PvP (Open) commanders not welcome on this forum?...

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This isn't the thread I was looking for.

the door is right there :)

modelmaking_project__door__by_dischordiasnightmare.jpg
 
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In fact if you are playing even Solo then others are Your content. You can influe their BGS/PP/CG. Then you are dictating terms of play and they can counter You only through the way what you want to play, not they. You have a counter for them (you can refuse pvp direct interaction), but accept other pvp interactions.

They are good in X-Wing way of space combat play. You are good in Master Of orion. They are shooting guys and they are good in it, poor in strategy. You are good in strategy games, but not in pew pew.
Then you have immune to their combat skills because simply they have no chances to meet and stop you, and you can stop them and avoid them by a solo mode and BGS manipulations.

You can troll any biggest faction BGS and they will not able to stop you. Its not good.

These both things should be connected and depend of each other, then players would take their roles. Now player can refuse everything and do anything to everyone and nobody can stop him.

Follow your own advice to PVE centric players, 'git gud' at it, bring friends and out PVE them, if you can't do that do something else. You have the same tools and possibilities to influence the BGS as everyone else.
 
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Honestly, I have no idea why they think this is a PVP game when the game has no tools to make it a proper PVP platform or experience for that matter, that ends in they abusing a wrongly perceived right that they can shot others just because. This is something FD is completely and totally on fault, and it bothers me terribly their lack of transparency on the topic.

To quickly pick you up on this, you cannot discredit PvP as less legit because of the failings of well implemented mechanics.

PP was introduced to try effectively add meaning to confrontational player interaction-it simply didn't become popular due to poor implementation. Weapon balances occur with the help of PvP players and with PvP in mind.

Meanwhile, exploration can - let's be frank - be stripped down to honk/scan endlessly. "Horizons", a season pass around planetary landings, saw two updates aimed at combat and just the one at the start that can be considered part of exploration. With exploration content being on the verge of non-existent, should we also say ED is not an exploration game?

There can only be one way to handle Open: without imposed restrictions. "Play how you want". It's the point of a so-called sandbox game, to generate content from what is around you, and if being part of someone else's content alternate modes were provided. I was told I could pirate or "just hunt other commanders" as part of the game advertising, so why does one have less rights to do this than trade repetitively?

So in effect, ED Open is as much PvP as it is PvE as it is Exploration as it is Mining as it is Scavenging as it is Wedding Barge Hunting. You cannot discredit the game as not being any of it in an open/sandbox style game. It doesn't preclude respect among each other, but you also cannot cover your ears with your hands and hum loudly until non-peaceful player interaction goes away.
 
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Back in the day it was "Thx for the match!", "Thx for playing" or just "gg". Now people are just "content". I guess that's part of the problem.

Not long ago I got a "GF" after a nice fight against an other CMDR. There are friendly and respectful PvP players and there is - what I consider - good PvP to be found.

But I agree, the "you are my content" and insisting on "legit gameplay" is part of the problem.
 
In fact if you are playing even Solo then others are Your content. You can influe their BGS/PP/CG. Then you are dictating terms of play and they can counter You only through the way what you want to play, not they. You have a counter for them (you can refuse pvp direct interaction), but accept other pvp interactions.

They are good in X-Wing way of space combat play. You are good in Master Of orion. They are shooting guys and they are good in it, poor in strategy. You are good in strategy games, but not in pew pew.
Then you have immune to their combat skills because simply they have no chances to meet and stop you, and you can stop them and avoid them by a solo mode and BGS manipulations.

You can troll any biggest faction BGS and they will not able to stop you. They will even have no single chance to know its 'you'. Its not good.

These both things should be connected and depend of each other, then players would take their roles. Now player can refuse everything and do anything to everyone and nobody can stop him.

That's the thing: The BGS and PP aren't designed around PvP intentionally. They are designed around PvEvP. I can understand that you don't like the concept, but this is how the game was planned from the very beginning.
 
To quickly pick you up on this, you cannot discredit PvP as less legit because of the failings of well implemented mechanics.

