Players like to compete, but currently setting up race courses and trials is not possible and has to be completely imagined and explained in some detail.
Possible Solution
Allow players to purchase and drop limpets designated as race / trial 'start-points', 'end-points' and 'way-points'.
Start-points form persistent points of interest that could be set to expire if not rebooted by the maker to aid junk collection.
Each limpet to be assigned to the player that bought them so only they can program them for purpose and make changes in place. Limpets would be reassignable by the owner unlocking the start-point for a set period, during which point another local player can take command of the start point controlling the other limpets dropped in that area.
Open race circuit assignments could be defined requiring the visitor to use a simple, single shot to initiate the 'ready-set-go' timer.
Usage
Players buy limpets, drop and program a start-point with an ID, timer and prize-pot if required. This can be in space or on a planet surface.
Further limpets are dropped to make waypoint 'rings' through which the players have to travel across the surface, through a canyon or across space.
A final limpet is dropped to make the end point of the race or time trial.
Any player having been in the vicinity of the start-point when the race began will, upon reaching the finish-limpet, stop the timer and broadcast the entrant, time and prize received to local.
Obviously theres a load of ways it could work, but I reckon however it was done, setting visible trials and courses would be a huge player created content boost.
Jim
Possible Solution
Allow players to purchase and drop limpets designated as race / trial 'start-points', 'end-points' and 'way-points'.
Start-points form persistent points of interest that could be set to expire if not rebooted by the maker to aid junk collection.
Each limpet to be assigned to the player that bought them so only they can program them for purpose and make changes in place. Limpets would be reassignable by the owner unlocking the start-point for a set period, during which point another local player can take command of the start point controlling the other limpets dropped in that area.
Open race circuit assignments could be defined requiring the visitor to use a simple, single shot to initiate the 'ready-set-go' timer.
Usage
Players buy limpets, drop and program a start-point with an ID, timer and prize-pot if required. This can be in space or on a planet surface.
Further limpets are dropped to make waypoint 'rings' through which the players have to travel across the surface, through a canyon or across space.
A final limpet is dropped to make the end point of the race or time trial.
Any player having been in the vicinity of the start-point when the race began will, upon reaching the finish-limpet, stop the timer and broadcast the entrant, time and prize received to local.
Obviously theres a load of ways it could work, but I reckon however it was done, setting visible trials and courses would be a huge player created content boost.
Jim
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