Okay, there's no need to bring this down to insults. High profile disaster ports like Batman AC rightly make people committed to PC games wary of being overlooked if their games come to consoles. I don't think Frontier would make the same mistakes, PC
should always be where the best experience is, perhaps even moreso if it becomes a niche, the main attraction being to have the latest and greatest.
There used to be not such a need to get a 'gaming pc' ten years ago, most people had desktops anyway, so the extra expenditure if you wanted to play games was often just a better graphics card. Now thin and light laptops do most of what people require from their computers, this is why many current PC games are designed for less powerful machines, not simply consoles. You could say the same about the mobile market drawing attention of many publishers away from consoles (eg Konami), but it's in the context of a growing market overall.
It puts an ambitious game like Planet Coaster in a strange position, I think, because it is clearly technically demanding but also has a potential broad appeal beyond stereotypical PC gamer genres. Steam can be taken as some estimate of the PC gaming market, at 125m active users it's bigger than the current gen console base of about 64m, but the majority of those PCs are less powerful than the consoles (Almost
half with 2 CPU cores, integrated Intel chipsets are reported on most machines, but could be reporting that on machines with discrete GPUs also).
If Planet Coaster could run on the majority of PCs sitting in people's homes, it would not look up to scratch or match the developer's vision, but to publish only for the high-performance PC market to the exclusion of the consoles is to ignore half of the potential market. Piracy is currently a non-issue on these consoles, so I regard that as a conservative estimate. If you don't think the cash from that market can make for more content and expansions feeding back into the PC edition, the only reasonable argument is that a decent enough port can't be made to make it a success on consoles, that it would just be a distraction.
I disagree but it is at least an unproven point. I don't think it's as easy, or as applicable to past examples as Darthhippie says, but you can read plenty of thoughts and ideas on that in this topic already. This is the place for the most ardent fans, I doubt anybody here who could afford it wouldn't buy a PC to play this game. But we should want as many people to play it as possible.