Yes you’re right,… that’s why the guy who wrote the backstory for ED quit writing and left the game awhile after the Odyssey release. I agree with him. Frontier took a direction with Odyssey (like nailing a block to a cylinder and calling it one) that changed the character of the game. Numbers of players are at the lowest they’ve ever been. To paraphrase the writer upon leaving, “It will be years before Frontier, and ED get back to the character of what was ED.”
There are more writers than just Drew, there's Allen, Kate, Michael, John, and others as well. Drew's books while they did contribute a lot and he did at one point work with Frontier, aren't everything in the story.
I've actually seen a decent amount of players when I've been in populated area's, you also have to remember they released EDO at the start of summer after everyone had been locked up for most of the year prior due to COVID, people were wanting to be outside, and enjoying the weather. Literally the week they released it here, the temp was 20C+ the entire week, so I can see why there wasn't as many, not to mention with the bugs off the bat the player count dropped, but it's starting to go back up. Friends of mine are coming back to the game who took a break before odyssey, two are back next month, and then another who just reinstalled when I get back to the bubble in a few days. I ended up taking a break about a month after odyssey release so I could go do RC boat photography and enjoy the weather since winter where I am is rather cold.
The player count went down due to all the bugs, with those getting resolved it's going back up.
I also played Eve Online shortly after its release. I have an account full of isk large enough to buy whatever I want, and the skills to do so. When, EO was attempting walking in stations, there was a lot of problems with EO. They lost many players at that time and never recovered their numbers. The graph would rise and fall with the number of players but the trend was always a downward slope.
They lost the players because they refused to fix old issues in the game, not because of walking in stations, players gave up hope on that after years. I have friends who have played EvE since day one of the game, who have left over CCP's decisions to not fix stuff, or catering to those who they make the most money off of. The subscription which you aren't acknowledging is a major barrier, look at the economy, do you think with rising housing costs, and rising food costs that people can afford subscription games as much? No they can't, which is why people don't go towards ones that have a base game pay, then DLC every few years cause it's more affordable. I know plenty of people who left EvE and went to other games, I know folks who sold their accounts and left as well, who had done everything you can do, and found the game not fun anymore.
FPS as executed in Odyssey, was to attract teeny-boppers, who hope to find a better FPS somewhere.
Not totally, try doing bunny hopping on a plant close to 1 G or higher, you will find that doesn't work and you can get hurt pretty bad.
On low gravity worlds it makes sense to use your jet pack to boost over buildings and do evasive maneuvers with. Maybe it's not fun for you but I enjoy the on foot combat aspect.
E: Also no it wasn't, I've had friends who's kids play COD look at Elite ground and go "Cool, how long does it take you to get to that point?" if it was done to attract the ones who like COD and others then it wouldn't have a grind attached to it.
Fact is you play one, you’ve essentially played them all.
Again not true, but you won't see reason dude so there's no reason in continuing this.