Question for Open players who don't like PVP/ganking... help me understand

I mean, if we can't tell how experienced another player is by the ship they're flying, and if combat rank isn't a good indicator of skill/experience either, then how are we supposed to tell who the "seals" are?

Are they explicitly only players who are Harmless or Mostly Harmless in Sidewinders? If that's the case, then I've never, to this day, sealclubbed anyone.

On the other hand, I have destroyed Anacondas flown by players with a higher rank than me, and in about 15 seconds. That definitely felt like sealclubbing - but wasn't?

It's complicated, I think.
No good asking me that - my boredom threshold with PvP action barely exceeds the alleged attention span of a goldfish 🤷‍♂️

You make your decisions - I do assume you have ingested the content of my comments and possibly came to the realisation that I don't have any interest in the 'seal-clubbing' or 'ganking' arguments... I just believe each of us should play how we wish and choose the mode we play in to reflect those desires - and not come here to complain that someone else did something they disliked (because of their own choice) or that other players are being 'unfair' or 'hiding' as they don't wish to play with randoms - does that make sense to you?

ETA: Just in case someone comes along with a snide comment... In role, and for propoganda purposes I may come here and bleat about having an unarmed etc. ship blown up... but that is in-game politics and perfectly in role for its purpose :)
 
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By not attacking. :)
No, that's how we tell who the carebears are :ROFLMAO:

(I'm just teasing, of course! No offense intended)

We do have another thread going right now where a player, who has become completely bored with Solo and PG, is contemplating resetting his character and restarting in Open, in the search of greater / actual challenge.

It is for precisely those players that myself and other outlaws exist! We are literally here to provide the challenge that is otherwise sorely lacking in the game.

The problem is, that's not what everyone who plays in Open is looking for, and there's no good or easy way to identify which is which, using in-game tools.

My solution is to treat everyone equally by interdicting every player I come across. I wouldn't want to play favorites, after all.
 
I'm just a dumb space trucker/part time explorer that plays primarily in solo so I don't have a stake in this, but I did have an idea I haven't seen presented yet (maybe cause it sucks?).

How about making the interdiction mini game the same vs. another CMDR as it currently is vs. NPC's? In other words damn near braindead easy for the interdiction victim to win, that way CMDR's that want to play in open without dealing with gankers could carry on, while those that welcome the challenge and potential friendships that ganks can bring about can simply submit to the interdiction?

a) good idea
b) bad idea
c) shut up and go back to hauling biowaste & scanning icy bodies
 
You make your decisions - I do assume you have ingested the content of my comments and possibly came to the realisation that I don't have any interest in the 'seal-clubbing' or 'ganking' arguments... I just believe each of us should play how we wish and choose the mode we play in to reflect those desires - and not come here to complain that someone else did something they disliked (because of their own choice) or that other players are being 'unfair' or 'hiding' as they don't wish to play with randoms - does that make sense to you?
Absolutely makes sense to me, and I genuinely appreciate your contributions here.
 
The forums=reddit. Same cesspool lol. But since you asked, here's one rationalizing his combat logs by crying about gankers:

The "un"official reddit is much more active, and they happen once or twice a week there.
Er, he's not complaining about PvP, he says he's looking to get into it.
 
I'm just a dumb space trucker/part time explorer that plays primarily in solo so I don't have a stake in this, but I did have an idea I haven't seen presented yet (maybe cause it sucks?).

How about making the interdiction mini game the same vs. another CMDR as it currently is vs. NPC's? In other words damn near braindead easy for the interdiction victim to win, that way CMDR's that want to play in open without dealing with gankers could carry on, while those that welcome the challenge and potential friendships that ganks can bring about can simply submit to the interdiction?

a) good idea
b) bad idea
c) shut up and go back to hauling biowaste & scanning icy bodies
Some ships already get a hidden buff to beating interdictions - the trade & tourist hauling ships, as it turns out.

The truth is, however, that the best way to reliably survive a player interdiction is to submit - so your FSD cooldown begins sooner and doesn't take as long.

You'd be shocked how few people actually do this, and I make it a point to try to share this information whenever possible.

Sir Ganksalot runs an entire school teaching interdiction evasion skills. You can also learn them, ironically, by going to Deciat in a decent Open-ready ship and just "letting it happen". I got good at evading interdictions thanks a a 3 hour+ session of "practice" one day a month back, where I was (according to game logs) evading one interdiction after another. For three hours. That's what Deciat is like in Open during peak hours for everyone. It's a freaking warzone.

So your suggestion isn't bad, but players already have the tools in hand to win interdictions. And if the ganker makes any mistakes - it's quite easy for them to lose the interdiction as-is, even if the person being pulled isn't in a ship with an interdiction evasion bonus.
 
