Right, I'm going to cut this off at 9:00 am tomorrow morning to get these items included in Tuesday's show.
Are you going to list all the suggestions?Right, I'm going to cut this off at 9:00 am tomorrow morning to get these items included in Tuesday's show.
the development video from 2012 mentioned cities - but I guess that might come somewhere in the future - we do not even have atmospheric planets with a thick enough atmosphere yet.I would love procedurally generated cities with buildings that we can enter and interact with.
Earth's moon should have cities, but no atmosphere! This would be a good compromisethe development video from 2012 mentioned cities - but I guess that might come somewhere in the future - we do not even have atmospheric planets with a thick enough atmosphere yet.
lets hope we will be able to also hunt thargoids, if so: probably they will be spaceleg endgame boss types just like they are now in ships.I think hunting was in their plan as well - for that there has to be game to hunt of course - it will come, even not quite yet.
i would gladly see getting into shipwreck with that handheld laser cutter, and fight some pirates/ robots /alien life inside to get some loot and mission objective. also i would gladly see blowing up parts of ship to get some materials, just like in homeworld desserts of kharak:Exploring/salvaging/scavenging other ships (interiors) as mission objectives.
Heya Commanders, our lovely Librarian had a nice idea for next week's episode of Lave Radio (live from 20:30 GMT on Tuesday 2nd March)
After Odyssey is released what are the top three features you want Frontier to Focus on? (so let's not include the inevitable bug fixes etc!!!)
VR for walking aroundHere are some starters for 10...
@Phoenix_Dfire
- Update VR for walking around
- Power Play
- Updates to Crime and Punishment
@EidLeWeise
- Walking around our ships
- New SRVs (I especially want a ground vehicle that's like a speeder bike from Star Wars)
- Make High Security Systems safe, and Anarchies terrifying
We already have them, unless you mean flying into upper, or some lower (in some conditions) atmosphere layers, and mine there for some gases, or to find some strange alien life forms?2) gas giants!
If not ship interiors, DEFINITELY Fleet carrier interiors. The ability to walk around our fleet carriers, interacting with our crew and chilling with our friends at the lounge before heading out together would be awesome. Make it happen Fdev, please!
Base building - even planet/entire system ownership: Elite Dangerous is one of those rare games where "real estate" isnt a problem, in a galaxy filled with 400 billion stars... I'm sure everyone could own a system lol
You mean like...... Swindon?Earth's moon should have cities, but no atmosphere! This would be a good compromise![]()
2) gas giants!
There are a number of gas giants that have either water-based or ammonia-based life forms in the upper atmosphere. We need to be able to dive into them and go hunt space whales. Or defend those helpless space whales resulting in their gratitude in the form of showing us where the 60 tons of gold is floating around that they don't use anyway because they're whales.We already have them, unless you mean flying into upper, or some lower (in some conditions) atmosphere layers, and mine there for some gases, or to find some strange alien life forms?
Subject | 1st Answer | 2nd Answer | 3rd Answer | Total | |
Walking around ships | 11 | 12 | 1 | 58 | |
VR Walking around | 9 | 2 | 3 | 34 | |
More planet types land able | 10 | 1 | 1 | 33 | |
Powerplay | 3 | 7 | 3 | 26 | |
Colonisation Mechanics/base building | 3 | 3 | 5 | 20 | |
Galaxy Map improvements | 5 | 1 | 1 | 18 | |
New SRVs | 3 | 3 | 2 | 17 | |
Visible NPC Crew | 4 | 1 | 0 | 14 | |
Crime and Punishment | 2 | 2 | 3 | 13 | |
EVA | 2 | 1 | 3 | 11 | |
Stealing Ships | 3 | 0 | 1 | 10 | |
Salvage | 2 | 1 | 1 | 9 | |
Interactive Space Phenomena | 2 | 0 | 3 | 9 | |
Cockpit Cats (Pets?) | 1 | 2 | 1 | 8 | |
Foliage and Fauna | 0 | 3 | 2 | 8 | |
Caves | 0 | 2 | 3 | 7 | |
Panther Clipper | 1 | 1 | 1 | 6 | |
Increase group instancing | 1 | 0 | 3 | 6 | |
Cross play | 1 | 1 | 1 | 6 | |
Missions overhaul | 1 | 1 | 0 | 5 | |
Explore Gas Giants and water worlds | 0 | 2 | 1 | 5 | |
Asteroid Clusters | 0 | 2 | 0 | 4 | |
Multiple commanders | 0 | 2 | 0 | 4 | |
Comet | 1 | 0 | 0 | 3 | |
Repairing | 0 | 1 | 1 | 3 | |
Mech Suit | 1 | 0 | 0 | 3 | |
Offline Mode | 1 | 0 | 0 | 3 | |
Small seismic Charges | 1 | 0 | 0 | 3 | |
Light Sources | 1 | 0 | 0 | 3 | |
More Combat Zones | 1 | 0 | 0 | 3 | |
Fleet Carriers Interiors | 0 | 1 | 0 | 2 | |
Eject Passengers | 0 | 1 | 0 | 2 | |
Ship designer | 0 | 1 | 0 | 2 | |
Better AI | 0 | 1 | 0 | 2 | |
Moon Landings | 0 | 0 | 1 | 1 | |
Better Squadrons | 0 | 0 | 1 | 1 | |
Faction Fleet carriers | 0 | 0 | 1 | 1 |