Powerplay 2.0 Activities

So this one:
  • Transfer Power classified data - Download this data type from settlements in AS, return to F/SS (YG JA D)
I've got an assignment to do this in a single system, but none of the settlements have the conventional beacons that pop up when you drive up with an SRV.

Any tips for workarounds?
 
So this one:
  • Transfer Power classified data - Download this data type from settlements in AS, return to F/SS (YG JA D)
I've got an assignment to do this in a single system, but none of the settlements have the conventional beacons that pop up when you drive up with an SRV.

Any tips for workarounds?
Sounds like an EDO activity where you download data from data ports inside buildings.
 
Recover research and industrial data in system XYZ. I have this mission as one of my weekly PP 2.0 missions. I can't find a data point to scan. I've been to over 20 settlements and there is nothing labled "data point" to scan with an SRV or ship. Is this an on foot mission? If so I'm going to be ed. I've avoided on foot stuff like the plague.
 
Bounty hunting - collect vouchers in AS, awarded on kill (ALD YG DP JA)

I'll note that for Felicia Winters, you do get merits on bounty hunting kills (not turning in vouchers) in acquisition systems, but it's very low. On day 1 and 2 of PP2.0, I could get 200+ merits for an Elite Anaconda kill but now I'm lucky to get 30-50. I'm not sure if this was a nerf or if you get paid better at the start of an acquisition and later tapers off.

How does this compare to other powers?
 
So you can only collect escape pods within specific systems?? I'm aligned with YG and just handed in over 700 escape pods and received 0 merits for them
 
My understanding is if you are reinforcing, you collect & turn them in the same system. If you collected them from an acquisition or undermining system, you turn them in to the nearest reinforced or stronghold system.

Definitely for reinforcing and acquisition.

For undermining, the in-game docs say merits are awarded for scooping, but this isn't happening at the moment, and conflicting reports exist on turning them in to the Power Contact at a nearby co-aligned system.

I got merits when I tried this (as noted in OP) but others say they did this and it didn't move the needle on a Undermining escape pods weekly assignment, so jury's still out afaics.
 
I'll note that for Felicia Winters, you do get merits on bounty hunting kills (not turning in vouchers) in acquisition systems, but it's very low. On day 1 and 2 of PP2.0, I could get 200+ merits for an Elite Anaconda kill but now I'm lucky to get 30-50. I'm not sure if this was a nerf or if you get paid better at the start of an acquisition and later tapers off.
I got 70ish merits for an Elite Anaconda (Kaine, Fortifying, Standard system strength) - so no ethos bonus either. That seems to about fit with what you're seeing.

The noted powers in the original post are ones which give a bonus for the activity - all activities do work for all powers, and the bonus isn't that big a deal for most of them.

For undermining, the in-game docs say merits are awarded for scooping, but this isn't happening at the moment, and conflicting reports exist on turning them in to the Power Contact at a nearby co-aligned system.

I got merits when I tried this (as noted in OP) but others say they did this and it didn't move the needle on a Undermining escape pods weekly assignment, so jury's still out afaics.
Turning them in at a friendly system works for me, too, in terms of progressing an Undermining system and personal ranks.

It's possible that the assignment is buggy and requires you to turn them in to the Undermining system - or is waiting for the non-existing "on scoop" merits event - and so can't be done.
 
So you can only collect escape pods within specific systems?? I'm aligned with YG and just handed in over 700 escape pods and received 0 merits for them
This might have changed recently as well. Last week, I dropped 50 pods I've had in my carrier for months and it gave me a huge merits boost. But in an acquisition system where I farmed the pods locally just now, I turned in 16 and got zero merits. I tried both the power contact and local S&R contact with more pods, nothing.

I'm going to relog and see if it accepted them but it's either a bug or a change in what/where gets counted.


Edit: Answer = no, restarting from launcher did not show any merits added for handing in pods in an acquisition system where it previously did. Too bad.
 
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A summary of the Activities information from the Pilots Handbook and system Powerplay information panels in the Galaxy map.

Powerplay activities are grouped according to the current control status of the "target system" - the system which the activities are to affect. Usually the most part of the activities will take place in the target system. Sometimes parts of the activites have additional requirements, noted alongside the activity.

