Powerplay Proposal of a chart for the support to Open mode in Powerplay

I absolutely support and desire a bonus for open, especially in regards to PP.

The only arguments I have seen against it are extremely hyperbolic arguments that fail to address basic concepts of game balance.

People say they don't want to be "forced" into open, when someone suggests a 5 or 10% boost to rewards in open.

Something is balanced when you have to check the pros and cons of each side, and pick one that feels right for you.

Currently, open has exclusively cons, and from a balance perspective, is worse in every way. That's not balanced.
 
Therefore, I propose that all the leaders of Powerplay-focused groups sign a chart to support Powerplay in Open.

I think this is a sentiment shared by many organised power players. I know that it certainly was when I was actively involved in it. Regardless of what/if Fdev changes in the balancing, I think the player groups that are involved in power play should aim to compete in Open mode in the spirit of friendly competition.
 
That's right. Not sure the OP was going on about that.

No mudslinging going on as far as I can see, just a discussion on powers committing to play in open.

All the rest is off topic.

Which is also not what this thread is about, the availability of those modes.

Clearly you're not reading (or choosing to ignore) the requests in this thread to imbalance the modes by giving open mode a bonus when engaging in PP.
The 2nd post, the one right under the OP already asked for perks for open players playing PP.

So I think you'll find, whether the OP intended or not, this thread from post 2 became about open players considering themselves more important than PG / Solo players and wanting more than them.
So you may want to look again, as there is more than 1 request for open players to get extra rewards on the first page.

Oh and here is the 2nd post in this thread, as you've not read it (Bold & Underline by me);

There is a possible alternative approach to giving a bonus for using OPEN... Where possible segregate contributions in OPEN and non-OPEN totals, and then these are simply applied in a ratio of 50/50 or 60/40 for the grand/final total....

This same approach could be used for CGs too to evaluate your final standing in the ranks?


As regards what counts as open/non-open. Let's consider carrying something (X) from A to B? If "X" ever exists (on your ship) in a non-OPEN instance, then it is flagged as such... It would then contribute to the non-OPEN total instead of the OPEN total.

Oh and just a side note, as the OP clearly states;


...... playing in Open makes the game the best it can be for all involved....

This is completely wrong for the fact, he is speaking for "all" involved?? :eek:

I didn't give him permission to speak for me! I can speak for myself thanks.
And I don't find strangers improve my game experience either, be it mining, trading, bounty hunting or Power Play.

I also find it rather annoying having to wait to dock at some stations as some muppet is AFK on the pad I need.
(etc etc etc long list of why I'm a grumpy anti-social person and hate open mode etc etc etc)

So if some player run groups want an informal agreement to play only in open - go for gold, whatever makes you happy.
But never forget, the game was designed for each player to choose who they play with on a session by session basis while retaining full, equal access to all content on offer. ;)
 
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Any agreement to engage in Powerplay in Open will, when unexpected outcomes arise, very likely still lead to accusations of engagement in the other two modes by parties known (or unknown).

Well, this is already happening unfortunately. One possible solution about the accusations groups throw one to each other would be to colour the undermining bars with the colours of the powers that did that undermining. It will help in many of these (I have to concede, fruitless and silly) conversation about who did what.
 
Clearly you're not reading (or choosing to ignore) the requests in this thread to imbalance the modes by giving open mode a bonus when engaging in PP.
The 2nd post, the one right under the OP already asked for perks for open players playing PP.

So I think you'll find, whether the OP intended or not, this thread from post 2 became about open players considering themselves more important than PG / Solo players and wanting more than them.
So you may want to look again, as there is more than 1 request for open players to get extra rewards on the first page.

Oh and here is the 2nd post in this thread, as you've not read it (Bold & Underline by me);

Then reply to them, not me or the OP. Don't change the topic of the discussion to your pet peeve. If say the travel ban is actually a great idea, is the thread then suddenly about US politics?
 
Oh and just a side note, as the OP clearly states;

...... playing in Open makes the game the best it can be for all involved....


This is completely wrong for the fact, he is speaking for "all" involved?? :eek:

I didn't give him permission to speak for me! I can speak for myself thanks.

It's not me, it's a quote of Sandro. You should redirect your complaints to him.
 
Player versus player interactions are not a major part of PP and never have been.

I never said that's a major part of PP. If you read what I wrote, you may see that these interactions produced some lore and even motivated the creation of some dedicated groups. Which I believe are valuable resources for a game that is commonly considered to lack some content.

/sigh. indeed

- - - Updated - - -

.... which, when asked to clarify whether it was actually going to happen, he responded as I quoted earlier - paraphrased, musing only - no plans to implement.

I don't know why you keep telling me that. In fact, this thread is meant to make an appeal to the player groups, not to the devs. The fact that he threw that grenade and made a 180 turn after that doesn't mean that everyone should renonce to that idea. A PvE mode doesn't exist, yet people created their PvE group to enforce their own rules.
 
Interesting post, I wish you luck with it.

It is a shame there are a couple of posters on this thread that are putting a lot of effort in to pushing it off topic on to their pet topic. Sadly it is fairly standard on this forum.
 