PP was introduced to try effectively add meaning to confrontational player interaction-it simply didn't become popular due to poor implementation. Weapon balances occur with the help of PvP players and with PvP in mind.

Meanwhile, exploration can - let's be frank - be stripped down to honk/scan endlessly. "Horizons", a season pass around planetary landings, saw two updates aimed at combat and just the one at the start that can be considered part of exploration. With exploration content being on the verge of non-existent, should we also say ED is not an exploration game?

There can only be one way to handle Open: without imposed restrictions. "Play how you want". It's the point of a so-called sandbox game, to generate content from what is around you, and if being part of someone else's content alternate modes were provided. I was told I could pirate or "just hunt other commanders" as part of the game advertising, so why does one have less rights to do this than trade repetitively?

So in effect, ED Open is as much PvP as it is PvE as it is Exploration as it is Mining as it is Scavenging as it is Wedding Barge Hunting. You cannot discredit the game as not being any of it in an open/sandbox style game.

I generally agree, but I'd add that all those activities should be optional. I'm not going to force someone to go and fly out to Sag A, and I'll take it kindly if no-one forces me to engage in PvP activity. Like I said before, if I'd wanted 'Unreal Tournament : Spaceship Edition' then I'd have bought that.
 
Follow your own advice to PVE centric players, 'git gud' at it, bring friends and out PVE them, if you can't do that do something else. You have the same tools and possibilities to influence the BGS as everyone else.

On PvE terms only. Its not equal.
 
Follow your own advice to PVE centric players, 'git gud' at it, bring friends and out PVE them, if you can't do that do something else. You have the same tools and possibilities to influence the BGS as everyone else.

I guess the difference is that there are two other modes to avoid PvP but there is nowhere to hide from PvE [where is it]
 
What? If I trade 5 tons of fish, how is that preventing you from doing the same?

Because i would like to use other tool to use same thing than you.
It forcing me to play what you like, not what i like.

For example. To win CG with collecting a fish, only i can do is bring more fish by transport ship, and i cannot stop of bringing fish by combat ship.
It simply means i am forced to play on Your terms, because you can turn on immune to my counter, and i cant turn on immune to your tool.
 
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Just dropping by to say I’m finding very amusing to see PvP players complaining about being mistreated, ostracised, victims of forum mudslinging, being treated unfairly by moderation, and them watching them being the ones starting the mudslinging, name calling, and passive aggressive veiled insults in this very thread, all while nearly none of them actually commenting on the OP subject, a PvP tournament.
Quick correction: My OP is not about PvPers complaining, it's about the Elite: Dangerous community as a whole suffering/missing out on excellent content because of the growing divide. The event mentioned, and Open/PvP mode commanders and content should feel just as home here as the other play modes.

We are one big family after all. (everyone should just get over themselves and come sit at the table! ;))

The subject is not about a PvP tournament or about the problems of PvP vs PvE (although thats the way it will inevitably go).
The subject was about why a lot of PvPer's don't bother to come to this forum and post anymore.

Funny thing is, I don't think the OP is a PvPer so its not even a complaining thread from one

Indeed. I fly mainly in Groups, sometimes in Open, rarely PvP. But I love that Elite: Dangerous makes it all available to me, and that I can find relevant content for all modes on this very forum.

Sure, Elite: Dangerous is flawed in many ways, but:

[video=youtube;BAomAwIwxm8]https://www.youtube.com/watch?v=BAomAwIwxm8[/video]

[hotas]
 
Because i would like to use other tool to use same thing than you.
It forcing me to play what you like, not what i like.

For example. To win CG with collecting a fish, only i can do is bring more fish by transport ship, and i cannot stop of bringing fish by combat ship.

As much as I hate to say it: You are playing the wrong game (in that regard...).
 

Goose4291

Banned
Yes, yes - it wasn't done with a different agenda. All right - I'm sure everyone believes this "narration".

Read what I wrote. Actually read it.

At no point do I say that they didnt have secondary reasons for the event, but it wasnt a 'fake charity event' for the reason stated, that the money donated went to the charity. If it hadnt, then that would be a 'fake charity event'.
 