Target systems are one of:
  • Acquisition - the target is currently not controlled by any Power, and close enough to one of your Power's fortified or stronghold systems that your activity can help your Power to gain control.
    • This will be abbreviated as AS (Acquiisition System).
  • Reinforcement - the target is currently controlled by your Power. Your activity can progress it from Exploited to Fortified to Stronghold and resist attempts of other Powers to weaken and control it.
    • Abbreviated as RS (Reinforcement System).
  • Undermining - the target is currently controlled by an enemy Power. Your activity can weaken the enemy Power's control. If the system is weakened to a lower control level, enemy control of nearby systems might be lost.
    • Abbreviated as US (Undermine System).

All the activities listed should earn merits for all pledged players when done in the right system type as shown.

Additionally, some Powers favour particular activities and will award bonus merits for them according to their 'Power Ethos'. Those Powers are indicated alongside their Ethos activities as follows:
  • A: Aisling Duval
  • ALD: A. Lavigny-Duval
  • D: Archon Delaine
  • DP: Denton Patreus
  • EM: Edmund Mahon
  • FW: Felicia Winters
  • JA: Jerome Archer
  • LYR: Li Yong-Rui
  • NK: Nakato Kaine
  • PA: Pranav Antal
  • YG: Yuri Grom
  • ZT: Zemina Torval

A couple of other abbreviations are used:
  • CS: Controlled system - any system controlled by your Power
  • F/SS: Controlling system - a Fortified or Stronghold system where the target system is inside its control range.
  • PC: Power Contact - Contact for your Power via the contacts section in port menu
  • Enemy - vessel or personnel aligned with a different Power to you
  • Ody - the activity is an Odyssey (on-foot) task, done at Odyssey settlements

ACTIVITIES

Acquisition

  • Bounty hunting - collect vouchers in AS, awarded on kill (ALD YG DP JA)
  • Collect Escape Pods - collect from AS, deliver to Power Contact (PC) in your Power's F/SS (A ALD PA FW)
  • Holoscreen Hacking - at ports in AS (A ALD NK JA LYR FW)
  • Power Kills - kill Enemies in AS
  • Retrieve specific goods - retrieve from Power containers at settlements, return to F/SS (D)
  • Scan datalinks - at Megaships in AS (YG PA JA)
  • Sell for large profits - trade commodities with at least 40% profit in AS (EM DP LYR ZT)
  • Sell mined resources - sell mined goods in AS, must be really mined. (EM NK ZT)
  • Sell rare goods - sell rarities in AS, but not bought in AS (EM A DP LYR)
  • Transfer Power classified data - (Ody) Download this data type from settlements in AS, return to F/SS (YG JA D)
  • Transfer Power association and political data - (Ody) Download from settlements in AS, return to F/SS (ALD LYR D)
  • Transfer Power research and Industrial data - (Ody) Download from settlements in AS, return to F/SS (EM YG PA DP ZT)
  • Transport Powerplay commodities - deliver to PC in AS after obtaining from PC in F/SS (EM A ALD YG PA DP NK JA LYR D FW ZT)
  • Upload Powerplay malware - (Ody) obtain from PC in F/SS and upload to settlement data port in AS (D)
Conflict (Additional activities for AS that are in conflict state because they're also another Power's AS)
  • Complete aid and humanitarian missions - Do Support missions(?) in AS (NK FW) (see notes below)
  • Flood markets with low value goods - sell commodities at below 500 credits per ton in AS
  • Scan ships and wakes - Scan ships and low wakes with built-in scanner, high wakes with Wake Scanner, in AS

