General Open: Why you should play or not play.

We really don't need this stuff anymore. Let's just agree that everyone should play in the mode which gives them the game experience they want most closely. Please?

(My autocorrect wrote "mood" for "mode" above. I was tempted to leave it; I thought it was quite good).

I agree, but ad infinitum we have the same people complaining about Open, whilst still choosing to play there, all the time hating on the PvP elements.

Again I hate to be blunt, but that is pure idiocy.
 
:unsure::ROFLMAO:

fdl is halfway there, currently dressed for thargs.
and i dusted off my beloved vulture the other day, not used in ages ... i almost cried! still at a staggering 0% 🤦‍♂️



so then there's nothing to worry about! let them moan and learn, or moan and not learn, but it's still a recurrent source of forum pvp.

Nice, Bet thats pretty fun to be fair. ot tought about bug hunting with FDL. Gotta get that out, can't let the Vulture gather dust man, its top tier that.

Aye, it's still quite irritating. I'm not one for letting imbecilic behaviour slip by without pointing it out lol. Call it a personality flaw but eh.
 
Nice of you to get that off your chest, OP :)
You do realise that such an informative post will make no difference at all as it has been said so many times in the past, in no particularly different wording?
But I am pleased that you are able to recognise imbecilic behaviour...
Folk will come into open in places like Deciat & SD, get blown up and come here and bleat about it, no matter how many times 'enlightened' folk attempt to 'educate' them.
Why bother? Just read the posts, or not, and ignore them - you are happy with your playstyle, they aren't affecting/stopping you playing - why worry?

Or maybe, just maybe, you are concerned that a PvP 'flag' or open split into PvP / PvE due to the number of times this theme repeats itself?

Just as a total aside, unengineered Vipers make an excellent PvP ship (actually, as does the humble Sidewinder) but, naturally, only in 'balanced' play... The hoops one has to jump through to create an open PvP ship are completely tedious, as is the TTK on such engineered ships, but that is solely a personal observation and differs from the accepted 'norm' :)
 
Nice of you to get that off your chest, OP :)
You do realise that such an informative post will make no difference at all as it has been said so many times in the past, in no particularly different wording?
But I am pleased that you are able to recognise imbecilic behaviour...
Folk will come into open in places like Deciat & SD, get blown up and come here and bleat about it, no matter how many times 'enlightened' folk attempt to 'educate' them.
Why bother? Just read the posts, or not, and ignore them - you are happy with your playstyle, they aren't affecting/stopping you playing - why worry?

Or maybe, just maybe, you are concerned that a PvP 'flag' or open split into PvP / PvE due to the number of times this theme repeats itself?

Just as a total aside, unengineered Vipers make an excellent PvP ship (actually, as does the humble Sidewinder) but, naturally, only in 'balanced' play... The hoops one has to jump through to create an open PvP ship are completely tedious, as is the TTK on such engineered ships, but that is solely a personal observation and differs from the accepted 'norm' :)


I just bored half to death with people not reading the blub on the menu an then complaining about THIER mistakes.

Moreover, when they put thier mistakes on people who are playing the game as they are free to do and start demanding these players be punished for mistakes they havent made. Yes, PvPers will likley kill you as soon as look at you, but once again. Solo.PG. it is not hard to work out.
 
I just bored half to death with people not reading the blub on the menu an then complaining about THIER mistakes.

Moreover, when they put thier mistakes on people who are playing the game as they are free to do and start demanding these players be punished for mistakes they havent made. Yes, PvPers will likley kill you as soon as look at you, but once again. Solo.PG. it is not hard to work out.
But, how does their whining affect YOUR play? (or even enjoyment of the forum?)
As clickbait the topic is fine, but the target audience NEED to bleat, regardless, so no matter how kindly, or simply, you word your advice it isn't going to be heeded 'because'...
(You can tel it is a slow Sunday...)


Top marks on trying to quit smoking! 👍
 
But, how does their whining affect YOUR play? (or even enjoyment of the forum?)
As clickbait the topic is fine, but the target audience NEED to bleat, regardless, so no matter how kindly, or simply, you word your advice it isn't going to be heeded 'because'...
(You can tel it is a slow Sunday...)


Top marks on trying to quit smoking! 👍

Read my signature aha, I must admit nicotine deprevation is not aiding things lol.


