Oh, so Odyssey was "just a blip" after-all...That doom prediction does at least have the trend line pointing the right way.
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About three years left, if that pattern holds, and then the mods can have a rest.
Oh, so Odyssey was "just a blip" after-all...That doom prediction does at least have the trend line pointing the right way.
![]()
About three years left, if that pattern holds, and then the mods can have a rest.
Three easy steps to have a valueble opinion on the matter:I don't see any way how ambling around on foot in carriers would make me happy.
Yeah last update to on-foot combat was like five months ago then they added the Defend/Attack The Shipment missions.Is it abandoned now? I don't think there are any plans for it going forward apart from speculated thargoid enemies.
As a current Fleet Carrier owner, it was interesting once. The second time was boring. There was no third time.I don't see any way how ambling around on foot in carriers would make me happy.
Well, I guess that's a "no", then, to the OP.As a current Fleet Carrier owner, it was interesting once. The second time was boring. There was no third time.
Going into offtopic territory here, but this is actually interesting, considering FDEV have expanded their game portfolio significantly.That doom prediction does at least have the trend line pointing the right way.
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About three years left, if that pattern holds, and then the mods can have a rest.
Elite Dangerous is a spaceship game, first and foremost.
I have banged this pot before. Obviously, CCP had major failures to draw experience from that got them refocused on EVE's core features, including Captain's Quarters and Dust 514. Sort of. Anyway, the inevitable and untrumpable counter-argument to Elite Dangerous being "a spaceship game" is that, right from Kickstarter, it was planned to be more than that. The current state of EDO is underwhelming, but its core feature (walking around and doing things) does align with what has always been planned for Elite.(Eve Online attempted something similar with “Captain’s Quarters,” with a planned move toward walking in stations, years ago. EO lost hundreds if not thousands of players, and never recovered from that. Why? because EO is also a spaceship game first and foremost, although it never compared to what Frontier achieved with their fantastic universe, spaceships, and flight. Elite Dangerous had the character, most games only hope to achieve.)
Most of them they haven't particularly encouraged use of the forums, though, and in the case of their latest F1 Manager release, seem to have actively tried to discourage it in favour of Reddit/Discord.Going into offtopic territory here, but this is actually interesting, considering FDEV have expanded their game portfolio significantly.
You do have an excel spreadsheet and a statistic for everything, don't you?That doom prediction does at least have the trend line pointing the right way.
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About three years left, if that pattern holds, and then the mods can have a rest.