Passenger issue isn't resolve !

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I know people are going to hate on this for taking a stab at their cash-cow income in the game, but FDEV forgot to fix the VIPs passenger missions.

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With a Beluga, Anaconda, Cutter, Corvette being passenger fitted you are making roughly 50 million / 100 million profit per hour only with the VIPs going to Smeaton Orbital (LTT 9360).

FDEV : Thank you for fixing the "ordinary" passenger missions, but please, can you also fix the VIPs passenger missions ?

EDIT : LTT 9360 Traffic report (30th January 2018) :

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That's about right. The bulk passenger missions were 4 or 5 times more than this. I'd say that this was correct considering that they are VIP missions. No need to worry. If you don't like it then don't take them.
 
Elite missions should be first class and up, not economy.

Maybe, but the main difference is that VIP missions take the entire cabin even if there are only two passengers whereas with the bulk missions you can use all of your cabin spaces. With my iCutter I could fill 176 spaces with bulk passengers paying at least 1MCr per passenger for at least 176MCr per trip. But that same iCutter only has 7 cabins and using the example above that would get me 7 x 7MCr per trip or 49MCr.

That's a very big difference and why I say that the figure shown above is correct in my opinion.
 
One mission like this with every 30-40 offered I'd say it is not a problem. All mission types have their best ones.
 
Maximum stacked missions determined by maximum modules in ship = 6 realistically, maximum 9 for the Conda.

Means you have 9 x 7mil reward missions = 63mil
And Smeaton takes what, 50 minutes odd? <- Never done it myself


63mil/hr isn't really outrageous for a huge ship stacking Elite level passenger missions imho. Previously the exploit was people stacking maybe 30 missions for 200mil/hr ish.
 
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VIPs allow for maybe 50 million credits per hour. Frontier have already shown they are happy with people earning that, when they introduced the Palin-Thargoid mission.
 
One problem with this though is that it makes their new crime & punishment revamp a complete joke and a waste of their time. You can commit murder and other crimes for hours and hours and hours. No problem though, you can just do one or two of these passenger missions at 10-20 minutes each and pay off your bounty. It undermines the whole "consequences for crime" thing when it's so laughably quick and easy make tons of money to pay off your bounties, doesn't it?

The Lave Radio guys asked this question directly to Sandro in a recent interview. He doesn't see it as a problem. Frontier's aim apparently, isn't so much the amount of money you have to pay for a bounty (although that is a part of it), but rather that you have no way to escape paying it - and will be inconvenienced by being sent to detention.
 
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