This bit I have an issue with... If they PvPers don't want a fair or challenging fight, why not fight NPC's? If the only reason for PvP is to "sealclub" lesser ships just so you can say you beat another player, then I call that griefing.
I'm all for PvP in context i.e. pirating & bounty hunting, but just going after players 'cos you know you can beat them does not seem like fun to me.
Going after players in a similar or better ship for a challenging fight is also Ok in my opinion.
look at it this way, generally players of any type dont want to lose their ship. so when i'm playing i don't pick up the 150K hunting missions as i don't feel ready for an elite anaconda yet. though i do hope to get an average anaconda spawn at my hunting grounds especially if there are some feds to soak up the turret fire. i gravitate towards fights i can win and avoid ones i feel are too risky
the exact same happens in pvp. players will make a judgement call as to if they think they can win. if they don't they try to escape.
as for the seal clubbing, that comes from another problem. when i log on tonight i know that i can rock up at a nav beacon and be pulling in the bounties within 5 mins. a pvper on the other hand might go all night looking for a fight, so that newbie in a sidewinder might be the only fight they get that evening. i've spent plenty of nights in eve not getting into a single fight in the lawless regions of space (thankfully in eve those who do not want to pvp can stick to the lawful regions of space, we've got a bit of a problem in that regard in elite as things stand).
heck one night in eve some of us took industrial ships (think something to size of type-9 with regards to cargo capacity but with the defences of a hauler) and went out looking for a fight. there were about 10 of us and we were hoping to find a few smaller ships or a lone bigger ship to surprise. the only thing we found was a fleet of about 100 players, some in cruisers (think viper/cobra) and some in frigs (thing sidey/eagle). the thing to note about frigs is they are much much faster than cruisers and industrial ships and they can be built to stop a ship from escaping.
10 of us vs 100, and they had the speed to pounce on us and stop us from escaping
but the 10 of us were a close knit team. the time it took us to race from system to system even in our lumbering ships was faster than that massive fleet just due to our efficiency as a unit. the lumbering fleet was taking an age to get organised for each jump to the next system. what they should have done is let the frigs lose on us then caught up with whatever they managed to catch.
that nicely sums up open pvp. you want a fight, once in a blue moon you get a fair fight, but most of the time one side is going to out match the other side, and despite the unfair odds the better side will give chase as that might be the only fight they get that night.
so, does that explain the mentality somewhat behind why a pvper might attack a sidewinder? it really is not about lording it over the weak, or about ruining some ones day. it's about being a fish in the big ocean hoping to catch some prey you can take down while avoiding the bigger fish that can take you down.
that's what i'm trying to get across here. it's not that i don't understand the way pvp can upset people, i have been there myself. it's that those doing the hunting are just looking for a fight, and with slim pickings they will take what they can get, and no you can't expect them to roll over and play dead when they meet a more powerful opponent.
it's not malicious, and right now the mechanics of the game supports the pvp play style far more than it does the coop play style. solo is catered for, but we don't play MMO's for the silent solo experience.
so by all means call for a proper coop mode beyond player organised ones. but please stop calling pvpers griefers and assuming they are getting kicks from ruining your day. that's really not fair to a group of players who would gladly teach you how to fight and be happy to fight by your side. most pvpers are friendly people. i'm fighting to have their name cleared from the association they currently have in elite with griefers. also the mechanics suck for both parties.