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Surely this is only true if you overcharge the PP to meet the power demands?
A low emissions power/thermal spread plant should run cooler regardless of size relative to FSD.
The stat that matters is the heat efficiency. If you get away with a plant with the same engineering but two sizes lower, heat will be the same - often the case for unarmed vessels. If you have to overcharge it, it will of course run hotter. A low emissions plant has a heat efficiency of 0.126, an overcharged one 0.45. Lower is better.
 
The stat that matters is the heat efficiency. If you get away with a plant with the same engineering but two sizes lower, heat will be the same - often the case for unarmed vessels. If you have to overcharge it, it will of course run hotter. A low emissions plant has a heat efficiency of 0.126, an overcharged one 0.45. Lower is better.
So yes :ROFLMAO:
 
Houston, we have a problem...

Well, I suppose it's a problem. It could be by design... who knows but since the update:

 
Please don't agree with each other, I find it... unnatural. And against forum etiquette.
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I don't think this is correct. As long as the plant has the power capacity needed, it doesn't matter as long as the thermal efficiency is the same. Power headroom does not make the plant run cooler. That's a long standing myth that refuses to die.
It is my experience that all ships with powerplants smaller than FSD/drives run hot, Beluga, most of the Lakon T series. I am not 100% about that applying to undersizing though. The only ships I am running undersized are my explorers, and they have G5 low emission plants.
 
It is my experience that all ships with powerplants smaller than FSD/drives run hot, Beluga, most of the Lakon T series. I am not 100% about that applying to undersizing though. The only ships I am running undersized are my explorers, and they have G5 low emission plants.

Combat ships have better cooling for the use of weapons, and this also help jumps. The ships with less powerplant and distro arent combat oriented, you are correct linking both effects, but for different reasons. At the end is a mix of Powerplant Heat Efficiency*MW Used (passive heat you only avoid deactivating modules and improving the heat efficiency in your powerplant), +the FSD heat (we have thermal spread experimental, but everybody use the hotter Mass Manager), +heat from proximity with the star.

If your ship Thermal Capacity is low, the FSD will put you above the 66% threshold, that is max cooling efficiency, and form here, you always have more heat than cooling.

EDSY already have some thermal info for the panther, I don't know the source of this, or his position in the table.
 
PLEASE make it run cooler.. Every jump is heat critical..
Not seeing this problem* but then I left the supplied PP in place and because it wasn’t close to the power limit when everything was deployed added G1 Low Emissions with the aim of either going Stripped Down or Thermal Spread.
It jumps warm but only in the 60s.

To be clear I haven’t tried jumping while boosting, which gets my T9 screaming heat warnings as soon as the jump ends.

*It is a noisy thing and at times when the FSD is spooling up it almost sounds like the temperature alarm is going off in the background or maybe in another part of the ship.
 
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i have a G5 armored 6A power plant with thermal spread. a 6A power distriutor G5 charge enhanced/stripped down
8A thrusters G5 dd/drag
7A SCO pre-engineered with mass manager experimental
no overheating
grade D powerplants are bad for heat
i am not sure about heating from grade D thrusters someone else might know
 
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My Panther Clipper has a 8D power plant, Overcharged G1 and Stripped down. Thrusters are 8A with Clean tuning G3 and stripped down. This ship heats up to 63% during a jump, and I have not yet heard the critical heat warning in this ship.
 
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