Yeah I know that many of you are going to think "right, another complaint post, cya good luck" but I want to give my 2 cent as a normal player that basically is a nullity in this game.
I enjoyed this game, played so much and grinding as well and then I burnt myself, so I took a break before to return later, purchased a Phantom and falling in love again with ED. But afterwards my love started to fade again because I've found this game a little bit boring and then another break on it's way. This time many month passed without even updated it, so I've decided to return again by participating to the CG, helping to unlock a useless multi-cannon. Now FD said that the next CG is going to be in July, which means that "what I'm going to do in June?".
I know there are different game mode I should play but:
1) Exploration: What is a point for that? Jumping hundred of systems to get nowhere in a Galaxy just to scan a Water/Earth-like planet that probably is going to be scanned with few chances by another player, what will gives to me? Is that planet will be colonized? Is that planet will be mine? Will I be honored/priced for such achievement? No, just credit and if the Planet was first discovered by me, my name will be displayed on it (wow!!).
2) BGS: Why should I care about a minor faction instead of another one? For the name? I don't like their name. So why? I know that this is a MMO and interaction with other ppl is a must, but I don't want to talk in discord/skype/or any other software because if I want to be part of a Squadron having a voice interaction is necessary. Also I cannot create my own minor faction if my squadron is not composed by at least 10 ppl, so why should I care about BGS? (PowerPlay is even worst)
3) Thargoids: I know that the game is called Elite Dangerous, but is too Dangerous to fight Thargoids that spawning randomly (by FD willing) and also seems pointless to have them into the space. If aliens like them exist for real, do you think they will be limited to disrupt just Coriolis stations? Planets will be probably disintegrated or even colonized, but not into the ED bubble!
4) Conflicts Zone: Like above, I can probably afford Low or maybe Medium intensity CZ with my non-engineered ship, but if I want to do more (even like Pirate Lord hunting) I cannot, because I need to.....
5) Engineering: a huge grind joke, that's it.
6) Last but not least: Bounty, Mining, Trading - Good way to make credits that probably I will not use at all (after purchased all the ships I want)!
How many of you feel the same as above? I mean, this game has huge potentiality and nice immersion, a very good space sim, but that's about it. In general I don't like the kind of games where "I have the freedom to decide what I want", but even if a game is like that, I still have a meaning, a reason to play it. This game what reason gives to me? At the moment none. I'm just playing a holo-person without the ability to use the legs inside a ship flying into the space looking for something unspecific.
Sorry for the bunch of complaining, hopefully something new and really enjoyable will be implemented in this game soon (I trust you FD).
Take care!
1) Exploration is about seeing what's out there. If you don't want to see what's out there, you're not an explorer, just a tourist.
When I go exploring, I pick a destination, usually a nebula, to see what stuff I can find, or simply how it looks up close.
I also only ever fly away from the core, but plotting routes in sparsely populated areas is more fun and challenging than just chain jumping.
2) if you don't care about the BGS, then there's little point playing it.
Of you want a goal, join a Squadron, they usually have systems in need of maintenance or defence.
3) Thargoids are endgame content, and more or less require engineering and guardian tech. There's little point to them, unless you're interested in defending systems, again a squadron will want their systems defended.
4) Conflict zones are mostly for BGS players, and bored combat pilots.
I can safely run a high CZ in my exploration Krait Phantom, so engineering isn't a requirement, because my Phantom only has 300 armour and 400 shields. Lol
However, engineering does allow it to do 591m/s, and with 4 overcharged frags, kill even a Cutter without much more than a scratch, and still jump 55ly (with a guardian FSD booster), and carry a fuel scoop, and vehicle hanger, collection limpet controller and 20t of cargo space.
5) Engineering isn't as bad as people make out, and often gives you plenty of short and long term goals.
Unlocking some engineers are a pita, but actually gathering stuff for grades 1-4 is actually very easy, and plenty enough for PvE.
6) If you're not interested in money, then do the activities you find fun instead.
ED does require you to make your own goals in life, so if you don't want that, you'll struggle, but there's plenty there to keep you going for years.
I mean, getting in to PvP is basically a full time job now. So many ship, and loadouts to try, all require maximum engineering, and the rewards are some pretty epic battles, beyond anything PvE can throw at you. It doesn't pay well though.
But that's what mining is for.
