Well you’re wrong, it does make a difference to your gameplay because they can fly the python and you can’t. And if there were no p2w then everyone could fly the python. So, yeah. Just because you’ve convinced yourself that you don’t CARE about a difference doesn’t make the difference go away.it's interesting to watch elite players melt down while sc players are mostly supportive of the same business model. at the end of the day, in a game as vast as this, a few dudes flying pythons (or whatever) a couple months ahead of everyone else isn't going to make any difference to my gameplay, so have at it.
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Python Mk II & Updates To The Gamestore - Elite Dangerous
Greetings Commanders, 3310 is a busy year for Elite Dangerous, with three Titans down already, Powerplay 2.0 in the works, four new ship variants on t...www.elitedangerous.com
Seems we hit rock bottom.
3 Month early access and pre-built ships for real life Moneys.
Store also seems to become more expensive since they used the word "Adjustment"
I never ever thought practices like this would make it to Elite.
Edit: This Issue now also got covered by a pretty big News Channel:
Source: https://youtu.be/gOO7EgejdWM?si=2VxqRYWFUL7go64A&t=404
Please point me to where I can purchase a 5A SCO FSD please?All of this can be obtained by playing the game.
If you bring E.D a ship with a level of detail like S.C, with interiors, that you can interact with those interiors, with multiple crew members and a lot of etc., YES. I think the vast majority would support it, but this is very different.it's interesting to watch elite players melt down while sc players are mostly supportive of the same business model. at the end of the day, in a game as vast as this, a few dudes flying pythons (or whatever) a couple months ahead of everyone else isn't going to make any difference to my gameplay, so have at it.
Ok, except for the 5A SCO FSD... they'll probably see a way to get it without paying later.Please point me to where I can purchase a 5A SCO FSD please?
I would imagine that's coming on the 7th.Please point me to where I can purchase a 5A SCO FSD please?
Considering the headlining feature of the PM2 and, at least as I understand, the fact that it will be available outside of the prebuild, it coming sooner rather than later makes sense.Imagining what Frontier Developments will do is a dangerous game to play right now.
For years there have been folk making suggestion for X, Y & Z to be available for new players because they are so disadvantaged compared to established players. Now they can pay to still be disadvantaged, until they learn to fly etc.If you can just buy all this at day 1, what's the point?
Or any of the other things that may, or may not, arrive after next Tuesday's update?Please point me to where I can purchase a 5A SCO FSD please?
I think you should come Buckyballing. Prebuilt ships have no impact whatsoever on races, why would they? What the difference to if a new player buys a ship that means they can just straight into a race, compared to a new player that plays for a few weeks to then be able to jump into a race?Buckyball Events, the long running Sol -> Sag A / Colonia leaderboards, Hutton Orbital Speedrun, any competitive PvP events, etc for player run stuff - where I imagine the prebuilt/early access stuff will be verboten for now.
You could say the same for those who got a better ship through kickstarted, or later bundles. You could also say the same for those who worked up through the ships in the first couple of years where it would take a long time to be able to afford an Asp Explorer, let alone a Large ship. Compared to now where you've already gone up a couple of Elite ranks by the time you finish the first guided mission, and can be in an Asp easily within a day.But it's like starting the game on easy mode or cheat if you choose to call it that. You haven't "earned" your ship. So it doesn't feel special if you buy it fully upgraded.
You haven't felt what it is to to climb the ladder sort of. And many missions in the beginning you can't do because they are too dangerous for you.
If you choose to pay for a top tier ship at day 1 you are really missing out on the entire experience. If I were to do that I would be like... "now what?"
I mean the A rated, possibly engineerable, SCO FSD that the python comes with which seems like it won't be available to buy normally until later (but we'll see if I'm right here). Since you do have Buckyball races with multiple systems where having both good range and SCO could matter.I think you should come Buckyballing. Prebuilt ships have no impact whatsoever on races, why would they? What the difference to if a new player buys a ship that means they can just straight into a race, compared to a new player that plays for a few weeks to then be able to jump into a race?
