Modes Open PVE mode - partial solution to community division?

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rootsrat

Volunteer Moderator
Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together.

Yes, 100%. And I can already do that in Solo if I choose do. But I would also like to be able to cooperatively play with other players that also want to avoid PVP altogether.

And - for the umpth time - Private Group does NOT offer me that, read my other posts in the thread if you want to know why.

And I will repeat - if you want to discuss things, please add some constructive arguments, rather than throwing insults around, because at this point you are pretty much flaming and trolling this thread.
 
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Rather than quote you all ill just generally reply. No you dont want open pve. Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together. The reasons you want something are what you actually want.

You dont want real in game danger.
You dont wanna have to face more obstacles to learn to overcome especially because you could do it all right and still be outgunned.
You think fdev should accommodate your wants.

Well bad news buttercups. If you want those things then theres solo and pg. The game and open is already designed in everyway to let everyone play how they want. But just because you play a certain way doesnt mean that playstyle will let you survive and never face a rebuy nor should it ever. In open you either adapt and overcome, or die. The former is not hard. Try it rather than asking for a new mode so you dont have to.

I also find it insanely hypocritical that very often the same crowd crying about immersion are also supportive of just being immune to attack just because they find the source of the attack hurts their feelies.

You missed a few other reasons.

- Inane chat spam
- Cheesy Cmdr names ;)
- Non-combat ASBO behaviour
- The unjustified superiority complex of certain elements of the PvP master-race

These are more important than just skipping the relatively trivial task of avoiding and escaping interdictions.
 
Rather than quote you all ill just generally reply. No you dont want open pve. Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together. The reasons you want something are what you actually want.

You dont want real in game danger.
You dont wanna have to face more obstacles to learn to overcome especially because you could do it all right and still be outgunned.
You think fdev should accommodate your wants.

Well bad news buttercups. If you want those things then theres solo and pg. The game and open is already designed in everyway to let everyone play how they want. But just because you play a certain way doesnt mean that playstyle will let you survive and never face a rebuy nor should it ever. In open you either adapt and overcome, or die. The former is not hard. Try it rather than asking for a new mode so you dont have to.

I also find it insanely hypocritical that very often the same crowd crying about immersion are also supportive of just being immune to attack just because they find the source of the attack hurts their feelies.

Please stop lowering the tone with insults.
 
I would hazard a guess that this is your first Elite game and you don't care to look into the lore. That's fine, but it would explain the name of the game. Cause it sure as hell isn't Elite: Dangerous things have to come from players or you're not playing right. This series doesn't have a history of having multiplayer, in case you were unaware.

Some people are just hostile for no reason and feel the need to belittle others. Some people kill people in Open. Others? We like having a mode that removes the risk of harassment, you know, so we can have a session without PvP stress if we've had a long day. A mode that still allows interaction with other players, but isn't limited in scope like a private group. Personally, I dip into Open on occasion anyway. But I guess I'm still a scrub.

Bro the last elite game was in 1995. Outside of playing with people in your house with you multi player was not a major of staple of gaming like it is today, and online multiplayer didn't take off across gaming as a whole until the early 2000s. So you make no sense.

If elite is about paving your own way and persons way is yo be hostile in open then you have to either play in pg, solo, or take a minute or two and avoid them and continue your session. If all choices are equally valid the person chosing to attack is just as justified as you chosing to flee. What you want us to not have to chose because you think your choice is mire valid and deserves a third game mode to it

You missed a few other reasons.

- Inane chat spam
- Cheesy Cmdr names ;)
- Non-combat ASBO behaviour
- The unjustified superiority complex of certain elements of the PvP master-race

These are more important than just skipping the relatively trivial task of avoiding and escaping interdictions.
None of those are resolved by open pve. You already have solo and pg.
 
Rather than quote you all ill just generally reply. No you dont want open pve. Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together. The reasons you want something are what you actually want.

You dont want real in game danger.
You dont wanna have to face more obstacles to learn to overcome especially because you could do it all right and still be outgunned.
You think fdev should accommodate your wants.

Well bad news buttercups. If you want those things then theres solo and pg. The game and open is already designed in everyway to let everyone play how they want. But just because you play a certain way doesnt mean that playstyle will let you survive and never face a rebuy nor should it ever. In open you either adapt and overcome, or die. The former is not hard. Try it rather than asking for a new mode so you dont have to.

I also find it insanely hypocritical that very often the same crowd crying about immersion are also supportive of just being immune to attack just because they find the source of the attack hurts their feelies.

And you apparently don't want to exercise your cognitive abilities and have a civil discussion...

Seriously, PvP isn't what the game is about. It was supposed to be rare but have a purpose.
 
Bro the last elite game was in 1995. Outside of playing with people in your house with you multi player was not a major of staple of gaming like it is today, and online multiplayer didn't take off across gaming as a whole until the early 2000s. So you make no sense.

If elite is about paving your own way and persons way is yo be hostile in open then you have to either play in pg, solo, or take a minute or two and avoid them and continue your session. If all choices are equally valid the person chosing to attack is just as justified as you chosing to flee. What you want us to not have to chose because you think your choice is mire valid and deserves a third game mode to it


None of those are resolved by open pve. You already have solo and pg.

And...hypocritical post of the day. I believe my position is more valid? Nope. I'm not the one acting like my opinion is fact.
 
And you apparently don't want to exercise your cognitive abilities and have a civil discussion...

Seriously, PvP isn't what the game is about. It was supposed to be rare but have a purpose.
The game isnt about PvP nor has it ever been. You must be playing something different.

And...hypocritical post of the day. I believe my position is more valid? Nope. I'm not the one acting like my opinion is fact.
the ability to fly with like-minded individuals in open isn't an opinion. Nor is what i said about elite or multiplayer.
 
