self have made a very generalised comment which was picked up by another forum member so we aren't perfect).
How many instances of the game in one system ? Now for example all your Squadron are all friends they have more of a chance to "instance " with their friends than with the "enemy" and likewise with the "enemy", would it not ?
As I said in an earlier post , If you are in open you get a bonus but only if you meet the enemy.
No enemy no bonus and I would even be perfectly fine for the loser to get a smaller bonus for being the opposition.
That way you incentivies player groups who want PvP to possible meet up and duke it out?
But not meeting the enemy means no more of a risk as in PG or Solo so no bonus ?
 
Yeah our powerplay group had dozens of players checking settlements in specific systems that were showing unusually high merit gains for the opponents 2 hours after the cycle changed... Nobody to be seen in open.

I've got a deck of Tarot cards and a bag of runes, which I know how to use.
They said you didn't see every instance possible and missed most of them.

My methods are way more reliable than what you've said.
As you have no idea how many instances the game runs at any given time and there is no way for any of us to check them all.
 
As I said in an earlier post , If you are in open you get a bonus but only if you meet the enemy.
That would be very hard to implement given the game doesn't flag contacts in journal.

Current journal allows to track the game mode for each transaction (missions, scans, NPC kills, etc.) so it's something extremely easy to implement.
 

Robert Maynard

Volunteer Moderator
That would be very hard to implement given the game doesn't flag contacts in journal.

Current journal allows to track the game mode for each transaction (missions, scans, NPC kills, etc.) so it's something extremely easy to implement.
It would not require to rely on the journal in any way - as the game "knows" whether a player instances with any other player(s) even if it does not publish it in the journal, i.e. each blip on the HUD shows whether it is a player or not.
 
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