No, that's how we tell who the carebears are :ROFLMAO:

(I'm just teasing, of course! No offense intended)

We do have another thread going right now where a player, who has become completely bored with Solo and PG, is contemplating resetting his character and restarting in Open, in the search of greater / actual challenge.

It is for precisely those players that myself and other outlaws exist! We are literally here to provide the challenge that is otherwise sorely lacking in the game.

The problem is, that's not what everyone who plays in Open is looking for, and there's no good or easy way to identify which is which, using in-game tools.

My solution is to treat everyone equally by interdicting every player I come across. I wouldn't want to play favorites, after all.
You can use various criteria when interdicting: in my piracy role I would never kill a mostly harmless cmdr and I think a ganker could also ‘gank’ without actually killing - is that heresy? Why not just take out their shields and drives and the show them what they were doing wrong? The other criteria would be ship type and strength and whether they reply to comms or not: for me any reply means almost certainly no kill, unless the reply is a challenge or insult ( love those )
 
You can use various criteria when interdicting: in my piracy role I would never kill a mostly harmless cmdr and I think a ganker could also ‘gank’ without actually killing - is that heresy? Why not just take out their shields and drives and the show them what they were doing wrong? The other criteria would be ship type and strength and whether they reply to comms or not: for me any reply means almost certainly no kill, unless the reply is a challenge or insult ( love those )

I enjoy doing this. Unfortunately what you get is usually not a response of any kind - you get a clog.
 
Sir Ganksalot runs an entire school teaching interdiction evasion skills. You can also learn them, ironically, by going to Deciat in a decent Open-ready ship and just "letting it happen". I got good at evading interdictions thanks a a 3 hour+ session of "practice" one day a month back, where I was (according to game logs) evading one interdiction after another. For three hours. That's what Deciat is like in Open during peak hours for everyone. It's a freaking warzone.

So your suggestion isn't bad, but players already have the tools in hand to win interdictions. And if the ganker makes any mistakes - it's quite easy for them to lose the interdiction as-is, even if the person being pulled isn't in a ship with an interdiction evasion bonus.

fairnuf, makes sense. Were the urge or necessity to play in open happen with me I'd probably sign up for the lessons. Although I don't get or approve of ganking, I don't need to agree with someones play-style to learn from them.
 
No, he's being completely disingenuous. The point of the thread is to that he ticked off the community before realizing he was peeing in his own Wheaties.
I see him saying he wants to get into PvP. Unlike you I can't do the mental gymnastics needed to interpret this as a complaint about PvP.

I stand by my assessment that there are more threads trying to restrict people's mode choices than there are complaints about getting ganked. (On this forum at least; I avoid Reddit).
 
Here we go starting with the insults just because someone knows more than you. Carebears, man. Smh.
It would have been better if you'd linked from the first post - that put it into context better :)

I saw that thread appear - read a few posts and didn't bother again - reading through it I understand why!

@Brrokk - take a read from the start :)
 
It would have been better if you'd linked from the first post - that put it into context better :)

I saw that thread appear - read a few posts and didn't bother again - reading through it I understand why!

@Brrokk - take a read from the start :)
I didn't realize I hadn't!
 
Out of interest, have you ever come across an intensive care bear?
Pudsy.... is that you?
pudsy.jpg
 
No, it's selfish of seal clubbing gankers to silently gank a new player because they can.

But since you mention it - who gives you the right to "expect" other players to play your way?

Edit - or any way?
Are we insisting anyone play our way? No I don't think so. We're simply saying that if you play in open, expect to get shot at and don't complain when you do because there are multiple different options that are easily available to avoid getting ganked.
 
For that matter, can someone help me parse what a "Mostly Harmless" CMDR flying an Anaconda actually is?

A Miner, Explorer, Trader or mixture but usually in that order. The Mostly Harmless is their combat rank which shows they have very little experience of combat and its almost certainly not their intended gameplay. (theres at least one old YT vid that shows minimal 'Bounty hunting' - Road to Riches - Mining - Anaconda route)

Like... the Anaconda is an endgame ship

There is no endgame. There is only game. Let your mind be free of the box.

Yes new players do go to Farseer as it's the one we all tell new players to go to. Is everyone at Deciat new? Obviously not, I'm not aware I suggested they were.

As above, probably their combat rank is the best indicator of their combat experience or willingness to do combat. Mostly Harmless small ships especially are indicators of proximity to game-time. So an indicator of a noob could be a Novice in a small ship. Not 100% but nothing ever is.

this thread moves too fast, by the time ive quoted and read 2 more pages its somewhere else. Sometimes actually on a debate, sometimes on name calling but on average better than most of this type.

Are we insisting anyone play our way? No I don't think so. We're simply saying that if you play in open, expect to get shot at and don't complain when you do because there are multiple different options that are easily available to avoid getting ganked.

Perfect summed up. Just add that to the 'Open' button info in the login screen and everyone is happy. Karma is achieved at last.
 
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