Well I tried this with my Odyssey Plus I see no difference?? is this for real?
If you have your Windows installation setup for multiple users, there may be an additional vrsettings file in your user appdata hierarchy, that overrides values from the the global one.I tried this with my Vive and it didn't do anything. Anyone know what might be preventing the Steamvr settings beibg read by the game?
I'm pretty sure it's a "everything else except Oculus" issue. Not 100% sure on that, but IIRC Elite's VR development was done mostly on Oculus Rift.So is this a SteamVR issue?
Will it be something that need to be adjusted with Reverb G2 etc?
Is it Frontier's problem though. Wouldn't this setting affect every SteamVR application?I'm pretty sure it's a "everything else except Oculus" issue. Not 100% sure on that, but IIRC Elite's VR development was done mostly on Oculus Rift.
EDIT:
But technically we have the issue tracked down, now it's just up to FDev to do something about it.
Is it Frontier's problem though. Wouldn't this setting affect every SteamVR application?
Same here. I tried this on Valve Index and it worked great. But on Reverb G2 it seems to make no difference, which is very very sad. I can't play games with this midget-world feeling. Any news here?Anyone tried it on WMR?
I have tried on my G2 and seems to be no difference when i put nothing, 0.22, -0.22 and mark file as read only.
Hmm, just looking at this again as I have changed to an Index, and that parameter is not there any more....
I’ll be one of the “some” and say I’ve never had an issue with the CV1, Quest 1 or Rift S when it comes to worldscale - my Cmdr is the same size as me. The only time I’ve had it appear a little bit different in ED was when I was messing with the IPD setting on my Rift S.I've used a CV1 and now a Quest 2 and to be honest the world scale has never been good in those either, despite what some might say.
Sorry if this sounds obvious, but do you have the G2 setup for use in the sitting position? I don't see it mentioned by anyone.Same problem here on G2.
Tried three different fixes found elsewhere, (XML scale setting in steam, in ED xml and trying to go to the steam console)
None of these worked.
G2 is a nice headset, but I'm underwhelmed by the scale in ED and clearly a midget.
I’ll be one of the “some” and say I’ve never had an issue with the CV1, Quest 1 or Rift S when it comes to worldscale - my Cmdr is the same size as me. The only time I’ve had it appear a little bit different in ED was when I was messing with the IPD setting on my Rift S.
Maybe it’s because I’m completely average in my real-life settings- I’m slap bang in the middle of the ‘ideal’ IPD for Rift S, and I’m 5’9” in height.
Are you a tall person?
Fingers crossed for an adjuster option - I can see this being much more noticeable if/when VR is extended to the on-feet portion of Odyssey.