Sterling MH
Banned
Yes this is a game, a game that tries to simulate a scifi universe with pirates, traders, bounty hunters and what not. This is also avertised as such and in this universe you can get pirated or blown up at any moment. In opinion this happens too often though, what drives every trader in solo. It's actually logical. Traders get nothing but misery from playing in open, so why should they.
It didn't say that there would be Player Pirates, though. Neither does it claim that if you pirate you can pirate PCs. So "Friendly Fire Off" is still 100% of the game, and still dangerous because NPC pirates can still shoot you. But they're going to do it in a way that the system coded for. IOW a safe system will have no pirates, an anarchy one will have lots. Players aren't forced into playing pirate in some systems and not others at the moment, but if they want to be "in game" pirates, they would have to limit themselves to where pirate NPCs spawn too. Feel like fun? But it's 100% what the game said it would be!
And neither did it say you were forced to be shot by other players. Arena games provide PvP entirely, yet friendly fire is there to stop teammates getting shot by friendlies. Neither does it claim to provide you with target practice against players, just that this would have bouty hunters (npcs do that just fine), pirates (npcs again), traders (npcs still) and what not (yet more npcs).
So quite what your beef is with "Friendly fire off" as a game mode (heck, you can have a private realm where the rule is "on", just like there's other private groups, such as Mobius, who could have it set "On" or come back to Open where it's on anyway.
If pirating NPCs isn't wht you want to do, then you can leave open and start a private group where Friendly Fire On is a requirement to play.
It's you're go-to answer for those who don't want to PvP: get off open. Good enough for them is good enough for you.
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You asked me to use exploit instead.
And you asked him and me to use CL. But you tie more than the act to CL and therefore it doesn't apply here since we don't see that act in Strategic Exiting or exploiting the reality of networking. Just as you exploit the lack of C&P to force PvP on those who cannot make any choice to avoid it.
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