Essentially the same thing as making PP PvP centric - something I diametrically oppose.the only way to have a good game is to diversify the pve activities in powerplay with the constant menace of a pvp encounter, making cooperation a necessity to complete pve tasks that in the end will count as the effectiveness of the group.
The PvP league squadron proposal I outlined above could be implemented without removing existing options and need not necessarily be purely PvP either. There are various options that could be adopted but the key note aspects of it would be:-
- Open Only from the outset and designed that way
- Completely optional wrt participation
- No impact of note on anyone who do not participate (no locked main-environment modules/ships/weapons and no tangible impact on the BGS)