Maybe stop calling them "customers" because many don't like playing these little euphemisms games.
I don't see anything wrong with the term nowadays. Facebook calls its victims customers as well and it's widely accepted.
Maybe stop calling them "customers" because many don't like playing these little euphemisms games.
I don't see anything wrong with the term nowadays. Facebook calls its victims customers as well and it's widely accepted.
As others have stated, principle and/or blind instinct probably counts for a lot here.
Best interdiction demand I've heard yet.I've interdicted traders at CGs before and demanded they tell me a joke...it didn't even need to be a good one an two thirds ran or combat logged. Figure that one out.
Don't worry about it. You're doing it right.
So I was pirating at the Parun CG last night and had 6, or so, customers. My demands were: drop 4t (four!) of cargo. I've stated demands before opening fire (and waited for a response) and then repeatedly while firing at the target. I let players go if they dropped cargo even if they tried to run first (other pirates may not).
But: Some players chose to be destroyed rather than dropping 4t. They are in Open with the chance of piracy and when someone comes along with very reasonable demands they seem to prefer losing their ship over it??
Help me understand.... Why?
They most likely thought "It's a trap! No one in this game plays this way." (it be all rammers and PvGreivers!).
I think he just got unlucky. Yesterday I also interdicted about 7 ships, asked for 3 tons of their least expensive stuff, 6 gave to me and not a shot was fired. The 7th required a hatch breaker and I ended up with 8 units.
Just for curiosity's sake, have you tried doing something like hitting the hatch with a couple heat seekers to cause a malfunction real quick and then firing a limpet shortly after to pop it open again? Or do you typically not have enough time to double dip?
…
But: Some players chose to be destroyed rather than dropping 4t. They are in Open with the chance of piracy and when someone comes along with very reasonable demands they seem to prefer losing their ship over it??
Help me understand.... Why?
A good reason.… There's also the possibility that some traders might enjoy the flight as much as pirates enjoy the chase. ;-)
When flying in Open, you need to be more grounded than this. This is how people get killed for no reason.
A pilot who would rather die than turn over cargo to a pirate is a legitimate roleplay. Your style of roleplay piracy is completely legitimate, but other players aren't obliged to roleplay the compliant victim.
A pilot who would rather die than turn over cargo to a pirate is a legitimate roleplay. Your style of roleplay piracy is completely legitimate, but other players aren't obliged to roleplay the compliant victim.
"From hells heart I stab at thee!"
You know all that sort of thing. I don't really need to attribute that phrase do I? Not in ED!
Piracy will be a joke until there is a credible way to force it upon an unwilling target without simply having to destroy them outright.
As it stands, most people submitting to piracy attempts are Westworld style tourists playing a game within a game. CMDRs should be offended about piracy, should hate pirates, and pirates who are skilled and equipped properly should be able to pirate them anyway.