Problems with super cruise and systems

First off, the game has done a good job with making you feel like you fly a spaceship. This is great and in VR is awesome. I feel like SC needs to be improved to make the game way better though. The player is in SC the majority of the time if you think about it and it is pretty boring unless you have VR or second monitor to watch Netflix/etc. I do try to listen to Galnet radio, but it's so choppy with all the different alerts and things that doesn't work too well, it does improve this a little bit but it is still far from it.

Things that could improve this are:
- SC needs to be either faster or way more interesting. This could be having to maneuver around stuff more or just increasing speed of spaceships in SC so you don't end up in SC for too long.
- There has to be way more stuff happening in a system
- Why go do you have to go to other systems to clear missions?? Every time I get a mission is to go to other system which is loading screen after loading screen. You load the next system, go back load the system you were on. There needs to be more missions within the system and you could do or more stuff that you could do in the system. Most missions should be within the system.
- Gravity breaking needs an improvement, yes you can do it but from my experience it doesn't work at all most of the time and it is useless going to new places. Some planets have crazy gravity and you get slow down to a halt or there is like no gravity and you just shoot past where you were going. There needs to be some kind of interface or UI element that tells you the best are for gravity breaking.
- Adding ability to walk around the ship, this could have other gameplay features for within the ships. This way, you don't get impacted by the long SC time as much.
- Players shouldn't be going system to system all the time, players should be doing way more stuff within the same system.
 
- SC needs to be either faster or way more interesting. This could be having to maneuver around stuff more or just increasing speed of spaceships in SC so you don't end up in SC for too long.
- There has to be way more stuff happening in a system

I've always felt that the radar is too powerful in supercruise. Imagine that things like planets and suns obscure things, that the radar has a limited range and defines objects smaller than a potato moon when you are within 500 ls or something. You drop into a system that has another sun 100,000 ls away and all you can see is that sun.

I think it could add greatly to the sense of the unknown, and gameplay in general.

- Why go do you have to go to other systems to clear missions?? Every time I get a mission is to go to other system which is loading screen after loading screen. You load the next system, go back load the system you were on. There needs to be more missions within the system and you could do or more stuff that you could do in the system. Most missions should be within the system.

There used to be these kinds of missions, might still be but I've not seen any for quite a while. I think they were stopped because the distorted the BGS? not sure on that..

- Gravity breaking needs an improvement, yes you can do it but from my experience it doesn't work at all most of the time and it is useless going to new places. Some planets have crazy gravity and you get slow down to a halt or there is like no gravity and you just shoot past where you were going. There needs to be some kind of interface or UI element that tells you the best are for gravity breaking.

I would be nice to have an indicator to give you a sense of the gravity well, something that you could learn to use but would be a bit tricky.

- Adding ability to walk around the ship, this could have other gameplay features for within the ships. This way, you don't get impacted by the long SC time as much.

I still say that a very large amount of players won't like legs if and when it comes... Instead of loading with a push of a button, they will have to load it themselves or watch a loading screen. Same with repairing, ect… Some will love the immersion, many will hate it.

- Players shouldn't be going system to system all the time, players should be doing way more stuff within the same system.

A repeat from above...
 
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