Lack of foresight again. They spent some coin on art making those PP leaders, I couldn't really see them commissioning art every time something changed.They axed the idea of power collapse and power promotion because it was too hard to do programmatically ...back when they had way more apparent funding in the game.
supposedly this work has been going on for a long time though.
Maybe if the political sim wasn't some Benny Hill/Keystone Cops parody where everything is running at high speed with batons being waved, people falling over and cars crashing while funny music is being played with systems being reshaped by players every week. If the political sim actually had weight and gravity, wars and conflicts were long lasting events with serious consequences instead of being a state someone games in a week for "fun". A power fall would be a major event in the game as a result of maybe years of maneuvering, that would justify new art.

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