Partially Unresponsive Controls During Planetary Landing

Hello,
I have experienced a strange behavior during approach for an on-foot mission. Since it would be my first mission on-foot (not for landing per se), I wanted to check out the site first with a fly-by first. However, my ship started to fall down like Serenity ship entering the atmosphere if you know what I mean. Somehow I lost my controls for adjusting my altitude, even if I pitch my nose upwards I was continuously losing altitude. The more strange part was, when I check my altitude it was around 800 meters when I hit the rock bottom while my nose was pointing 90 degrees up. Lost 3M for my Python for a hard-bargained 100K mission :D Not sure if this was a server connection problem or a new bug introduced by Odyssey, but wanted to share it anyway - just in case for a major issue.

I am unable to reproduce this issue since I have no idea how to create the same environment for it. However, for developers, I was using a gaming Keyboard and Mouse which can easily register multiple keystrokes and I do not use macro keys which might have caused input issues. Other controls seemed to be working fine though.
 
Hello,
I have experienced a strange behavior during approach for an on-foot mission. Since it would be my first mission on-foot (not for landing per se), I wanted to check out the site first with a fly-by first. However, my ship started to fall down like Serenity ship entering the atmosphere if you know what I mean. Somehow I lost my controls for adjusting my altitude, even if I pitch my nose upwards I was continuously losing altitude. The more strange part was, when I check my altitude it was around 800 meters t7 +when I hit the rock bottom while my nose was pointing 90 degrees up. Lost 3M for my Python for a hard-bargained 100K mission :D Not sure if this was a server connection problem or a new bug introduced by Odyssey, but wanted to share it anyway - just in case for a major issue.

I am unable to reproduce this issue since I have no idea how to create the same environment for it. However, for developers, I was using a gaming Keyboard and Mouse which can easily register multiple keystrokes and I do not use macro keys which might have caused input issues. Other controls seemed to be working fine though.

Ah, you have come up against that pesky force called gravity combined with inertia...

A bug that has definitely been around since the dawn of horizons.

Good news though, it can be mitigated by carefully studying "g" number that appears on your hud & flying accordingly.

Basically, try approaching at a flatter trajectory and then falling out of the sky won't be so much of an issue.
 
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Like Sheldon Cooper once said "Oh gravity, thou art a heartless b****!"

I have landed planets before and not encountered such a gravitational pull before on a small moon - like a tiny black-hole residing within that moon! To be honest, I had a flat trajectory towards the crash site around 1K altitude before started to the "magnificent ramming operation" with my beloved Python's buttocks (yeah I think I crashed with my engines while aiming 90 degrees from the moon). Like if there was an imaginary escape vector, I would hug it and never leave it again.

But thanks for the heads up about the bug, I will skip fly-by's then, will slowly approach to the site like an elder parking his car and safely land instead. Thought it would have been a great recon opportunity, before losing my ship of course :D

Edit:
Same thing happened to someone else while launching instead: Source: https://www.reddit.com/r/EliteDangerous/comments/nkrqv7/hey_cmdr_wanna_see_me_have_a_heart_attack/
 
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