The point of this is to make it clear that open has unrestricted PvP because many of us are bored to the hilt with reading the posts. As I said on another post, the blur is not all that clear, and mostly gets ignored when people flit through the menus. It's just hear to make that clearer before people feel the need to click on a mode that is going to cause issues for them. Rather than two short scentences, it's a fully detailed post that outlines the positives and negatives and hopefully provides cmdrs with a decent enough clue on what it is.

Also, as I say, I'm so bored with the same faces complaining ad infinitum about open when most of them don't even play in it, and the rest that do seem to be some weird kind of masochist that both wants to get hurt, enjoy that immediatley, then seek sympathy from people on the forums for a secondary hit. It just gets on my nerves after the thirty milliionth time.

I try to go out of my way to help this community when they have questions I can answer. It gets made increasingly difficult when a portion of those exist seemingly just to cause drama.

And cheers, means a lot. One of the hardest things I've ever done xD
 
Ok, riddle me this.
Why kill human players on sight?
I really don't see what there is to gain. Seriously, I am asking not wining. What is there to gain from killing a player? I have done that, there is no loot, no cash worth my time, no status that can not be achieved elsewhere. There is no ELITE rank for player kills. What?
I feel like I am missing some point here.
 
Ok, riddle me this.
Why kill human players on sight?
I really don't see what there is to gain. Seriously, I am asking not wining. What is there to gain from killing a player? I have done that, there is no loot, no cash worth my time, no status that can not be achieved elsewhere. There is no ELITE rank for player kills. What?
I feel like I am missing some point here.

After you get a fully G5 ship, for a lot of players NPC's simply don't cut it anymore. They will never react like a human pilot, and are awfully predictable. Sure for a while its fun to see how many you can kill in a set amount of time but long term they just can't compare. A human pilot has the potential to make you work in a way the NPC's never will, to push your skill limits an those of your ship. It's honestly where the flight model shines most in many people's opinion.

There is also the fact that because of rampant issues like connectivity and loopholes like clogging, that the truly career based criminal activities are much harder to enjoy. Piracy for example, when it works, it's great, its a hell of a lot of fun. But when people can just pull the plug or the game decides to fill up your instance with FDLs and Chieftans well, you might as well just shoot folk in the hope that you can either kill them fast enough to prevent a log and by doing so prevent delivery, or in the second case, there is simply no targets even remotley worth bothering with. For a cmdr with an even slightly itchy trigger finger you can see why they end up doing what they do. Or at least I hope I've explained it well enough.
 
Open play is the Mode in Eite Dangerous that allows players the greatest degree of agency.
...
you have willfully ticked the "I'm ok without handholding" box.
...
The reason I feel I had to make this post is that there are a certain group of players who do not seem to understand that this mode might not be for them and as a result have become far to vocal regarding the state of it. Seemingly mostly through personal beefs these same voices are arguing to remove player agency from the one mode that still has it.

It's a simple choice. There are two modes, one of which is like a mock open when done right, that cater to your desires. If you choose to ignore this infomation, that is clearly labelled by the developers as to make the choice crystal clear, and yet still advocate for removal of players choices, I feel as though you are playing the wrong game as do many of the players you are targeting with your arguments.
...
Gankers or not, Open is for everyone to play the game in the way they so desire, together. If you chose to join this mode, get killed and complain about griefers, (This is going to be super blunt because I'm not good at sugar coating things) You're cutting your nose off despite your face and then expecting people to feel sorry for you. That is why the majority of ideas that try to limit open are met with nothing but ridicule and mockery by the playerbase that inhabits it.

...
But at the end of the day, it is widely known and freedom of choice in this mode should not be restricted due to a small group of players who chose to ignore the writing on the mode choice menu.
...


I just bored half to death with people not reading the blub on the menu an then complaining about THIER mistakes.

Well, look at the below picture and tell me how the newb that's barely dragging his one ton of meta-alloy from Pleiades to Ms. Felicity is being prepared to meet the colored-hair-gang that's waiting there specifically for them newbs, to blow them to bits?

The only thing said there is: You may encounter other commanders. That's all.
They do not consent to anything else and they're definitely not being prepared for the potential meeting with seal clubbers, gankers and station rammers.