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I keep hearing the 'no reason' remark.. Its almost become a mantra. We don't ask why the NPCs attack for 'no reason'.. The argument is ridiculous. This is how I look at it, we play ED (a game with a present and histroical ranking system based upon mass murder) where we pilot ever increasingly heavily armed spaceships, in a cutthroat galaxy, set against a backdrop of raw anarchy and powerplays (Frontiers words, not mine).. To expect not to be shot at is like buying a racing game and complaining you are required to drive quickly.

Yes, you can play as a non combatant in ED but it strikes me as a little odd. I came into the game with a certain understanding others it seem want to play an enchanced version of space engine.. There are people who have an aversion to combat.. Its ridiculous, and so are all the complaints, solo/pg are there for a reason ( I don't like the choice Frontier made here) but rather than just use these modes all we get is moanining and hate. Give an inch and they take a mile, now it seems they want Open for themselves too. Not so long ago they were rubbing our noses in the numbers who are subsribed to Mobius.. Now its not enough.

A space sim with guns.. expect to be shot at. As per remarks over unfairness, go read Sun Tzu..

Well said! Get some rep for it! Just one minor disagreement I have, they don't wan t to play an enhanced version of space engine, they want to play Hello Kitty online in space, not more, not less. What they want is a fluffy fluffy lala land with space ships.

But ask yourself this.. in a galaxy of 400 billion star systems are you seriously suggesting that we can't move for these 'griefers'.. Its utter tosh.

Well, I have played this game for about 200hrs and only in open mode and all I have met so far are two other players.
I would assume that all the other open players or at least most of them hang around CG's, Jacques Station and the engineers sytems, almost like lemmings one could say.

As some other posters mentioned the forums, even me as non pvp'er don't come to the froums very much, just because the salt and tear levels from the usual special snowflakes gives me a too huge amount of acid reflux.
 
It forcing me to play what you like, not what i like.

You mean like shooting CMDR who have no interest in PVP as allowed by games rules?

You can't have it both way. Either it's ok because it's the rules of the game or it is not.
 
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But isn't that what you are also doing? Imposing your own gameplay preferences on others?

No, becuse in Open you can still haul a fish, no matter i am here or not. My tool is not turning off your tool, but only a possible way to counter, a chance to counter. Not immune to your fish.

You mean like shooting CMDR who have no interest in PVP as allowed by games rules?

You can't have it both way. Either it's ok because it's the rules of the game or it is not.

As above. I can shoot, You can evade, high wake. In solo/group, If you start hauling fish, i cannot evade of it... and maybe i am not interested in hauling a fish?

As much as I hate to say it: You are playing the wrong game (in that regard...).

And i am playing it wrong.
Correct way is hauling a fish in solo. (no irony, its simple fact)
 
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I generally agree, but I'd add that all those activities should be optional. I'm not going to force someone to go and fly out to Sag A, and I'll take it kindly if no-one forces me to engage in PvP activity. Like I said before, if I'd wanted 'Unreal Tournament : Spaceship Edition' then I'd have bought that.

Heads up that Arena/CQC could have been called "UT: ED edition" and been 110% spot on ;)

No, sorry but as much as it hurts players to hear, nothing in Open can be optional. If you want a linear, peaceful progression through space we have NMS for that, and look how it turned out. "Play how you want" means exclusively playing how you want, not that the outcome will be what you desire. And therein lies the beauty - want to be a trader? Take into account the risks and co-ordinate accordingly with defensive mechanisms, escape techniques, wings etc. Find your own way to influence the universe and if it hurts you so much get one back by organising an anti-ganking group or something.

In Solo/PG you can control player interactions to your heart's content, but in Open, for any concept of "play how you want" to exist you must accept risk as well as reward. If I choose to be a pirate you simply cannot deny that playstyle because you don't feel like being part of it. Players may have reasons for their actions or not, but you should never just assume someone has no motive and treat them as morally bankrupt as a personal defense. It's more childish than any ganker will ever be.

Oh, and to put this point in action, if you can find a way to force me to Sag A* directly or through coercion then I accept it and applaud you ;)
 
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