I see this argument everywhere trying to defending P2W games. And it doesn't hold up because:I don't see it as P2W, but as P2Fast. All of this can be obtained by playing the game, it's just so newbies have a more accessible way to learn about the game.
That specific thing, probably not - a DBX in an ultra-light build with a C-rated FSD can go 25 LY (unengineered), which is plenty of range for data courier missions in most cases.For BGS I've also heard the SCO would be a game changer for doing election courier missions, which I've rarely done myself, but it seems 100% right and there it could also be a choice between doing 2-3 jumps with a C rated SCO drive or 1 jump with a normal drive and enjoying a few minutes of supercruise, unless you can get both range and a SCO on a drive, like by paying ARX.
Just because it doesn't seem like P2W to you, doesn't mean it isn't. Because it IS P2W. Definition of P2W = paying real money for in-game advantage.If you bring E.D a ship with a level of detail like S.C, with interiors, that you can interact with those interiors, with multiple crew members and a lot of etc., YES. I think the vast majority would support it, but this is very different.
Instead of asking players for support, you should offer a product that is worth spending money on.
For my part, I don't care about this movement, it doesn't seem like P2W to me. It simply makes access easier; Many online games do the same thing.
And where will it end? Pay to finish missions? Pay to skip travel through galaxy? Pay to see the end credits? Pay to get accepted to a faction?I think you should come Buckyballing. Prebuilt ships have no impact whatsoever on races, why would they? What the difference to if a new player buys a ship that means they can just straight into a race, compared to a new player that plays for a few weeks to then be able to jump into a race?
If you want to race in the regulation classes then no engineering is allowed anyway, and if you want to race in unlimited that one bit of engineering isn't going to help you. Same applies to the Sag A* run, it has literally no impact.
The Hutton run is only impacted by SC speed, and the leaderboards have already been completely rewritten because of the SCO.
Early Access, well that's a different kettle of fish for racing given the better handling of the Python Mk. II. But actually the August race is already being planned to be delayed until the end of August so that everyone can compete using the Python Mk.II if they like/can.
The most important thing for us is inclusiveness, hence the regulation classes and the fact that all our races can be run in any version of the game (one way or another).
You could say the same for those who got a better ship through kickstarted, or later bundles. You could also say the same for those who worked up through the ships in the first couple of years where it would take a long time to be able to afford an Asp Explorer, let alone a Large ship. Compared to now where you've already gone up a couple of Elite ranks by the time you finish the first guided mission, and can be in an Asp easily within a day.
Welcome to the world of online gaming, where things always get easier over the lifespan of a game.
Dunno Guv... But if folk want to spend and I don't, in this game, I can't get bothered too much as it still is a sandbox, others may have an entirely different viewpoint, naturally...And where will it end? Pay to finish missions? Pay to skip travel through galaxy? Pay to see the end credits? Pay to get accepted to a faction?
Commonplace enough already, nothing new there.Pay to have another good player play for you?
Nobody has to play a game they disagree with how it might be managed, do they?Why even play the game?
Yeah... Someone mentioned €30 / month as reasonable... guess they are a 'whale' and only have 1 account to play...I rather they had a monthly fee to keep seeing this game grow.
pay to win is paying for advantage that people who didnt spend dont have. if you pay to get engineered ship and i play to get the same engineered ship, its not pay to win.Definition of P2W = paying real money for in-game advantage.
it will end with the servers shutting down, so have fun while it lasts. or dont... blaze your own trailAnd where will it end? Pay to finish missions? Pay to skip travel through galaxy? Pay to see the end credits? Pay to get accepted to a faction?
Pay to have another good player play for you?
Why even play the game? Just pay pay pay... You may not see it, but P2W kills the game and you are just shooting yourself in the foot.
I rather they had a monthly fee to keep seeing this game grow. Like iRacing is doing. They been going strong since 2011 and just keeps growing. A dedicated group of players who love the game and keeps help making it better.