Robert Maynard

Volunteer Moderator
I don't know why you keep telling me that. In fact, this thread is meant to make an appeal to the player groups, not to the devs. The fact that he threw that grenade and made a 180 turn after that doesn't mean that everyone should renonce to that idea. A PvE mode doesn't exist, yet people created their PvE group to enforce their own rules.

The existence of his seeming retraction did not feature in the OP, which is why I mentioned it.

Indeed - a PvE group - to play the game without PvP - and players in it may also wish to engage in Powerplay....
 
Indeed - a PvE group - to play the game without PvP - and players in it may also wish to engage in Powerplay....

For goodness sake, this is what the OP is about:

Therefore, I propose that all the leaders of Powerplay-focused groups sign a chart to support Powerplay in Open. This would just mean, for instance, that when players join their discord/facebook/reddit/etc. groups, they should be communicated clearly that the Open mode is the preferred mode for their activities. But of course such a chart should be discussed and agreed upon by all groups.

Nothing in that is an attempt to stop people playing from your precious solo or PG, just the large groups agree to promote (not even require) using open.
 

Robert Maynard

Volunteer Moderator
Nothing in that is an attempt to stop people playing from your precious solo or PG, just the large groups agree to promote (not even require) using open.

Not an attempt to stop - just to discourage.

.... and this bit is a bit more explicit:

But I couldn't accept that a player group involved in Powerplay may adopt a solo-only or PG-only policy for all of their activities and members. I think that it is opposed to the spirit of Powerplay and, as Sandro said, it is not making the best it can be for all involved.
 

Robert Maynard

Volunteer Moderator
Yes that is right. So your point "Indeed - a PvE group - to play the game without PvP - and players in it may also wish to engage in Powerplay.... " is irrelevant and simply about derailing this post.

The OP introduced the game modes into this topic at the start of the thread, indeed the whole premise of the OP is that Powerplay is "best" played in one of the three available modes.

Not everyone's going to agree with that opinion....
 
I give up. This place... I come back here so infrequently and I soon regret it.

There is a reason every thread on this forum is filled with page after page of the same people posting the same things again and again.
 
On the flip side, we never saw you in open either and can make the same comment. You can smother the rest in caveats as much as you like, but it doesn't avoid the thrust of your allegation.

Saw plenty of Patreus pilots though who can corroborate seeing us. Also Aisling can do the same for the recent prep war.

Please dont misunderstand what I actually wrote. I don't doubt that you were/are flying in Open. I trust that you are doing what you say you are. I didn't accuse you of anything. In fact, I upheld your honor on this subject.
 
Clearly you're not reading (or choosing to ignore) the requests in this thread to imbalance the modes by giving open mode a bonus when engaging in PP.
The 2nd post, the one right under the OP already asked for perks for open players playing PP.

So I think you'll find, whether the OP intended or not, this thread from post 2 became about open players considering themselves more important than PG / Solo players and wanting more than them.
So you may want to look again, as there is more than 1 request for open players to get extra rewards on the first page.

You misunderstand. We don't want a faster way to rank 5, we don't care if we get more merits in our personal count. It's because PG/solo players compete against us in easy mode, and to make it a fair competition, the effectiveness of merits should be balanced. One way to do that is by making 30 merits earned in Open count more, say 40, towards the system. Everyone gets the same pay and rank. It should be adjusted for the same reason that the crime and punishment system should be, it's too easy to cost other players too much.
 
The OP introduced the game modes into this topic at the start of the thread, indeed the whole premise of the OP is that Powerplay is "best" played in one of the three available modes.

Not everyone's going to agree with that opinion....

I know, it makes me laugh that the OP can scream and shout his open mode is best and people should play it, then gets upset when a some folks don't agree.
Also amusing that some hint / suggest better rewards for open, then claim no one was asking for better rewards - when it is clearly still on the first 2 pages (default layout).

Mind you, I must admit - the open only crowd are getting better at masking their intent than back in the days of the mega threads. ;)

Still, if they want to limit themselves to open only for PP - fair play to them. They can play their way, as long as I don't have to play their way - I'm all good :D

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You misunderstand. We don't want a faster way to rank 5, we don't care if we get more merits in our personal count. It's because PG/solo players compete against us in easy mode, and to make it a fair competition, the effectiveness of merits should be balanced. One way to do that is by making 30 merits earned in Open count more, say 40, towards the system. Everyone gets the same pay and rank. It should be adjusted for the same reason that the crime and punishment system should be, it's too easy to cost other players too much.

See, this undermines you right from the start, the good old insult of "easy mode".
You get back up / support / help in multiplayer modes - solo players however, do not get other skillfull players to help them.
 
See, this undermines you right from the start, the good old insult of "easy mode".
You get back up / support / help in multiplayer modes - solo players however, do not get other skillfull players to help them.

The easy mode is a reference to Sando saying 'open players have a tougher time' further up in the thread, not an insult. It shows your mindset that you read it that way, nothing of mine.

Solo players aren't the sigificant issue as I see it, their merit counts aren't special, it's PGs that allow the mass cooperation of Open without opposition. If my reason is invalidated by getting help from players, does that mean that there's no problem with griefing since they can get help from skillful players?
 
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