Poll - UGC / Custom Content

+1 on Coasterbuff's comment. [cool]
Thank you for that JCat, and you should know, because you gave us some nice UGC for Rct3, which was after the two expansion packs were released. This game should have a long future, but let it just take it's course. Frontier have give us some brilliant building packs already and it's still in early development. Let's just leave them to it for now and by the end of the year, we will have a fantastic game. If UGC does finally happen, I am sure JCat and ShyGuy will jump on board to give us more fantastic stuff. [yesnod]
 
It would be cool if we had someone designated that really knows their stuff to test the UGC before it can be shared. Like what if this person could basically give it a stamp or something in a data base that says this object is up to the standards of the game
 
There is SO much we would like in this game that in a perfect world i would say let us do what we can do best (creating more themes, as we all know Frontier will never ever make like 100 themes like we have on RCT3 nowdays) while Frontier concentrates on the things we can't do.

I prefer quality over quantity any day of the week. Frontier have shown they are right on track with Planet Coaster. Custom content in RCT3 was born from a game loved by many that had pretty much been abandoned by the publisher. It was the community that created that longevity.

Maybe it's just me, but all this debating about UGC is just going round and around and achieving nothing. "We need this, we need that" How can anyone even begin to know or decide what the game needs at this early stage in development? Months before the game is even on the shelves.

I blame Burger King...

"Have it your way"
 

WingardiumLevicoaster

Volunteer Moderator
I am happy enough without UGC. I only experimented with it once in RCT2. That said if there were some awesome themes produced later down the line, I would consider using them. I can wait a couple of years for this.
 
Look, this is were I stand at the moment. Yes I would like UGC. Yes I am happy to wait until Frontier decide to allow it. As Nemesis said. Frontier will want to gain further income with Expansion Packs, like they did with Rct3. Frontier know that most people want UGC, but all this speculation and and ranting isn't going to make any different. Frontier hold the reigns for this game and I am sure they want to give us lots more themes and stuff, before opening it up to UGC. Frontier also know that UGC will enable PC to continue like Rct3 did. So I am prepared to just go along and see what Frontier deliver further down the line.

Agree. So lets stop talking again and again. We know the members here who wants UGC.but like I said before you are in a minorty + the statement of coasterbuff!
 
Agree. So lets stop talking again and again. We know the members here who wants UGC.but like I said before you are in a minorty + the statement of coasterbuff!
A minority ? The opposite you mean ? [yesnod]

ByGfeud.jpg
 
Well.. for me UGC IS a key feature and a must have. They want to make the ultimate game.. The want to "evolve" - Without UGC its more like a step back imho. Just watched the RCTW UGC Video... The funny thing seems to be: RCTCW seems to do everything wrong but UGC seems to be perfect added... and Planet Coaster seems to do everything else perfectly, but lacks with UGC.

From what I can see I like Planet Coaster much more... But I am a big fan of rebuilding existent Theme Parks... Thats only possible with UGC - so maybe RCTW is the better choice.
 
With all due respect Angelis this forum is hardly a true representation of the overall target audience. Next week though get a few drinks in John and co and get as much out of them as you can! [cool]
 
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Well.. for me UGC IS a key feature and a must have. They want to make the ultimate game.. The want to "evolve" - Without UGC its more like a step back imho. Just watched the RCTW UGC Video... The funny thing seems to be: RCTCW seems to do everything wrong but UGC seems to be perfect added... and Planet Coaster seems to do everything else perfectly, but lacks with UGC.

From what I can see I like Planet Coaster much more... But I am a big fan of rebuilding existent Theme Parks... Thats only possible with UGC - so maybe RCTW is the better choice.
Since today, when Atari make something, Frontier make something 100 times better ! No reason they stop today.

So, I think they are going to impress us on how they manages the custom content.
Making it even simpler, better integrated, more "user friendly", etc...

[up]

With all due respect Angelis this forum is hardly a true representation of the overall target audience. Next week though get a few drinks in John and co and get as much out of them as you can!
Sorry, but I think you are wrong.

First, I'm not agree, this is not a casual smartphone game like Candy Crush here, but a "sim game", on "PC", and given the genre + the platform (the audience in general), I think the majority will be interested to use mods/custom content. (In case you talk about "custom content creators", then yes I'm agree, but it's another story)

Secondly, this not how it works at all . If the UGC is well integrated in the game, a VERY VERY LARGE majority will use it, because this will be part of the game.
It's as simple as that.
 
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Actually i don't think that RCTW is taking the right turn for UGC. There is are no standard for UGC, everyone will their own and they won't work together very well.

I think it's a nice feature and should be considered, but it should be done right. And with this i'm absolutely optimistic that PC is taking the right turn for this. First create an amazing game with tons of assets to set a standard and then think about how to support UGC in a proper way that really enhances the game in a way that everybody can use it (neither RCT3 UGC nor RCTW UGC was/will be good in the end. In RCT3 you how gazillions of small objects that you had to put together perfectly to look good (tile size 3 + diagonal tile size 5..... RCTW will have lots of UGC with varying sizes and dimension probably looking awkward put together).

