So I paid for my game, just as much a you did - but I'm to be valued less in game, because some people say so?
Because one of the game designers decides that power play participation in open mode entails more risk, so a re-balance of risk and reward is required. FDev rebalances this game all the time.
Also, once folks understand playing PP in any other mode than open is pointless,
It won't be pointless, as they'll still be getting the rating-based bonuses for which they pledged. I know every power is different. But I know that many CMDRs do the quickest route for rating maintenance, and then do their own thing. When ALD and Hudson expansions were unstoppable, it was mostly because CMDRs would wing up in a PvE private group and pile on 5-10000 merits each. For awhile, it was the fastest way for combat pilots to get 50 million credits a week. Those CMDRs will still be happy. They don't care how well the power is doing, they just want their merits/credits.
you'll lose those players from PP as there will be not point playing - How will that make it better?
In all honesty, I think the game would improve. Power Play was a great boon to developing communities for about six months. Since then its mechanics have been an anchor around the ankle of every participating community. Many left. Others can't leave because the power they've pledged to is the reason for their existence. Some are still having fun, but
no one enjoys the current mechanics of power play. They work as a loose foundation for something that might be great soon™. Sadly, it took 18 months for FDev to release a hot patch that only served to plug the worst mechanic of the game. That was most likely 17 months too late, and was definitely 6 months too late.
This wont "encourage" anyone to move to open, it will discourage them from Elite as they will be 2nd rate citizens of the game.
Yeah. It might. I know the current mechanics of power play have driven off dozens of dedicated CMDRs.
I hope they stick around for other aspects of the game, and come back to power play when it makes sense to them again.
I am not one of the people who despise CMDRs who play in other game modes. I realise that Power Play was built as a PvP experience, but the cumulative measurement of goals implies that it was a Team PvP intention, not built for direct PvP encounters. I mean, destroying an enemy CMDR gave you no merits. Even now, it gives you 1 merit, and destroying a CMDR of your own power punishes you for maybe 60(?) merits.
If they adjust a few of the mechanics, you could wind up with a Power Play where fortifying in a wing with fighter escorts is encouraged, enjoyable, and rewarding.
Christ, even giving a wingman 5% of the merits delivered by someone in their wing would be huge. You escort a CMDR taking 700t? You get 35 merits. You fight of hostile NPCs or enemy CMDRs on that trip? Each one gives you 30 merits. Those merits don't apply to fortification or undermining, they are simply added to a CMDRs personal merit count.
You could wind up with situations where 3 Cutters, each hauling 700t have a single fighter escort earning 105 merits every trip, while the control system gets 2100t towards its trigger.