Python Mk II & Updates To The Gamestore

Apparently, buying the pre-built gives access to the base ship also.
Buur's video had a slide saying such, I assume he is correct.
buying access to the standard should end up just like having access to a 'normal' ship, have one for every weekday, and 2 for weekends!
Thanks, I must have missed that slide... or forgot about it while jumping form his video to several other youtubers (whose names I'm blanking on now).
 
I've spent so many thousands of hours playing this awesome game for years at a cost of - I forget - £60 or so in total - I've been feeling guilty, like I stole it or something. Getting something a few weeks early and with some A rated modules which will still need engineering for optimum performance is not pay to win imo. If there are more opportunities coming to pay a few £s for Frontier to kick Elite development up a few gears I'll be happy to shell out.
 
Getting something a few weeks early and with some A rated modules which will still need engineering for optimum performance is not pay to win imo.
It absolutely is P2W:
players who are willing to pay for special items, downloadable content, or to skip cooldown timers may be able to gain an advantage over those playing for free who might otherwise hardly be able to access said items. Such games are called "pay-to-win" (abbreviated as "P2W").

Note how that definition doesn't require blatant overpoweredness, or "no further effort required". It requires only that having a Python2 sooner can be (turned into) an advantage. I'd hope that we all can agree that is the case. (Otherwise I must've somehow missed all the reviews blasting the P2 for being useless.)

The discussion worth having¹ is whether this amount of P2W is overall good for the game or not. Not trying to redefine words because P2W has a negative connotation.

If there are more opportunities coming to pay a few £s for Frontier to kick Elite development up a few gears I'll be happy to shell out.

Good. Having Elite well-funded is in everybody's interest.


¹ Well, maybe worth having. It's unlikely that anything we discuss here has any influence on Frontier's decisions. so we could also skip the discussion and wait for the wallet vote results. ;)
I vote I-don't-own-a-credit-card-so-frontier-doesn't-want-my-money by the way. SEPA payment option when?
 
I've spent so many thousands of hours playing this awesome game for years at a cost of - I forget - £60 or so in total - I've been feeling guilty, like I stole it or something. Getting something a few weeks early and with some A rated modules which will still need engineering for optimum performance is not pay to win imo. If there are more opportunities coming to pay a few £s for Frontier to kick Elite development up a few gears I'll be happy to shell out.
Yeah, same here. That's also why I haven't minded buying a decent amount of cosmetics/ship kits from time to time.

The only thing that bothers me about their current moves - especially the ARX store price increases - are that it's due to the company making bad decisions with other games that lost them a lot of money. Elite has been, and still is, in the black. It's kind of irritating, feeling like we're being made to subsidized that failed Sigmar game with the price hikes. But eh, it's that bad in the grand scheme of things....
 
Do we need to be at a station to get the early access Python Mk2 for ARX? Or will it appear in our shipyard once we ourchase it? I'm in the black with my FC right now.
 
I'm understandably not picking up a Python Mk2 in the first week, I'll be reading reviews and watching streamers. But I wonder why I would need it later ? A replacement for the FDL I fly to close out the Titan ? It seems to work on the FDL too.
(45k arxs accumulated)
 
So the "pricing adjustments" were to basically make everything more expensive? The cheapest paint job options were around 300/600 ARX depending on the ship; now it's 1,600 across the board. That's an insane price hike, and especially hurts those who invested in ARX previously. Apparently the intention of these store changes is to "provide a better experience for our players". Would love for FDev to explain how this is better for us.

I really love Elite as a game, but I just can't fathom this company sometimes. What was the move here? Why do they think being coy about such updates is a good approach? (Do they think nobody will notice/care?) There's consistently zero transparency or explanation, so no wonder people assume the worst.
 
As soon as the FC came out I wanted to change its design, had accumulated a lot of extra ARXs.I looked at other types of FCs and didn't like them at all. I envision my barge as a battleship, and what they give me looks like some flying scavenger ships.
 
