please don't confuse PvPers with griefers

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The correct answer is 'you can't'.

Because there is no real multiplayer functionality in the game as of yet. No wings, no squadrons.

Hence why a simple on and off 'shoot me' or 'don't shoot me' flag would be a decent stop-gap measure.
Don't play open. If you want to play open, you're consenting to be KoS by other players. Don't like it? Don't play online.
 
Hey this is a great thread. I love the dive into personal insults. It's ironic given that people arguing against PvP do so mainly on basis of the non- consensual, imposition, anti-agressive side of things.... But are happy to impose their personal insults in threads such as these

More importantly check out Father Christmas on my sig weeeeeeeee
 
And once more we're back to the 'Don't like how my sandbox works, well don't play in it!' as opposed to actually being open to new ideas.
 
And once more we're back to the 'Don't like how my sandbox works, well don't play in it!' as opposed to actually being open to new ideas.

Not at all.

We are back to...

"If you dont like it, there is a way to play that was designed SPECIFICALLY to meet your needs, but you choose to ignore it for some reason"
 
Hey this is a great thread. I love the dive into personal insults. It's ironic given that people arguing against PvP do so mainly on basis of the non- consensual, imposition, anti-agressive side of things.... But are happy to impose their personal insults in threads such as these

More importantly check out Father Christmas on my sig weeeeeeeee


I wonder if there is any point in suggesting a Christmas Truce?

All meetup in no mans land and play cannister football - no weapons allowed!
 
Not at all.

We are back to...

"If you dont like it, there is a way to play that was designed SPECIFICALLY to meet your needs, but you choose to ignore it for some reason"

I'm going to say this once more:

Why should people be forced to essentially play offline, on their own, because they don't want to be targeted by people who just want to explode ships for the fun of it? Why should these people not be allowed to interact with random like-minded types without having to resort to grouping up clumsily on a forum?
 
And once more we're back to the 'Don't like how my sandbox works, well don't play in it!' as opposed to actually being open to new ideas.

More of a "If you don't like nudity, don't go to sites that have it, even if they do offer chat services and you want to chat". Seriously though, if you don't like the game mode, don't play it. But don't try to change what it working as intended and ask for a cheat mode to make you immune.

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I'm going to say this once more:

Why should people be forced to essentially play offline, on their own, because they don't want to be targeted by people who just want to explode ships for the fun of it? Why should these people not be allowed to interact with random like-minded types without having to resort to grouping up clumsily on a forum?

Because that is the game you purchased and decided to play. Maybe you didn't do enough research before you coughed up your cash for it - As far as I can see 'Open Play' works exactly as it should, you are only subjected to what everyone else is when you play in open. Fair is fair.
 
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I'm going to say this once more:

Why should people be forced to essentially play offline, on their own, because they don't want to be targeted by people who just want to explode ships for the fun of it? Why should these people not be allowed to interact with random like-minded types without having to resort to grouping up clumsily on a forum?
Because the developers made it that way. You asked for a reason, you got an answer. Just accept it.
 
It also laughably occurs to me that all participants in this thread are partaking in a PvP type combat where debate (using the term loosely) is the weapon of choice

Now this combatative approach should be transferred from the forums and into deep space
 
Honestly, I've been trying to think of ways to really make an impression on the people I come across to pirate. Sometimes I think popping them without demanding for the cargo comes across as one way. But I think it would be far better to merely take out their engines and make them self-destruct on their own. Or maybe damage them just enough so their cockpit gets cracked and they begin to suffocate. I don't know, what kind of ruthless strategies could I employ? Any ideas?

Just the more I read this thread and the kind of people I'm playing this game with, the more I want to be the seal clubber they despise. Oh man, the infamy I can sow in this game and the amount of people who will post angry hateful threads. The land is so fertile and I cannot wait to come across some of you. If you want to know how much I enjoy this, I have a smile from ear to ear, rubbing my hands together maniacally. This is going to be so AWESOME!

FYI: I have garnered infamy in the past on other servers for games I have played since I tend to be one of the worst of the worst. I play by the game's rules, but I know how to really make people miserable! For instance, it got to the point on Emerald Dream that the horde had to put together a guild just to find and kill me because I would pretty much shut down their level sessions in different parts of the world for their lowbies. -sigh- I've been waiting for a game like this for a while.

The only question now is if I want to do this by myself or should I start up another group dedicated solely to these aspirations or ideals.
 
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anyone attacking another player without their permission is a griefer.

even pirates can be somewhat civilized, when the put you out of SC and tell you '3 of your wares or else' instead of shooting you right away.
 
I'm going to say this once more:

Why should people be forced to essentially play offline, on their own, because they don't want to be targeted by people who just want to explode ships for the fun of it? Why should these people not be allowed to interact with random like-minded types without having to resort to grouping up clumsily on a forum?

One last go at spelling this out...

You are NOT playing "offline" in a pvt group. You are playing in the same galaxy as everyone else, the only difference is that you cannot meet anyone you don't want to meet.

This is EXACTLY what you are asking for...
 
I'm going to say this once more:

Why should people be forced to essentially play offline, on their own, because they don't want to be targeted by people who just want to explode ships for the fun of it? Why should these people not be allowed to interact with random like-minded types without having to resort to grouping up clumsily on a forum?
Whatever mode you play in you run risk of being Targeted by another, be that player or NPC, against your will. The game is built like that. More NPCs will interdict you than players and frankly i reckon there are more challenging NPCs out there than players to overcome
 
anyone attacking another player without their permission is a griefer.

Absolutly, categorically, false.

In Open mode, any player who attacks another play, is playing perfectly within the confines and design of the game. There is NO griefing in OPEN mode. Anyone playing in open mode has consented to all forms of player interaction... good or bad.

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Whatever mode you play in you run risk of being Targeted by another, be that player or NPC, against your will. The game is built like that. More NPCs will interdict you than players and frankly i reckon there are more challenging NPCs out there than players to overcome

This is a very good point!

Is the Elite pirate lord in his Annaconda that can literally one shot you with triple plasma accelerators a "griefer" ?

Off course not... conflict is part of the game... if you wish to avoid human conflict... then there are tools available for that purpose.

good luck with "glory charger" though!
 
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Your basis for accusing all proPvPers of being seal clubbers and grievers was that it was pointed out that it is beneficial in combat to fight your opponent when he is weak(ie not wait for a fair fight). All of us do that. At the Nav point when bounty hunting and you are looking at that deadly python with a 90k bounty, do you go right in with guns a blazing or maybe let the security guards pick him up so he is distracted and you have some help?

When somebody picks a target it is always in their mind a tactically good choice. Chivalry is out the window when you consider world PvP but that doesn't mean the player is a griever. It just means he doesn't want to die anymore than you do and since he picks the engagement, he picks the engagements that he thinks he can win.

Sorry for the delay, just arrived at work :). Ok then, while I agree with your point that a PvP player is naturally going to look for a combat he/she believes is winable, there is also a point to be made as regard to degree. At the top of the scale your potential opponant is only slightly less powerful than yourself. At the bottom of the scale is the trader in a hauler. At what point on this scale does attacking the opponant stop being a PvP contest and turn into the baby seal killing I described earlier?
 
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