Y'know, given how so many players have rage-quit because 30fps is apparently "literally unplayable", and have vowed to never come back, maybe now would be the perfect time for FD to do a total reset of engineers, including those broken AF legacy modules. Seriously, I have told so many people in the MMO community about these, and we're a laughing stock for it. One of the worst decisions a dev can ever make is to let people keep unobtainable gear because it might hurt their feels, especially if that gear can be used in PvP or competitive PvE.
I mean, those players are never going to be back anyway, right? They said so themselves!
/s
Or perhaps not /s...
Problem (with rebalancing SBs, at least) is that players are likely to be justifiably hacked-off if they've spent time doing something on the basis that it'd grant them a specific reward and then FDev decide to move the goalposts.
I mean, I must have G5 engineered at
least 250 SBs (for a fleet of 80-odd ships) and if FDev
did propose nerfing them, and wanted the community's opinion beforehand, I'd be wanting the mat's returned to me, for sure.
To me, it'd be a bit like FDev deciding that FCs were bad for the game, removing them but
not refunding the billions of credits each player has spent on them.
If FDev
did decide to rebalance SBs, I think the best way to do it
would be to simply remove them from the game, give players back ALL the mat's they used to create them (or a reasonable approximation thereof) and then re-implement them a month later.
That'd allow players to re-evaluate their ship-builds and decide whether to spend the mat's on SBs again or reconfigure their ships.
That way, players wouldn't have wasted their time collecting mat's for modules that they may not actually want any longer.
They would, at least, have the mat's and would be able to "spend" them in whatever way they now felt best.