Apparently the intention of these store changes is to "provide a better experience for our players". Would love for FDev to explain how this is better for us.
You have to look at the bigger picture here. By increasing the ARX cost for cosmetics, people will have to buy more ARX which generates more income for FDev which will fund the next paid DLC for ED which will introduce ship interiors and full atmospheric planets and a crossover with Jurassic World Evolution and we'll finally get big game hunting. That's what they meant by "better experience".

Might take another 10 years though, if we're lucky.
 
You have to look at the bigger picture here. By increasing the ARX cost for cosmetics, people will have to buy more ARX which generates more income for FDev which will fund the next paid DLC for ED which will introduce ship interiors and full atmospheric planets and a crossover with Jurassic World Evolution and we'll finally get big game hunting. That's what they meant by "better experience".

Might take another 10 years though, if we're lucky.
Or people will buy less Arx because they see spending the equivalent of the game itself on a suit pack as not worth it. Or the money won't go into Elite, as indicated by Frontier's stated plans to focus on their management games.
 
As we're at the Store, maybe the German translations should be revised?

1715065498671.png


"Geschäft" (Store) might pass as ok, but would primarily be recognized as 'business', not so much a store in common sense. Germans also understand the word "Shop" which is widely used here and understood by everyone. Alternatively, the term 'Gamestore' as used in the detail page can be used without causing irritation.

"Karre" (Cart) though is something I've never seen before, anywhere, and it sounds funny to German ears. The correct term would be 'Warenkorb' (as already used on the detail page) or 'Einkaufskorb'. 'Karre' can have different meanings, but more in the direction of gardening utensils like 'wheelbarrow', or 'near-EOL car' in terms of mobility 🤔

O7,
🙃
 
Last edited:
What I dont get is, why raise the prices of the paintjobs, Kits etc, which you buy with arx instead of the arx which you buy with real Money.

I buy like once a year for 50€ 100k arx to Support the game. So now I just get less for my arx. How it is priced now doesnt really encourage me to buy more arx.

Why not raise the arx price fair and reasonably to like 5-10% maybe, but give us a reason to buy more pj, kits etc. like buy 2, get the second one 10% cheaper or like combine it with the suitable kit and you get it for 15% off.

This way how it is now, I just have to wait two years to get, What i maybe got in one year, because I only spend as said 50€ a year to Support the Game.


But maybe I am missing here something, why it was Better to raise the arx prices of the pjs and kits etc.

o7 Cmdrs
 
OK so how long have the ARX prices been the same and what has inflation in the real world in real terms been in that period? Aside from the 'extra revenue for Frontier' argument, I genuinely am interested how much these ARX price raises have gone above inflation. I just have this (completely not backed by facts that I know of!) suspicion that ARX prices have been fixed for a long long time, and you'd be surprised how much inflation has affected real prices in that time.
 
OK so how long have the ARX prices been the same and what has inflation in the real world in real terms been in that period? Aside from the 'extra revenue for Frontier' argument, I genuinely am interested how much these ARX price raises have gone above inflation. I just have this (completely not backed by facts that I know of!) suspicion that ARX prices have been fixed for a long long time, and you'd be surprised how much inflation has affected real prices in that time.
Except those aren't real things. Fundamental difference is digital goods can be infinite copied (produced) at exact zero cost. On long runs those become money printers at any price.
That things you mentioned in real world cannot be easy copied and copy has production expenses.
 
OK so how long have the ARX prices been the same and what has inflation in the real world in real terms been in that period? Aside from the 'extra revenue for Frontier' argument, I genuinely am interested how much these ARX price raises have gone above inflation. I just have this (completely not backed by facts that I know of!) suspicion that ARX prices have been fixed for a long long time, and you'd be surprised how much inflation has affected real prices in that time.
I don't think ARX price changed at all since it was introduced. I don't think it changed now. Recently the ingame value of this virtual currency changed, forcing players to buy more ARX.

Inflation has bigger effect on customer's wallets than on virtual stuff that doesn't cost anything to replicate.
 
Back
Top Bottom