Probably done with this game

Screenshots. That's enough to keep me flyin', finding that perfect visual recording of a mysterious and glorious Universe. Making a billion or so along the way is incidental fun. Planning and implementing a successful ship design is its own reward. Discovering the remains of ancient civilizations is spicy gravy. The occasional (or more prolonged, by choice) shootout keeps the BP from getting too lazy. What else you need?
 
1) Exploration: What is a point for that?

just for fun. having some interest in stars may help. the vastness of the simulation is a big attraction, the detail could be better, but it's the best 'playable' galaxy out there, afaik. jumping large distances will be boring, always. it's part of the deal, explorers are weird people, i'm happy they got a game like this for them at least.

2) BGS: Why should I care about a minor faction instead of another one? For the name? I don't like their name. So why? I know that this is a MMO and interaction with other

people who love board/spreadsheet games with a first person component. personally i never got really involved in it. on the strategic part the idea is very good, the design and implementation not really, tries to appear smart but is imo just obscure and convoluted. it doesn't really work, plus it is unstable. also the board is completely disconnected from action so ... seems that's for hardcore fans of the genre then.

3) Thargoids: I know that the game is called Elite Dangerous, but is too Dangerous to fight Thargoids that spawning randomly (by FD willing) and also seems pointless to have them into the space. If aliens like them exist for real, do you think they will be limited to disrupt just Coriolis stations? Planets will be probably disintegrated or even colonized, but not into the ED bubble!

gotta agree here. thargoids themselves are massive and brilliant. everything around them is mediocre. the story is ok, but the storytelling was one flop after the other. well, that's past now, new players wouldn't mind. but they will have to grind bc thargoids are walled behind mandatory content (in a game with the moto 'play our own way' that's quite ironic). that indeed doesn't help.

4) Conflicts Zone: Like above, I can probably afford Low or maybe Medium intensity CZ with my non-engineered ship, but if I want to do more (even like Pirate Lord hunting) I cannot, because I need to.....

conflict zones could ironically have been excellent pvp hubs but due to design flaws elsewhere are reduced to mundane pve rat-killing. a very good cockpit experience, but shallow and limited. and yes, for the higher level 'instances' you have to grind. that's standard pve-shooter-looter procedure. again, for standard pve-shooter-looter procedure hardcore fans (for me these are the weirdest people of all!)

5) Engineering: a huge grind joke, that's it.

couldn't agree more. i would say "yay!" to a roll back to just before engineers. i would sacrifice everything that came after that without hesitation. just wipe, get an old copy and fire it up. game is back!

6) Last but not least: Bounty, Mining, Trading - Good way to make credits that probably I will not use at all (after purchased all the ships I want)!

How many of you feel the same as above?

mining is poor and shallow in general and ridiculously overdone in some details, specially the last update.
bounty hunting (and even piracy) is basically a variant of pve-shooter-looter. pvp bh could never have worked.
trading got recently improved but it is still ... trading with no economy. aka, hauling.

I mean, this game has huge potentiality and nice immersion, a very good space sim, but that's about it.

you make it sound like this was a bad thing. precisely because of that, and even with all previous caveats, it is possible to BE a miner/explorer/fighter/pirate ... if you take the platform for what it is: a one of a kind sandbox for your pleasure and imagination. nothing more. of course only good if you are into such things, and only until you get bored, like everything!
 
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There are two kinds of video-game players.

There are those who start up Minecraft for the first time and say "What do I do?" and there are those who say "What can I do?"

ED is more for the latter group.
What an absurd thing to say.
Minecraft has almost limitless possibilities.
ED is just a set piece of game loops.
The reality of ED is only actually a few hours gameplay.
The rest is in your head.
Minecraft is a game that allows you to put your imagination into an actual thing on screen and im game
ED doesnt.
Its just a spaceships flying spaceships game. Nothing more. Nothing less.
You are delusional.
 
What an absurd thing to say.
Minecraft has almost limitless possibilities.
ED is just a set piece of game loops.
The reality of ED is only actually a few hours gameplay.
The rest is in your head.
Minecraft is a game that allows you to put your imagination into an actual thing on screen and im game
ED doesnt.
Its just a spaceships flying spaceships game. Nothing more. Nothing less.
You are delusional.

Group 1 confirmed.
 
Its ok to get bored of ED and move on.
I have around 1800 hrs gameplay.
Ive really enjoyed it.
I have come to realise tho, the game loops are awful, FD as a developer is incredibly frustrating and im mostly disappointed with what they do and I just have no motivation or reason to log in any more.
And thats ok.
I played Outer Wilds last night and that game reminded me of why I like space/sci fi and exploration games.
ED hasnt done that for me in a long time.
It made me think that perhaps FD should have focused on creating a believeable and content rich solar system, with landable atmospheric planets and space legs and all the things players want from the beginning and then followed with expansions and dlc beyond the solar system with content rich exploration into nearby systems and building bases and stations and player led initiatives mixed with FD story creation around thargoids and guardians...
Instead of an empty rng galaxy.
By the time 2020 comes around... ED will be a distant memory. I highly doubt that FD will produce something so mind blowingly awesome to get me back.
Space legs wont be enough. Thats just an ooh aah immersion thing and the novelty will wear off quickly. Atmospheric landings and ice planets.... I want a game, not a screenshot creator. Thats not immersion. Thats weak lemon tea and cucumber sandwiches.
 
Group 1 confirmed.
Nope. I love Minecraft. I love Space Engineers. I love Eve Online. There are lots of games out there that enable the creative juices to get going because they actually give you the tools to put pen and paper on the screen.
ED has nothing.
Its an RNG pokie machine with nice visuals and a good flight model.
You are delusional.
 
Nope. I love Minecraft. I love Space Engineers. I love Eve Online. There are lots of games out there that enable the creative juices to get going because they actually give you the tools to put pen and paper on the screen.
ED has nothing.
Its an RNG pokie machine with nice visuals and a good flight model.
You are delusional.

And yet I'm not the one spending my time obsessing over something I claim not to enjoy.

That seems a bit daft to me.
 
Today I cooked a Pizzaflette. That's like a pizza and a tartiflette at the same time. Then we drinked rhum and mojitos, and watched Overlord and Ironsky 2, as a theme exploitation movie night.

Sometimes real life can help you escape the monotony of a grindy videogame.
Happily, I can watch stuff WHILE I play a grindy videogame.

I play music, watch stuff, etc, while exploring, makes it quite fun. I feel entertained and productive at the same time. I have several music visualizer overlays, so I can keep things low key or go for a super sensory overload mode! ;)
 
I get it. I've taken breaks from the game. Hardly surprising if you have played ED for a couple of years (and many players have).

So why do players keep playing for so long? I know its a personal and subjective choice. For me the answer is pretty simple (and boring for some) - ED is a really pretty game, particularly if your fortunate enough to have a beast computer that supports ultra settings in VR. Add a few third party tools like HCS voice packs, game music packs, EDDI and for me the haze/dust/circle/cue removing mod and the game comes to life...I'm in real (pixel) space. Mix up play just for fun and all set.

Oh..I would add that if you really want to get the most out of the game (i.e. do whatever you feel like when you feel like) get a second account. Use one for the bubble and one for getting lost in space. Shout me down on that one if you like, but it really makes a difference when you don't have to make a hundred jumps just to get back the bubble to change gears or to experience the next update.
 
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