Reinforcement
  • Bounty Hunting - Collect bounty vouchers in RS (ALD YG DP JA)
  • Collect Escape Pods - collect in RS, hand in to PC in same RS (A NK)
  • Complete aid and humanitarian missions - do Support missions(?) in RS (EM A PA NK FW)
  • Hand in biological research samples - turn in exobiology data to PC in RS (reinstated) (PA LYR) (see notes)
  • Hand in cartography data - Sell exploration data in RS via Universal Cartographics (reinstated) (EM A PA NK LYR ZT)) (see notes)
  • Hand in salvage - collect salvage and hand in to PC in same RS (EM YG PA DP JA D FW ZT)
  • Holoscreen hacking - revert hacked holos at RS ports (A DP JA)
  • Power Kills - kill Enemies in RS (ALD YG DP JA D)
  • Reboot mission completion - Do reboot missions in RS
  • Scan Datalinks (see notes below) (ALD D ZT)
  • Scan ships and wakes - Scan ships and low wakes with built-in scanner, high wakes with Wake Scanner, in RS (ALD YG PA DP NK JA D FW)
  • Sell for large profits - trade commodities making at least 40% profit in RS (EM A LYR ZT)
  • Sell mined resources - sell mined goods in RS, must be really mined (EM FW)
  • Sell rare goods - Sell rarities in RS, but not bought in RS (LYR D)
  • Tranfer Power classified data - (Ody) Download this data type from settlements, return to PC in same RS (NK)
  • Transfer Power association and political data - (Ody) Download from settlements, return to PC in same RS (YG LYR)
  • Transport Powerplay commodities - deliver Reinforcement Commodity to PC in RS, obtained from from PC in a Fortified or Stronghold system (but not the RS) (EM A ALD YG PA DP NK JA LYR D FW ZT)
Undermining
  • Collect Escape Pods - collect in US, awarded on scoop (EM A NK FW) (see notes)
  • Commit crimes - do crime in US (YG JA LYR D) (see notes)
  • Complete aid and humanitarian missions - do support missions in US (EM NK)
  • Flood markets with low value goods - sell commodities at below 500 credits per ton in US (A LYR ZT)
  • Hand in salvage - collect salvage in US (awarded when? hand in where?) (PA FW)
  • Holoscreen hacking - Hack holo ads at ports in US (A JA LYR)
  • Power Kills - kill Enemies in US (ALD YG DP JA D)
  • Retrieve specific goods - return Powerplay goods from Power containers in US settlements to a PC in CS (D)
  • Scan datalinks - at Megaships in US (YG DP JA FW)
  • Sell mined resources - sell actually mined goods in US
  • Tranfer Power classified data - (Ody) Download this data type from settlements in US, return to PC in CS (ALD DP FW YG)
  • Transfer Power association and political data - (Ody) Download from settlements in US, return to PC in CS (EM A PA NK LYR ZT)
  • Transfer Power research and Industrial data - (Ody) Download from settlements in US, return to PC in CS (ALD PA NK LYR ZT)
  • Transport Powerplay commodities - deliver to PC in US after obtaining from PC in any co-aligned Stronghold System (EM A ALD YG PA DP NK JA LYR D FW ZT)
  • Upload Powerplay malware - (Ody) obtain from PC in any co-aligned SS, upload to settlement data port in US (YG PA DP JA D ZT)
Vulnerabilities - each power is weak to up to two additional undermining activities in systems they control, as follows:​
  • A - holoscreen hacking, transfer Power association and political data
  • ALD - commit crimes, scan datalinks
  • D - bounty hunting, Power kills
  • DP - commit crimes, scan datalinks
  • FW - retrieve specific goods, flood markets with cheap goods
  • EM - flood markets with cheap goods, holoscreen hacking
  • JA - commit crimes, retrieve specific goods
  • LYR - upload Powerplay malware, flood markets with cheap goods
  • NK - holoscreen hacking, flood markets with cheap goods
  • PA - transfer Power classified data, flood markets with cheap goods
  • YG - commit crimes, upload Powerplay malware
  • ZT - retrieve specific goods, sell mined resources
Note: The activity may already be an Undermine activity for your Power. Occasionally, in this case, the activity is shown twice in "local activities" in the powerplay info panel for the system.​
At Stronghold carriers - additional undermine activities are listed in "local activities" for all Powers at enemy Stronghold carriers (apart from at Power capitals)​
  • Destroy carrier objects
  • Kill power ships around carrier
  • Shutdown carrier defences
  • Disable carrier defences
  • Disable carrier generators
  • Hack carrier datalinks
  • Hack carrier cargo bays
Notes and queries:
  • See also (or instead!) the spreadsheet from @Ceres_O7 via a comment here. H/T for the "vulnerabilities" !
  • Collect Escape Pods for undermine systems claims to reward merits on scooping the pods, however testing this produced no merits for me when scooping from a threat 4 Power CZ in an undermine system, but I did get merits for handing in the pod to my Power contact in a controlled system. Same for a black box I picked up in the US. This might be an in-game bug or a documentation error.
  • Scan datalinks appears as a favoured activity for ALD, D and ZT for reinforcement systems in right-hand panel in gal map even though it isn't listed as a reinforcement activity in the handbook
  • Commit crimes more information is needed on exactly what illegal actions will be rewarded with merits and when
  • Hand in biological research samples should count "if collected from 7 November 6PM UTC." - Frontier
  • Hand in cartography data should count if collected after 6PM 7th Nov, same as bio samples.
  • Complete aid and humanitarian missions bonus for NK & FW is the only bonus given for a conflict-specific Acquiisition activity
  • There will be some mistakes, I'll fix if you let me know.
1 problem with this post is you don't specify that many of these activities you must do IN THE SAME SYSTEM. For example, to sell mined resources, I have recieved no merits selling mined resources that I mined from a different system.
 
