Other questions about gameplay details went unanswered. That’s because, principal designer Gareth Hughes said, many of those details have yet to be finalized. That includes how the game’s flight model will be changing to deal with traveling through atmospheres for the first time.
Also undecided is how players will transition from ships or wheeled vehicles to walking on foot. The team wants players to have their own “Neil Armstrong moment” Hughes said, of being the first person to step on a distant world. Trouble is that they’re just not settled on what that moment will actually feel like. Also undecided is how Odyssey — which will not launch with support for virtual reality — will impact players who have long experienced the game exclusively in VR. Hughes said his team is keeping those heavily invested in VR technology in mind as they make their plans for launch.
In his defense. When carriers were announced I saw about 150-200 people say they were leaving the game for No Man's Sky as it just got another update with more substance at the same time as carriers. Though I am sure this can easily be dismissed as 200 people won't dent the 5,000 that play per day.Hmm if you say so.
Not often I like Wrecked's posts, but this thread has seen a couple of +1's beins issued in response to salient comments like the one above.Yea, I'm pretty disappointed with the lack of actual progress on the expansion based on these two articles. Someone asked in this thread, "What has this team of over 100 been working on for 2+ years?" I think that seems like a valid question based on those two articles.
From the articles, it sounds like all that has been done is about a Star Citizen level of achievement from 2018, i.e. it looks like they've just been working on a tech demo.
We're supposed to believe this is 6 to 8 months away from release? I can't imagine this is true, unless it is completely bare bones.
Hopefully we'll see some real progress in what the expansion game play actually is soon.
A couple of hours ago I chimed in on the main Odyssey no VR thread about the company lacking clear direction/vision/strong leadership as denoted by the evasive language of any responses the release, I think its now worse that even internally they cannot commit to a path and that two years into development key decisions remain undecided.What worries me is how much of this game is "undecided", along with the fact that it's still in pre-alpha. With a launch date only a few months away (assuming early 2021), I worry the end result will be a rushed, half-baked, buggy mess.
Ok, call me a FUDster, but aren't we like half a year from release of something that has been in the works for around 2 years, and they still haven't decided on the atmospheric flight model or how players will transition?
Ummm....
It doesn't bode well that 6 months prior to release, they don't even know what they want this update to be. Aren't these usually concept-phase things? As in, this should have been discussed two and half years ago, and these last two years were nailing down the flight pattern and stuff?Ok, call me a FUDster, but aren't we like half a year from release of something that has been in the works for around 2 years, and they still haven't decided on the atmospheric flight model or how players will transition?
Ummm....
I assume the art style is just not for you? As there's so much to do in that game it's mind-boggling some days. Latest of which is derelicts, complete with "Alien" (the movie) scenarios.Source: https://www.youtube.com/watch?v=MaCT6L4R7bU
If only that video wasn't from 2018. I had a little tinge of hope they had developed some animations for something rather than fade to black as I expect.Just leaked! This is how we get our Armstrong moment!
If only that video wasn't from 2018. I had a little tinge of hope they had developed some animations for something rather than fade to black as I expect.
Personally, I hope it works like Skyrim.I just want to know if TrackIR will work in first-person mode.
You have any idea how long it takes to get all the way around those damned rings? Run. If you walk the movie will never be over.Ooof, well that sucks. Does this also mean no walking in stations either? Double Ooof if that's so.
Yeah, I was a little disappointed they didn't start with gas giants first. You don't have to plan out "land" and you have this dangerous aspect of diving too deep into a gas giant and have it crush you like an egg shell. Or get eaten by a space whale.Something like that would be great.
Gas giants are fascinating.
I've built my own PC's for several years now. The golden rule about doing that is "Whatever you have, it's out dated already. Go find more powerful stuffs....No, MORE powerful stuffs than that. No, even more powerful." Point is you NEVER finish upgrading a gaming PC. I just assume whatever I have now is just barely going to survive the "next generation" of stuff.Did they mention anything about minimal PC requirements upgrading? The new tech looks a lot more demanding..
I'm absolutely ok with ED not being for the masses (didn't even check if you are right, as I couldn't care less).
That's old and not official.Just leaked! This is how we get our Armstrong moment!
That's old and not official.
First dev diary of a series, and the other areas are to be explained in those other diaries apparently.Can't say I've seen anything there which has blown me away. Elite has always been a good looking game but at this point I want significant gameplay additions. You'd hope that would be atmospheric flight models but that's on the 'maybe' table after 2 years of development.
The whole hand-held scanner gameplay sounds like it will get real old, real quick. What's the difference between that and scanning rocks from your SRV? I'm just wondering what the gameplay loop is here:
Find stuff to scan with hand-held scanner
Exit SRV
Walk to alien plant
Scan it.
Return to SRV.
........that's it? Will there be any caves for instance that we have to walk into, inaccessible from an SRV to scan stuff? At least then there's a reason why we have to use our legs.
Like as in FDev continue to expend millions of dollars to grow and support this game for a handful of people? Bruh, do you even logic?
Just leaked! This is how we get our Armstrong moment!
Haha, loved the ending.