Frontier will do the right thing! [cool]
 
ugc should come in the right time. so if the basic game is on a good state then i hope asap.

i understand it thats a hard decision for frontier, maybe with ugc they can sell less dlcs/addons while the content they are planning already exist.
 
A minority ? The opposite you mean ? [yesnod]

http://i.imgur.com/ByGfeud.jpg

Hm of course the most of the forum members say yes. But don't you understand that we here at the forum are not just casual theme park gamer? Please ask the other millions out there who buy a game by goin to the shop and saying "hey this looks pretty, I want that" they don't even know what UGC is!

Making a poll with forum members isn't representative for the hole world! We think different than the millions out there! ;)
 
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ugc should come in the right time. so if the basic game is on a good state then i hope asap.

i understand it thats a hard decision for frontier, maybe with ugc they can sell less dlcs/addons while the content they are planning already exist.

UGC is no substitute for new gameplay features. UGC may actually prevent frontier from trying to sell just "content dlcs" with no added features. You can't add Soaked! or Wild! via UGC [happy]
 
Hm of course the most of the forum members say yes. But don't you understand that we here at the forum are not just casual theme park gamer? Please ask the other millions out there who buy a game by goin to the shop and saying "hey this looks pretty, I want that" they don't even know what UGC is!

Making a poll with forum members isn't representative for the hole world! We think different than the millions out there! ;)

TBH, I don't think anyone who play these types of games are in the "causal gamers" class. They'll at least have some experience with Steam and it's Workshop. I think the general playerbase will know what it means to browse a catalogue of user created content and import it in. The game will be built with those people in mind anyway, so it'll be super easy for them to add UGC into the game, because the overall UX will be simple and intuitive.

To get the hardcore Sim enthusiasts here, It's a no brainer, It's needed. To get the general playerbase here, no, but will it keep them here with the same stuff say in, day out? Probably not.

IMO UGC is a necessity, not just because I personally want to create, but It stops the game becoming stagnant in between lulls in expansion releases.
 
So if you say it so easy, why frontier doesn't say " hey we will support UGC?"

Because for Frontier it's a business decision as well as a game content/function decision. It's not always about what makes the best possible game. It's a complex decision for them!

Anyway, I think the point was that Frontier could make it easy for players to use UGC, not that it is 'easy' for Frontier to do. Although, I think they already have a sharing platform sufficient to handle UGC too. so the work is probably all but done, it's just a decision they have to make as to whether or not they allow it to be used for UGC now...
 
would be cool if they do it soon. this would blown rct away. But i think to add this to a not finished game is not the best choice, and for me it seems like RCT is doing exactly this.
 
would be cool if they do it soon. this would blown rct away. But i think to add this to a not finished game is not the best choice, and for me it seems like RCT is doing exactly this.

I do think that the chances of them allowing UGC are increased by the fact RCTW is making such a big deal about it. It must be tempting to take away RCTW's one tactical advantage!!

But yea, it should be used to expand a game, not to patch it up because of missing features. The guys over at Atari forums seem to think they will be able to add new coasters and monorails etc using UGC... I think in reality they'll be able to import some static scenery, and that's about it. Until Atari update the UGC system, which they probably won't.
 
So if you say it so easy, why frontier doesn't say " hey we will support UGC?"

No, I said the UX would be easy, not the implementation of it.

And it will be doable, they have said themselves that it is something they're looking into doing. I take that as a "It will be here, unless we don't figure out how to implement it". Bare in mind, that they've also been poking around asking questions about Steam Workshop too. So either way, they can do it, either via Steam or via their own in-house project.
 
No, I said the UX would be easy, not the implementation of it.

And it will be doable, they have said themselves that it is something they're looking into doing. I take that as a "It will be here, unless we don't figure out how to implement it". Bare in mind, that they've also been poking around asking questions about Steam Workshop too. So either way, they can do it, either via Steam or via their own in-house project.


But what will benefit them from it to release UGC directly with release of a game. Most people don't bother anymore with DLC Themes. And don't say people buy it, because that is what some people do but mostly they just trying to get it with UGC. So where is the profit from then except new rides/expansions(like Soak'd and Wild)?

I find it just quite odd if they would implent it immediatly. They say indeed that they are looking into UGC, not to mention they have no Steam support yet. Maybe this raise the question would we get UGC in an expansion? Would the modding community not get themselves already the tools to make it happen?

This will make the conclusion since we don't have official announcements we just turning rounds and rounds with forums and we have no straight path to go.
Also I would like to add: We are a community we discuss and there are no hard feelings for either this or other posts. I want to see also UGC but it ain't so much of importancy to release it with release.
 
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