POWERPLAY – There should be reward for completing all weekly tasks...

Noob question. I have completed the weekly tasks for week 1. I am now level three.

If I just engage in activities that accrue merits without completing all of the week 2 tasks, am I unable to progress my level?
 
Noob question. I have completed the weekly tasks for week 1. I am now level three.

If I just engage in activities that accrue merits without completing all of the week 2 tasks, am I unable to progress my level?
Yes. I'm not sure if we'll need to do more later, when the weapons unlock, but I've leveled up to 9 so far without doing the other weekly tasks.
 
IMO...the weekly tasks need to be a lot more specific so that doing them has some strategic significance. In addition, they should give you an idea what systems and activities are most relevant during the current cycle for your Power so that you know where to best apply for extra credit.

EDIT: Basically, I want what I get from the PP Discords (cycle priorities etc) to be in-game and tasks seems like a good way to push that.

There should be more task types to improve variety.
 
But everyone already involved is working on fixing that so you can tell the rest of us what to do when we get around to joining in when the rough edges have been worn off.
It was the main reason I ended up not bothering with PP1.0, every time I joined a power and tried to do stuff (usually undermine a neighbour, to be fair) and I'd get told off for "rocking the boat" and "they'd come to an agreement to not do that thing." So what was the point in trying to play?
 
It was the main reason I ended up not bothering with PP1.0, every time I joined a power and tried to do stuff (usually undermine a neighbour, to be fair) and I'd get told off for "rocking the boat" and "they'd come to an agreement to not do that thing." So what was the point in trying to play?
I wasn’t particularly interested in what PowerPlay was about but did consider doing it for the Prismatics but then decided that signing up just to get the reward with no real intention of helping the power was selfish of me. So I decided not too, later I heard about the mechanics and was even happier about my choice.

Now I am sampling several of the PP2 threads trying to get a feel of if there are any non selfish reasons to try it this time. While the activities sound better I am still not convinced it is for me although I am trying to keep in mind that at only a few days old it is really too soon for a considered decision.
 
The weekly assignments are brilliant.

There are tons of normies, or even filthy casuals, who need direction.
And they can learn which one thing suits them the most as they complete the assignments.

Right now they seem to be randomly generated for every player...
...but Frontier has the ability to steer players via this assignment list to make them all do a very specific thing - if they gave all players the exact same task, in the same system.

Suppose only the Top 5% players are working together on a grand strategy, will they have enough merits/week to overcome the Bottom 95% being lured by the carrot-on-a-stick that the Assignments are?

It would be hilarious if narrative gets driven this way!
 
Imo each completed assignment should give a bonus of 1K merits and an additional bonus if you complete all 5 for a total of 6K bonus merits.
 
Dead against anything like this, based on experiences in other games that have daily's and weekly's and whatever the flavour of the month is. It becomes addictive to obsessive players, while it may start off just this little thing....pretty soon it gets more and more built into the game and suddenly you have to log into the game every single day for an hour or more or you miss out on that end of month reward.
 
Dead against anything like this, based on experiences in other games that have daily's and weekly's and whatever the flavour of the month is. It becomes addictive to obsessive players, while it may start off just this little thing....pretty soon it gets more and more built into the game and suddenly you have to log into the game every single day for an hour or more or you miss out on that end of month reward.
While I agree with that, I'd argue that ship's already sailed for the game. Not a good reason to do it though.
 
Dead against anything like this, based on experiences in other games that have daily's and weekly's and whatever the flavour of the month is. It becomes addictive to obsessive players, while it may start off just this little thing....pretty soon it gets more and more built into the game and suddenly you have to log into the game every single day for an hour or more or you miss out on that end of month reward.
It's what prevented me from, doing power play the first time as I traveled for work. I am playing 2.0, so far it's added to my fun.
 
The weekly assignments are brilliant.

There are tons of normies, or even filthy casuals, who need direction.
And they can learn which one thing suits them the most as they complete the assignments.

Right now they seem to be randomly generated for every player...
...but Frontier has the ability to steer players via this assignment list to make them all do a very specific thing - if they gave all players the exact same task, in the same system.

Suppose only the Top 5% players are working together on a grand strategy, will they have enough merits/week to overcome the Bottom 95% being lured by the carrot-on-a-stick that the Assignments are?

It would be hilarious if narrative gets driven this way!
That goes against everything powerplay is supposed to be, they should not be assigning systems at all, especially not by hand.
Power Play is about player agency, and what the players accomplish with their own organization. The best part of the new system is the level of control the players have over what is done each week.

On the daily task idea, I would like to see maybe both, and absolutely let us pick them from a list... or maybe just put mission boards on power carriers that are simple do x y times for z merits. I feel like that is completely possible.
 
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