Like I said over here: https://forums.frontier.co.uk/showt...zons-for-PS4?p=4874265&viewfull=1#post4874265
We're looking into it, for sure, but we've not got anything to announce today. VR is something we care about though... what with ED being a flagship VR game.
Quite probably that. If the non-Pro was really stripped down (like really terrible textures etc) to hit the min fps, and the Pro version was the "real" version, I wonder if that would get around their stipulation all Pro games must run on non-Pro too? Terrible from a marketing point of view though ;-)
Also if people haven't been keeping an eye on the PC VR section, a number of us playstation owners have gotten PSVR working on the PC. Functionally meaning you can play VR Elite with PSVR right now.
It's using TrinusPSVR: http://www.trinusvirtualreality.com/psvr/
It runs decently, my laptop is a Razer Blade 14 (i7 6700HQ, GTX 1060): https://www.youtube.com/watch?v=KQ73kFn2fVY
This is very much an unsupported hack, so the framerate and so on may get better if they improve the drivers, or if Sony ever releases official support.
As for the experience, I've only ever used the Rift DK2 and PSVR is frankly much much better. This is a hack, low spec laptop, console-VR, and positional tracking is only now being worked on, but worth having a go if you can.
From what I have read (I may be wrong here) all game must be able to run on the PS4 and the PS4pro. I haven't read anything that says to use the PSVR that it needs to run on both machines.
It maybe that to run PSVR you will need the PS4pro but it will still run on the PS4 without PSVR, getting around the stipulation of it needing to run on both machines.
Interesting. I think vr would need to run on both as all pro games must run on PS4 but that said the PS4 can't output 4K so essentially there's already a loop hole right?
Sony have made a big deal of the fact that at this stage in their console cycle that all games will work on both the PS4 and PS4Pro. PS4Pro will provide additional enhancements such as screen resolution or refresh rate.
I would be very surprised if they provided clear water between support for the two console models at this stage.