Absolutely.
And the meta FDL flown by the experienced pvp player could choose not to attack the e-rated Adder.
Shoot the Adder. Shoot the next guy too.
Stop worrying and learn to love the gank.
Absolutely.
And the meta FDL flown by the experienced pvp player could choose not to attack the e-rated Adder.
Except that, every time I invite you to do so, you resort to obfuscating behind statements like, the rules allow it. You don't take a position, you merely expound rationalizations for your behavior.The thing to do is explain your position with the bias on full display so your audience can see your bias and judge your arguments in light of that knowledge.
Except that, every time I invite you to do so, you resort to obfuscating behind statements like, the rules allow it. You don't take a position, you merely expound rationalizations for your behavior.
Can you tell if the Adder is E-rated?And the meta FDL flown by the experienced pvp player could choose not to attack the e-rated Adder.
On its own it shouldn't, of course, but system should be in place that do not favour murder like that, and there are at least some consequences. People forget, but we're talking about game here. Games should have rules to be felt at least remotely fair and fun. Where there are no rules and only one particlular archtype of builds has all the advantages for said mode without any disadvantages, what is the motivation for the rest of the playerbase (not flying fighter ships only) be interested in Open at all? And then people complain that it's desererted... Artificial parity is the only design if you want playerbase to be pitched in single mode, and it could be done in very versatile way, making gameplay better for all.On the other hand, why should the E-rated Adder flown by a novice have much of a chance against a meta FDL flown by an experienced PvPer?
Artificial parity is poor game design.
So, you expect guy that just started game recently to know everything about evading, having same skills and knowledge base of one who has been in the game for years?That e/d rated adder, or indeed any build is as good as the pilot flying it.
With situational awareness, a good pilot can avoid being interdicted in the first place. Either by very skillful flying or simply choosing another system to fly in.
Or they can choose a different mode.
Can you tell if the Adder is E-rated?
how else do you learn? How did the 'best' learn?So, you expect guy that just started game recently to know everything about evading, having same skills and knowledge base of one who has been in the game for years?
I play with friends and we do things together. If ganking happens either we do it or we get it so be it.what's the point in Open,
So, you expect guy that just started game recently to know everything about evading, having same skills and knowledge base of one who has been in the game for years?
so you're suggesting pulling them out of SC and observing first? That sounds...how do you say...fkn dumbYou'll get a good idea from their speed & turn rate before you start shooting I suppose, the module list is usually a giveaway whether it's a newbie or someone more experienced at building a ship.
There's always GanksalotI think the expectation is that they will learn there are consequences to failing to prepare, or to not paying attention![]()
so you're suggesting pulling them out of SC and observing first? That sounds...how do you say...fkn dumb
I did run into a guy that ran a cyto build in eravate once, and he was specifically there to play the "welcome to open play" game by interdicting harmless people, dropping their shields, then letting them go.so you're suggesting pulling them out of SC and observing first? That sounds...how do you say...fkn dumb
hence, how do you know it's E ratedjust have a look at the module list in supercruise.
I did run into a guy that ran a cyto build in eravate once, and he was specifically there to play the "welcome to open play" game by interdicting harmless people, dropping their shields, then letting them go.
Teachable moment they say huh?I did run into a guy that ran a cyto build in eravate once, and he was specifically there to play the "welcome to open play" game by interdicting harmless people, dropping their shields, then letting them go.
hence, how do you know it's E rated
You'll get a good idea from their speed & turn rate before you start shooting I suppose, the module list is usually a giveaway whether it's a newbie or someone more experienced at building a ship.
I can appreciate the skill in that, it can be very easy to pop a newbie by accident![]()
That's the key question, innit? Let's go back in time to when Elite wasn't multiplayer. NPCs were brutal then, and the only way to learn how to not get killed by them was to spend quite some time getting killed by them. Same now in Open, really. The only way of learning how to survive in Open is to not survive in Open until you get it (with some help from @Sir Ganksalot and others, if one wants).how else do you learn? How did the 'best' learn?
Y u MaD bRo
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