C&P a bit of a joke? Go kill some harmless sideys in a PvP fit FDL.
We're going into offtopic territory here, but let's talk about that for a sec. OK, so it may be improved for that kind of scenario, but I'm not in a harmless Sidey, I'm in a heavily engineered Anaconda. More on that in a minute.
Each kill will add around 100% of the value of your ship to your rebuy. That stays with the ship forever unless you pay it off at the IF with a penalty. Sure, its fairly easy to get money. But it takes a lot of money to fund a criminal career these days. Even if you find a gold rush, it takes a lot of time.
Honestly, how many billions have you got on your Bank of Zaonce account? But yeah, let's say that holds. I could argue, but there are a lot of people without gazillion of Credits. Let's say I agree.
Aside from that, the NPC's harass you unendingly when you play as a criminal.
But this, come on now, you know well that NPC's are at most a mild annoyance in this game, ever since Mistress of Minions flicked The Switch sometime ago during Season 2 after the forums were flooded with tears of those that couldn't cope with them. Especially for a seasoned PVP-er in an engineered ship, don't tell me they are any danger to you. Unless they are ATR which have a response time of an old, wounded turtle after 2 strokes and with a broken leg.
But to bring this back on topic - yet still in C&P territory - remember when I said I would use Open PVP for the most part? Well there are 2 instances where I would happily use Open PVE mode:
Number 1) Trading CG's with no opposing CG's.
As I said, I sport a heavily engineered Conda. I have sacrificed my cargo space for a size 7 shield gen with loads of boosters (all utils, apart from 1 heat sink), I have further sacrificed my cargo space for a class 6 hangar bay, so I have 2 SLF's available at all times, I commited time to fully engineer ALL of my modules with the guidance of some experienced PVP friends. All this to increase survivability of my ship.
Now I fully accept all the consequences of Open play, I never combat log, be it cable or menu, I never hide in Solo - I do like the thrill of Open. However - at the same time I want the game to be fun for me, that's the main reason I play it. So when I get interdicted during a CG with my cargo hold filled to the top, I try to escape, because fighting 3 or 4 PVP ships with a loaded up Conda is a suicide. Because my ship is well engineered, gankers can pretty much never take my shields down, I don't even have to use SCB most of the time.
Now, I let them interdict me 3, 4, 5 times, but when it's clear nobody will win, it just starts getting annoying and stops being fun. And you know that well organised wing of gankers can chain interdict me forever. I don't have the time for that kind of stuff. If I survived the same encounter 3, 4, 5 times, I will survive it another 5. And we all know they do it for teh lulz and the only reason they keep doing it even if they know well they won't be able to destroy my ship is because they don't have enough salt on their chips.
So at that point I usually try to communicate with them, which is met with dead silence in 99.9% of the cases. Next move is block. But then I get shouted at that I cheat.
That's where the PVE mode comes in - it stops the annoyance and allows me not to be "content" for a bunch of kids with emotional issues trying to make up for the fact that mother nature wasn't very generous when it comes to private parts or whatever, and instead log in to equally open environment, but without the annoying element of mindless gankers.
Number 2) Alien sites / other similar exploration hot systems
Very similar, the idea of being someones "content" in those places does not really correspond with my idea of fun. I go to such places to explore, feel the atmosphere of an alien place, maybe do some science stuff. Again, Open PVE to the rescue.
And don't even give me any of that "But they just role play [alien protector / silent ruthless assassin / mass murderer]", because we all know that his is true maybe for 0.1% of the gankers out there, and the rest just uses that as an excuse to cause grief. Because one day they are "friends of Thargoids", but a week later they are "protecting Guardian ruins" even though the 2 races are deadly enemies, to then appear at a trade CG that attempts to preserve the memories about human race and claim that they are "just against that fanatic Antal" or whatever. No no no, we all know WHY the gankers gank and WHY the griefers grief.
They miss salt on their chips.
And I'm sorry, my salt is mine and nobody else's. If Open PVE mode is to allow to have gank-free experience when I feel that's not what I want tonight, then let FDEV implement it full time.