1 problem with this post is you don't specify that many of these activities you must do IN THE SAME SYSTEM. For example, to sell mined resources, I have recieved no merits selling mined resources that I mined from a different system.

Is it true that mining has to be done in the same system? Where is that information from?

The pilots handbook I referred to:

A summary of the Activities information from the Pilots Handbook

merely specifies the commodities must have been mined. It does not specify an origin:

Acquisition section:

mining-acquisition.jpg


Reinforcement section:

mining-reinforcement.jpg


Undermining section:

mining-undermining.jpg


If you aren't getting merits for selling mined commodities, it may just be a bug with that activity and getting rewarded. Others have noted an issue with this (for example, or example or example)

I'll add a note to the OP indicating this might be bugged. Thanks for pointing it out!
 
From my testing, admittedly limited, for reinforcement minerals must be mined in system, but not for acquisition.

It seems to be what happens on experiment - hard to say at this stage whether the bug is in the documentation or the implementation!

If you've managed to get merits for mining, from what I read while looking just now you're ahead of the game! I'll put this as a hypothetical in the note on mining activities, and keep an eye out for fixes and more data.
 
If you aren't getting merits for selling mined commodities, it may just be a bug with that activity and getting rewarded. Others have noted an issue with this (for example, or example or example)

I'll add a note to the OP indicating this might be bugged. Thanks for pointing it out!
There are some Assignments which specifically say they don't need to be mined in the system, only handed in. I've got one at the moment (or rather I did have last night, so we'll see if it's still there later today...)

And - if you hand in mining and you don't get merits, or they don't show, maybe that's partly because that Cmdr hasn't completed an initial round of the weekly tasks and the merits will suddenly appear when they do, which is a bit of an over-read of the wording about "ranking" but also seems exactly like the sort of thing FDev would implement one way but then word a different way in the UI.
 
I can confirm you get merits for bounty hunting in acquisition systems for Nakato Kaine. I played a few hours last night
and got between 10 and 60 merits per kill in a High Rez, but I did not get the 5 merits per scan.
 
I can confirm you get merits for bounty hunting in acquisition systems for Nakato Kaine.
This is expected, it's an Acquiisition activity for all powers, with bonus merits if you're with ALD, YG, DP, JA, as noted in OP.

I played a few hours last night
and got between 10 and 60 merits per kill in a High Rez, but I did not get the 5 merits per scan.

According to the in-game info, Scan ships and wakes should get merits in Reinforcement and Acquisition systems, but only in AS which are in a Conflict state (more than one Power has crossed the Conflict threshold as seen in the right hand powerplay info panel in the Galaxy map.)

I've only tested the Reinforcement side of this though.
 
Is there a way we can visual see how our contribution is quantified so we can measure the amount of merits / activity we would need to achieve in order to secure a system?

I see the bar has a number of points shown, but what do they represent? How do I get an idea that my progress is working when trying to support the capture of a system?
 
Is there a way we can visual see how our contribution is quantified so we can measure the amount of merits / activity we would need to achieve in order to secure a system?

I see the bar has a number of points shown, but what do they represent? How do I get an idea that my progress is working when trying to support the capture of a system?
Downward pointing arrow: where it was at the start of the week
Upward pointing arrow: where it is now

The "Exploited" band seems to be about 300,000 merits wide in a normal system; movements of about 10,000 (net) merits are fairly clearly visible as offset arrows, smaller movements you might need a magnifying glass though you can still see the numbers above the bar.
The "Fortified" and "Stronghold" bands seem to be wider than that
 
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