Actually it is the exact opposite, More people have shared my experiences than have been "griefed' in those games, especially in FF XIV. You are trying to make it seem that your play style is the norm which is not. PVP in those games are controlled, but in EVE it isn't and it is where your play style thrives and why a lot of people left the game.
Nowhere in any of my statements did I say that griefing was the norm. I only stated, and proved, that there is no safe haven from it on a public server.
Of course a lot of people leave the game, because they don't know what they're getting into. That's expected. You have no idea what my style of play is, because if it was what you find on Eve I'd still be playing it, wouldn't I?
One of the most important lessons I've been taught in life is that if someone has more experience than you in a certain subject and offers some friendly advice, the wisest decision is to shut up and take it even if you think they are wrong.
I've been playing MMOs with Open PvP for over 20 years. I've been playing PvE MMOs for over 20 years. I've played Mixed MMOs for over 20 years. When one community is supported over another, initially, and that community is dominant in population, the smaller community's best bet at getting support for their style of gameplay is asking for the facilitation of being able to support themselves. When you guys ask for an Open PvE server you are putting your request and future support of any features implemented entirely at the mercy of FD's time, money, and patience. People acting like phalluses is an inexhaustible resource. Frontier's time and money are painfully finite.
One of the games I played 20 years ago was a MUD with full open PvP mechanics. Kill anyone, anywhere, no punishment beyond going to jail for a few minutes if you scrubbed them in town. The game had a PvE oriented player base despite the PvP mechanics,
because they policed themselves. Murderers were hunted down and executed by the community on their first offense, if they continued to act out people would actively seek them out wherever they were and maim or kill them. Strip them of their possessions and blacklist them with every player merchant. The game is still alive and well after almost 25 years of being online, solely because of that community.
You guys? One whiff of multi-cannon powder and it's solo mode for the rest of the year. You have no one to blame but yourselves for Open play becoming a PvP community. You had every opportunity to police it yourselves and push the PvP players into Private groups just like the players in that MUD did 20 years ago, but instead you grabbed your blankie and ran to FD to cry and fuss and ask them to fix what wasn't broken. There is a reason your cries are falling on deaf ears. You already have the tools to fix the problem.
However, since you're not willing to fix the problem, your best bet is to ask them to fix what really is broken to help you in your pursuit of getting around the problem. The private group tools are abysmal and need refinement anyways. If you bent your efforts towards getting FD to beef up the private group system so that it made recruiting and maintenance easier, you would have a superior solution to Open PvE.