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Bro the last elite game was in 1995. Outside of playing with people in your house with you multi player was not a major of staple of gaming like it is today, and online multiplayer didn't take off across gaming as a whole until the early 2000s. So you make no sense.

If elite is about paving your own way and persons way is yo be hostile in open then you have to either play in pg, solo, or take a minute or two and avoid them and continue your session. If all choices are equally valid the person chosing to attack is just as justified as you chosing to flee. What you want us to not have to chose because you think your choice is mire valid and deserves a third game mode to it


None of those are resolved by open pve. You already have solo and pg.

Not resolved but largely self-filtered by separate modes.
There's a strong linkage between the first 3 items I listed and the 4th.

And once again - Solo and PG do not provide what we want from Open PvE - it doesn't matter how many times anyone says it - PG does not equal Open PvE.
 
Not resolved but largely self-filtered by separate modes.
There's a strong linkage between the first 3 items I listed and the 4th.

And once again - Solo and PG do not provide what we want from Open PvE - it doesn't matter how many times anyone says it - PG does not equal Open PvE.

Right pg doesn't equal open pve. Open = open pve. If you wanns encounter other random players youll have to run the risk they are hostile. Open already gives you what you want. The ability to play with like-minded individuals.
 
Right pg doesn't equal open pve. Open = open pve. If you wanns encounter other random players youll have to run the risk they are hostile. Open already gives you what you want. The ability to play with like-minded individuals.

Ok, we're done here.

Much like I choose not to spend my time with idiots in Open, I'll choose to engage with other posters instead of you.
 
Rather than quote you all ill just generally reply. No you dont want open pve. Open pve is the idea you support because of what you actually want, and that's to avoid pvp all together. The reasons you want something are what you actually want.

You dont want real in game danger.
You dont wanna have to face more obstacles to learn to overcome especially because you could do it all right and still be outgunned.
You think fdev should accommodate your wants.

Well bad news buttercups. If you want those things then theres solo and pg. The game and open is already designed in everyway to let everyone play how they want. But just because you play a certain way doesnt mean that playstyle will let you survive and never face a rebuy nor should it ever. In open you either adapt and overcome, or die. The former is not hard. Try it rather than asking for a new mode so you dont have to.

I also find it insanely hypocritical that very often the same crowd crying about immersion are also supportive of just being immune to attack just because they find the source of the attack hurts their feelies.

Hasn't got an argument, resorts to insults.
 
Right pg doesn't equal open pve. Open = open pve. If you wanns encounter other random players youll have to run the risk they are hostile. Open already gives you what you want. The ability to play with like-minded individuals.

And Open PvE gives me what I want. The ability to play with like-minded individuals.
So what is the problem? Seems we are both happy.
 

rootsrat

Volunteer Moderator
As we've managed to have quite constructive discussion in this thread, for a change, I have a polite request - just ignore the posts from a certain individual, because they are bringing nothing positive to the debate. Quite the opposite. This is just a kind request from me as the OP. Would appreciate :)

Must say that some argument from the people that were against my proposal opened my eyes to some issues I did not think about, like netcode strain for example - so the discussion is quite valuable. Let's not have it degraded by a single user :)

Just ignore anyone that can't obey Wheaton's Law basically ;)
 
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Can you elaborate?

For me, Open with all it's glory and dirt is what makes ED game. And yes, it is dream too that one day most of ED commanders will obey unwritten rules of engagement and sociopathic behaviour will frown upon.

I don't like griefers, I don't like to play for just to compete with other players, but I am playing Open all the time. If someone's griefing, I am avoiding him, plotting course around problematic parts of space and systems.

Basically trying to theorize about 'ohh, how better there would be that rules would be enforced not players would enage with rules themselves' is hurtful to the game.

Both sides whine. Let them. They never really realize potential of ED. I hope they will one day.
 
Can you elaborate?

I don't think there's an 'elaboration' to be had, this implied "doom" scenario has been postured many times and it's pure nonsense.

Some seem think that because PvE players would finally be able to play the game without being other's "content" that PvP players would suddenly "mass exodus" to SC or some other game.

So either PvE players absolutely must be PvP player's "content" else they "take their toys and go home, not playing with you anymore!" (where have we heard this type of argument before?)

As I said, pure nonsense- and zero-sum. It all comes down to "you must place as I do, or play elsewhere". (PG's/Solo, some other game, etc.)

Same reason they won't allow for a "PvP/PvE flag" because it "ruins their immersion", yet they don't care about anyone else's "immersion" either. What about PvE players "immersion" not being preyed upon by those who they don't wish to engage in the first place?
 

rootsrat

Volunteer Moderator
For me, Open with all it's glory and dirt is what makes ED game. And yes, it is dream too that one day most of ED commanders will obey unwritten rules of engagement and sociopathic behaviour will frown upon.

I don't like griefers, I don't like to play for just to compete with other players, but I am playing Open all the time. If someone's griefing, I am avoiding him, plotting course around problematic parts of space and systems.

Basically trying to theorize about 'ohh, how better there would be that rules would be enforced not players would enage with rules themselves' is hurtful to the game.

Both sides whine. Let them. They never really realize potential of ED. I hope they will one day.

Gotcha.

It still doesn't explain why Open PVE would be the death of Elite IMO.

If you fear that most would move from Open PVP to Open PVE - I honestly don't think that. Nobody has any data of course, but I will hazard a guess that most that prefer PVE type gameplay are currently spread across Solo and PG's. Sure there are some that play in Open and for them it's the lesser evil between Open and Solo, but I don't think there would be many of them.

And even if so - even if vast majority would move from Open to Open PVE - that would only mean they actually prefer that kind of gameplay. So if that what most of ED community essentially is, then why not give them what they want?
 
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