If they are looking for Nobody.. he's tied underneath the sheep.
Ooooh, careful with the eye.
If they are looking for Nobody.. he's tied underneath the sheep.
you should have let this thread die like the rest of them
Because an improvement doesn’t have to be perfect and can nonetheless be an improvement? It’s like hey Distant Worlds is pointless and should be cancelled because you can’t get 5,000 people into an instance, right?I'm still surprised that a third group doesn't yet exist. Am I really alone in that I'm generally would prefer OOPP, but just say it won't work with ED's network structure? At least not in a way most OOPP supporters who have some sort of blockades in mind are dreaming about. If you really want OOPP you'll need to realize that a great number of opponents will still be invisible to you, even though they now are 'forced' to play in Open. And once you realize that, the next step would be the question: "in light of that, why even bother and not rather leave it the way it is?"
Of course, if with "min-maxing" you have shieldless builds in mind, with OOPP you could enjoy the warm feeling that these commanders would take a somewhat higher risk in Open and you can just hope that other commanders in other instances (that are playing in other regions of the world, that's just the way the matchmaker works) would do that job for you. But all this would still boil down to a fictive number crunching game on probabilities, certainly not that heroic aspect many OOPP supporters seem to have in mind. So if you can live with that abstract 'solution' then all power to you. But is it really worth the bother?
Whilst I may agree with the futility of necroing old topics for "re-discussion", necroing threads is often used to generate opinions by those who may not have originally seen the threads.
There's basically two views to this, which are "if the topic became stale, perhaps it's with good reason", and "others may offer opinions which shed light from a different perspective".
That said, pretty much all the "light" has already been shed on some topics already, and repeating the same positions doesn't inherently change the argument.
not much is left talking about, or is it?
If we look at the Kickstarter in 2012, until the release in 2014.
Almost everything on the forums today in 2019, is exactly the same as what people were talking about from 2012 to 2014.
In 2012 they talked about PvP, they talked about the mode system, they talked about PvE and so on...
All the chats in 2012, are the same today as they were then.
though 2012 did not have you or me, so the chats today are better because we are here![]()