Question for Open players who don't like PVP/ganking... help me understand

The thing to do is explain your position with the bias on full display so your audience can see your bias and judge your arguments in light of that knowledge.
Except that, every time I invite you to do so, you resort to obfuscating behind statements like, the rules allow it. You don't take a position, you merely expound rationalizations for your behavior.
 
On the other hand, why should the E-rated Adder flown by a novice have much of a chance against a meta FDL flown by an experienced PvPer?

Artificial parity is poor game design.
On its own it shouldn't, of course, but system should be in place that do not favour murder like that, and there are at least some consequences. People forget, but we're talking about game here. Games should have rules to be felt at least remotely fair and fun. Where there are no rules and only one particlular archtype of builds has all the advantages for said mode without any disadvantages, what is the motivation for the rest of the playerbase (not flying fighter ships only) be interested in Open at all? And then people complain that it's desererted... Artificial parity is the only design if you want playerbase to be pitched in single mode, and it could be done in very versatile way, making gameplay better for all.

That e/d rated adder, or indeed any build is as good as the pilot flying it.

With situational awareness, a good pilot can avoid being interdicted in the first place. Either by very skillful flying or simply choosing another system to fly in.

Or they can choose a different mode.
So, you expect guy that just started game recently to know everything about evading, having same skills and knowledge base of one who has been in the game for years?

And that's the problem, following your logic, best solution is just to choose different mode, which is pretty sad, because, as it has been said before countless times, what's the point in Open, unless you are looking to PVP? If you run non-combat ships? Being victim constantly on the run? Guess some folks may find something exciting about it, but it would be quite a minority.
 
So, you expect guy that just started game recently to know everything about evading, having same skills and knowledge base of one who has been in the game for years?
how else do you learn? How did the 'best' learn?
what's the point in Open,
I play with friends and we do things together. If ganking happens either we do it or we get it so be it.
 
so you're suggesting pulling them out of SC and observing first? That sounds...how do you say...fkn dumb

Well you say dumb, I mean it's not like the situation is time critical for you, just have a look at the module list in supercruise.

I'm not saying don't do it either, play how you like :) If someone is in Deciat in an Adder they either know what they are doing already and are fair game, or they decided to engineer an Adder, in Open, in which case they have a lot else to learn too ;)
 
I did run into a guy that ran a cyto build in eravate once, and he was specifically there to play the "welcome to open play" game by interdicting harmless people, dropping their shields, then letting them go.

I can appreciate the skill in that, it can be very easy to pop a newbie by accident :)
 
how else do you learn? How did the 'best' learn?
That's the key question, innit? Let's go back in time to when Elite wasn't multiplayer. NPCs were brutal then, and the only way to learn how to not get killed by them was to spend quite some time getting killed by them. Same now in Open, really. The only way of learning how to survive in Open is to not survive in Open until you get it (with some help from @Sir Ganksalot and others, if one wants).

It's really not that different from Solo in that respect. You're a target as a beginner there too, it's just that the ones targeting you in Solo are a lot less dangerous (although plenty dangerous enough for a complete n00b, I remember it all too well :) ).

My general advice to new players would be to start in Solo/PG until comfortable with the NPCs, then jump to Open and start all over again against humans. Or not, if Open doesn't sound appealing. You don't have to play in Open to play ED "right". Think of humans as overpowered NPCs ;)
 
Y u MaD bRo
;)

I think maybe you are just deliberately trying to be awkward rather than actually engaging in a reasonable conversation.

Nevertheless, I will assume honest intent in your line of questioning:

The module list doesn't show the class of module, so there is no way to know that an Adder has E, D or A rated anything for sure, which I guess is the point you were going for.

However the description E-rated Adder is a description of a basic ship, one that isn't A-rated. An A-rated ship won't have all modules A-rated either, it's just one that has been fully fitted out.

I don't know how skilled you are, but I think we can assume that any Cmdr that takes an Adder to Deciat in Open will comfortably fit into one of two categories, you will not be able to get a tether on easily, or they will be a piece of cake to get behind.

It is not difficult to spot a newbie, it is impossible to say with certainty what rating or size a specific module is if the slot is larger than a class 1.

Is this the level of explanation required? I'm not sure I could break it down further without coming across as patronising.
 
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