Robert Maynard
Volunteer Moderator
Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together.
Exactly.
Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together.
Exactly.
Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together.
Rather than quote you all ill just generally reply. No you dont want open pve. Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together. The reasons you want something are what you actually want.
You dont want real in game danger.
You dont wanna have to face more obstacles to learn to overcome especially because you could do it all right and still be outgunned.
You think fdev should accommodate your wants.
Well bad news buttercups. If you want those things then theres solo and pg. The game and open is already designed in everyway to let everyone play how they want. But just because you play a certain way doesnt mean that playstyle will let you survive and never face a rebuy nor should it ever. In open you either adapt and overcome, or die. The former is not hard. Try it rather than asking for a new mode so you dont have to.
I also find it insanely hypocritical that very often the same crowd crying about immersion are also supportive of just being immune to attack just because they find the source of the attack hurts their feelies.
Rather than quote you all ill just generally reply. No you dont want open pve. Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together. The reasons you want something are what you actually want.
You dont want real in game danger.
You dont wanna have to face more obstacles to learn to overcome especially because you could do it all right and still be outgunned.
You think fdev should accommodate your wants.
Well bad news buttercups. If you want those things then theres solo and pg. The game and open is already designed in everyway to let everyone play how they want. But just because you play a certain way doesnt mean that playstyle will let you survive and never face a rebuy nor should it ever. In open you either adapt and overcome, or die. The former is not hard. Try it rather than asking for a new mode so you dont have to.
I also find it insanely hypocritical that very often the same crowd crying about immersion are also supportive of just being immune to attack just because they find the source of the attack hurts their feelies.
I would hazard a guess that this is your first Elite game and you don't care to look into the lore. That's fine, but it would explain the name of the game. Cause it sure as hell isn't Elite: Dangerous things have to come from players or you're not playing right. This series doesn't have a history of having multiplayer, in case you were unaware.
Some people are just hostile for no reason and feel the need to belittle others. Some people kill people in Open. Others? We like having a mode that removes the risk of harassment, you know, so we can have a session without PvP stress if we've had a long day. A mode that still allows interaction with other players, but isn't limited in scope like a private group. Personally, I dip into Open on occasion anyway. But I guess I'm still a scrub.
None of those are resolved by open pve. You already have solo and pg.You missed a few other reasons.
- Inane chat spam
- Cheesy Cmdr names
- Non-combat ASBO behaviour
- The unjustified superiority complex of certain elements of the PvP master-race
These are more important than just skipping the relatively trivial task of avoiding and escaping interdictions.
Rather than quote you all ill just generally reply. No you dont want open pve. Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together. The reasons you want something are what you actually want.
You dont want real in game danger.
You dont wanna have to face more obstacles to learn to overcome especially because you could do it all right and still be outgunned.
You think fdev should accommodate your wants.
Well bad news buttercups. If you want those things then theres solo and pg. The game and open is already designed in everyway to let everyone play how they want. But just because you play a certain way doesnt mean that playstyle will let you survive and never face a rebuy nor should it ever. In open you either adapt and overcome, or die. The former is not hard. Try it rather than asking for a new mode so you dont have to.
I also find it insanely hypocritical that very often the same crowd crying about immersion are also supportive of just being immune to attack just because they find the source of the attack hurts their feelies.
Bro the last elite game was in 1995. Outside of playing with people in your house with you multi player was not a major of staple of gaming like it is today, and online multiplayer didn't take off across gaming as a whole until the early 2000s. So you make no sense.
If elite is about paving your own way and persons way is yo be hostile in open then you have to either play in pg, solo, or take a minute or two and avoid them and continue your session. If all choices are equally valid the person chosing to attack is just as justified as you chosing to flee. What you want us to not have to chose because you think your choice is mire valid and deserves a third game mode to it
None of those are resolved by open pve. You already have solo and pg.
The game isnt about PvP nor has it ever been. You must be playing something different.And you apparently don't want to exercise your cognitive abilities and have a civil discussion...
Seriously, PvP isn't what the game is about. It was supposed to be rare but have a purpose.
the ability to fly with like-minded individuals in open isn't an opinion. Nor is what i said about elite or multiplayer.And...hypocritical post of the day. I believe my position is more valid? Nope. I'm not the one acting like my opinion is fact.
Bro the last elite game was in 1995. Outside of playing with people in your house with you multi player was not a major of staple of gaming like it is today, and online multiplayer didn't take off across gaming as a whole until the early 2000s. So you make no sense.
If elite is about paving your own way and persons way is yo be hostile in open then you have to either play in pg, solo, or take a minute or two and avoid them and continue your session. If all choices are equally valid the person chosing to attack is just as justified as you chosing to flee. What you want us to not have to chose because you think your choice is mire valid and deserves a third game mode to it
None of those are resolved by open pve. You already have solo and pg.
Not resolved but largely self-filtered by separate modes.
There's a strong linkage between the first 3 items I listed and the 4th.
And once again - Solo and PG do not provide what we want from Open PvE - it doesn't matter how many times anyone says it - PG does not equal Open PvE.
Right pg doesn't equal open pve. Open = open pve. If you wanns encounter other random players youll have to run the risk they are hostile. Open already gives you what you want. The ability to play with like-minded individuals.
Rather than quote you all ill just generally reply. No you dont want open pve. Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together. The reasons you want something are what you actually want.
You dont want real in game danger.
You dont wanna have to face more obstacles to learn to overcome especially because you could do it all right and still be outgunned.
You think fdev should accommodate your wants.
Well bad news buttercups. If you want those things then theres solo and pg. The game and open is already designed in everyway to let everyone play how they want. But just because you play a certain way doesnt mean that playstyle will let you survive and never face a rebuy nor should it ever. In open you either adapt and overcome, or die. The former is not hard. Try it rather than asking for a new mode so you dont have to.
I also find it insanely hypocritical that very often the same crowd crying about immersion are also supportive of just being immune to attack just because they find the source of the attack hurts their feelies.
Right pg doesn't equal open pve. Open = open pve. If you wanns encounter other random players youll have to run the risk they are hostile. Open already gives you what you want. The ability to play with like-minded individuals.
It would be death of the game.
Can you elaborate?
Can you elaborate?
For me, Open with all it's glory and dirt is what makes ED game. And yes, it is dream too that one day most of ED commanders will obey unwritten rules of engagement and sociopathic behaviour will frown upon.
I don't like griefers, I don't like to play for just to compete with other players, but I am playing Open all the time. If someone's griefing, I am avoiding him, plotting course around problematic parts of space and systems.
Basically trying to theorize about 'ohh, how better there would be that rules would be enforced not players would enage with rules themselves' is hurtful to the game.
Both sides whine. Let them. They never really realize potential of ED. I hope they will one day.