I guess pointing out that I'm not talking about changing the SCALE of the galaxy, only the amount of time it takes the ingame sci fi technology to get you there, which is already arbitrary and gamey and in no way consistent with travel times in a real galaxy would matter? The only thing you can say about the current SC mechanic is that it's what you're used to. If it was faster or slower you'd probably be arguing that it was just right too just because it's the status quo. ok then.
Regardless, If there was a CHOICE to make the SC travel times less, what would be the harm? you could still throttle down and go slow and enjoy the nothingness while I pop over to the next station on my list and do what I need to do? why do you feel that you have to impose YOUR gameplay on me and exclude my gameplay? I fully support your decision to slow down and take an hour to travel in SC...why can't you let me do it my way if it doesn't affect your ingame experience in any way?
meh....why would I continue to talk to someone who has stated that they're actually trying to insult me? I think I'm done with this conversation. when one party in a conversation turns to insults they've clearly admitted defeat in the arena of ideas.
Since it is all digital bits and bytes, time = distance. FDEV decided on travel time early on to give a sense of the scales and distances involved. Only landable planets really give a sense of scale. Other scales still are hard to fathom: Stars may appear small because we can't get close them. The travel pace haven't changed much over the years, except maybe make it easier to be at most efficient pace as you can't play the gravity braking game to the same effect as we could during the early betas. If FDEV was to make travel slower, I'd hope they'd add something else to entertain us. If they made the travel faster, I fear they will be making the core gameplay meaningless, as much of the game requires us to be travelling; any encounter in space requires us to be, well, in space. And if we travelled any faster, we would be spending even more time sitting and waiting for USS to appear, for example. Unless of course the game is turned completely into an amusement park and everything that could possible be fun was just sitting waiting for us to engage with it like in your bog-standard RPG.
You can enjoy changing the throttle pace already. Why don't you spend a few weeks travelling with the throttle in the blue zone, then you can marvel at how fast travel is at full blast now?
Nobody is imposing gameplay on anybody. The game is what it is and we all bought into it. The only way I could impose my gameplay preferences on you would be by being a developer of the game. I am not. If FDEV was to invite me onboard for gameplay developement, I'm not even sure I could contribute in a profitable manner. I live only 20 minutes from Cambridge, though. Although 20 minutes from Cambridge, New Zealand...
Not sure either why you would want to engage with somebody like that. Maybe moderate your language as well if you have? You have essentially set the tone in this thread, by for example calling others ideas of being able to walk around the ship for "completely pointless other than some fan service eye candy" and you called the accuracy of Stellar Force "totally irrelevant" even as the former is indeed what some of us would like to do and the latter is a massive achievement on the part of FDEV and a significant part of the foundation of the game. And that's just recent examples.