151648



To avoid the salty threads you are so sick about, the Open button should be moved in the far right of the screen - AFTER the Training - and it should bear a unequivocal warning of whats actually waiting for them out there.
 
And cheers, means a lot. One of the hardest things I've ever done xD
I walked that path 5 years ago... it is uphill a lot of the way!

Have fun with the topic, it won't be long before it jazzes up a little :)

(As you may have guessed, I'm a mixed mode player, but believe I see both sides of the story equally well - I'll normally just sit on the fence, until any one side wants to change the game to their viewpoint (PvE & PvP players both do so), then I'll join in :)
 
Well, look at the below picture and tell me how the newb that's barely dragging his one ton of meta-alloy from Pleiades to Ms. Felicity is being prepared to meet the colored-hair-gang that's waiting there specifically for them newbs, to blow them to bits?

The only thing said there is: You may encounter other commanders. That's all.
They do not consent to anything else and they're definitely not being prepared for the potential meeting with seal clubbers, gankers and station rammers.


View attachment 151648


To avoid the salty threads you are so sick about, the Open button should be moved in the far right of the screen - AFTER the Training - and it should bear a unequivocal warning of whats actually waiting for them out there.

I absolutley agree with you. 100%

I have said several times over several posts that it needs a FAR clearer description. Even to open a further dialouge option that says "Are you sure?"

It needs to specify that the mode has unrestricted player agency. If that alone was added it would go a long ways to helping out with the issues.
 
Ok, riddle me this.
Why kill human players on sight?
I really don't see what there is to gain. Seriously, I am asking not wining. What is there to gain from killing a player? I have done that, there is no loot, no cash worth my time, no status that can not be achieved elsewhere. There is no ELITE rank for player kills. What?
I feel like I am missing some point here.
No, you are not missing any point.... PvP is a loss-making exercise, but IS a part of the game (David Braben's vision of 'Rare & Meaningful' encounters got a bit lost along the way) and there are players who enjoy it - to them is the 'main' game pretty much - so let them have their fun and continue on the way you wish 'Blaze your own trail' (I love that phrase :( ) and know where the 'hotspots' are :)
 
I walked that path 5 years ago... it is uphill a lot of the way!

Have fun with the topic, it won't be long before it jazzes up a little :)

(As you may have guessed, I'm a mixed mode player, but believe I see both sides of the story equally well - I'll normally just sit on the fence, until any one side wants to change the game to their viewpoint (PvE & PvP players both do so), then I'll join in :)

Feels it aha. Day three and I've gone from 25 a day to scarcley 3, hopefully another three or so days and I'll have kicked them entirely.

No doubt aha. I think when it gets too stressful I'll just remove myself from paying attention for a day or so and come back to watch the fallout. I've made pretty much all the points I feel I need to at this point.

Yeah I get that, its hard to have a conversation about a topic like this without it kinda sounding like that. I try to avoid it but generally in this kind of topic it inevitably ends up sounding one sided to whomevers veiw who made the post. Everyone has the right to play how they like, I will never dispute that. There should however be points where people admit they are not qualified to speak on the subject and just butt out as opposed to adding to the drama. Not many PvP only players ever invade parts of the forum that don't relate to thier playstyle for example.

o7, thanks for the measured and sensible replies.
 
I don't read signatures but got it from that quote.
Just a warning: Non smoking (since 2006) was the entry level for Solo to me, especially in real life. My friends were, like me, all heavy smokers (and still are, or dead). That's probably the hardest part. Fortunately, I never was quite alone...
Here's just another warning: Just 2 days ago I spoke with a guy who was smoke free for 10 years - while he was just about going outside for a cigarette. And don't even think that's a rarity or an extreme case of stupidity. I guess what still keeps me from falling back was an extremely rough ride along the first 5 month after I stopped. So I'd say: the harder it gets the better for your future endurance. You'll need it. But, good luck and more so - be strong.

I'm sorry to hear you've lost friends to it man, thats rough. :/

Thanks for the advice, I appriciate it too man.

Most folks I know do, family included, but it does'nt bother me in that sense because I've delt with more debilitating addictions, though not ones that make a person quite so irritable.
Aye, I have quit before and relapsed. I have no intention of repeating that mistake. Gets to a point where your health is worth considerably more than your immediate satisfaction. Guess being younger I had'nt learned that up until now.

Isnt life just a wonderous pantomime.
 
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