Question for Open players who don't like PVP/ganking... help me understand

and it's here where PVP becomes the endgame for many.

"endgame" usually implies doing something hard, ganking newbs and weaker ships is anything but that.

All the justifying words gankers try really does completely fail because of the targets they pick.

PvPers who fight amongst themselves or pick equal or harder targets have my respect, all others...well nope.
 
There is a difference between getting some flak like "next time I boil you up" or wishing your relatives some painful cancer death over a video game.

Yes that's very harsh, but you have no idea of the mindset of the initial "victim" or what they have gone through recently and why they are playing. As Corky says if gankers "don't care" about the feelings of the people they are targetting then don't be surprised when comments like you mention are typed....as I say those comments are just pixels, just as exploding ships are, they cannot actually hurt you.....all those words can do is hurt your "feelings" and like I say we all know the gankers stance on "feelings".......
 
The irony being its the Open prudes who flip out while the 'sociopath baby eating Satanists' take it as it is and with good humour.

Its almost as if those people we are told are the innocent victims are in fact balloons of rage.
Things is you don't "know" the person you are attacking, can you not see the irony of having your "feelings" upset by comments typed yet have little or no consideration of the "feelings" of the person you're blowing up......this all really is you reap what you sow IMO.
 
Things is you don't "know" the person you are attacking, can you not see the irony of having your "feelings" upset by comments typed yet have little or no consideration of the "feelings" of the person you're blowing up......this all really is you reap what you sow IMO.

The fact is, any act is fine in Open- you don't need a reason to do anything to anyone. If you can't accept that, then Open is not for you. Go play a game that has a multiplayer mode that conforms better to what you want or use PG.

You can't hurt someones feelings blowing someone up if the worst that can be done is...blowing someone up. Rather than invent reasons why you were killed wrongly actually try to escape, build and become better. Add to that a lot players are ignorant idiots- I blew up a transport in Powerplay and the player shot across 'y u do that? What have I done u ganker' and frankly I was stunned. I saw them again and did the same, and I think they tried reported me for bullying in a feature about blowing people up.
 
Lots of players get blown up a couple of times early in their ED 'career'. I did, I learned from it, so does everyone else. one of the lessons people learn is why those filters are there, and how to use them to tailor their experience, so after that initial learning phase they do have positive experiences.

In threads like this it's easy to get a view that there are gankers everywhere, they just keep on and on about it :) I've played in Open for years, met loads of players, some of whom gank in Deciat. They are generally great people, and will help you if they can. And I help them, and then get attacked by people too scared of open to actually meet me in the game :)

But most people I meet in Open just play the same way you do (probably) in solo, only with no player filter enabled.

Yeah I get that, for the record, I play in SOLO simply because I don't want to met any other people, I'm not worried about being blown up, worse for me is making small talk with someone when I'm just trying to enjoy the solitude. I did join that Mobius once but I never went in. I just think that FD could have spent some some creating an open world that allowed the sort of players that wanted the ability to play in a co-op mode with other players they do not know.

I'm repeating myself really. It's my age.
 
It's all FDs fault though, they designed a playground with inconsequential rules where to survive a PvP encounter you can't design/setup a ship the way you want. It's the way of Most MMO's though, it's all down to the META.
Surviving a PVP encounter is very easy in almost any ship. It takes very little in the way of concessions to make yourself pretty well gank proof. By foregoing those concessions, you are taking a calculated risk. This is an important part of the gameplay. The gankers only ensure that the risk is present, otherwise the game would merely be an unrealistic flight simulator with no challenge.

PvPers who fight amongst themselves or pick equal or harder targets have my respect, all others...well nope.
These are the same people.

It's reductive to label people like this and try to make moralizing judgements based on the labels.

I've been to Colonia and back, I've indulged in all the scenic waypoints on the first leg of Distant Worlds at my own pace, explored a few nebulae and planetary nebulae, checked out various biological and geological sites that I discovered. Am I an explorer? No.

I've spent hours running the tunnels around stations in everything from unengineered sidewinder to G5 speed sidewinder to FDLs to the Vette. I've hooned through various installations, made up courses there or through planetary canyons and raced through them in a lightweight viper, hooned the SRV around and off of any obstacles I could find, even launching it out of planetary approach distance. Am I a racer? No.

I've spent the last 1500+ hours of game time focused on PVP. Am I a PVPer? Sure, the community would say so. But is that distinct from being a PVEer? The first few years of game time were all PVE. So the one doesn't really preclude the other.

I spent about 2 weeks ganking everyone in sight so I could have a nice fat bounty to offer my squadmates, brush off any insinuation that I was "lawful" and basically just see what it was like. Now I can give my squadmates advice on how to deal with it because I've been on both sides of that equation; advice that's freely offered to the community at large. Am I a ganker? By most peoples' definition, I guess so. Haven't ganked anyone in probably a year, and really only did it intently for a tiny fraction of my time in game, but according to the forums or reddit, that defines the totality of my experience. I even had one guy leave my squadron because he was so mortally offended. To me, that is ridiculous.

The way I see it, there are multiple types of gameplay you can try. I want to try them all, pretty much. At this point, I have, and I know what I enjoy. It's silly to moralize about any of it. Any so-called "noob" in an "easy kill" build can turn around and be an alt account of someone godly and wreck your day. That oft-heard refrain, "wait til I come back in my combat ship" may one day be backed up by the actual build and skills to give it merit. Any time you pull a stranger in game, you don't know what you're getting into. Sure, it's generally a roll in your favor. Sometimes, though, the Novice you pulled is named Walking Dead and you're in for a huge surprise. The ganker is never unwilling to take the risk. The griefer might be, but those are honestly very few and far between, overreacting carebears notwithstanding.
 
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Yes that's very harsh, but you have no idea of the mindset of the initial "victim" or what they have gone through recently and why they are playing. As Corky says if gankers "don't care" about the feelings of the people they are targetting then don't be surprised when comments like you mention are typed....as I say those comments are just pixels, just as exploding ships are, they cannot actually hurt you.....all those words can do is hurt your "feelings" and like I say we all know the gankers stance on "feelings".......
Sorry. If people "have gone through something recently" that makes them insult or worse other people behind their CMDRs when they get blown up in open in a space ship pew pew game I seriously question their decision to play said game in said mode.
 
You've only got to watch a couple of those videos of grown men smashing their TV sets to pieces because something went wrong in 'FIFA' to know that some people are not cut out for gaming. They inflict as much misery on themselves as anyone else possibly could.

Interesting video on here recently was that guy who pancaked his ship on a planet's surface, reportedly losing some huge amount of exploring data. He took it well, he was calm. It was his own fault. You wonder what his reaction had been if he made it back to some system and an FdL just blew him out of the water. I think it is the sense of injustice that drives people mad. Sure, he may have learned some valuable lessons about modes, evasion and builds but many would still smart from that experience long after. People is people. Some can laugh, some cry.
 

Deleted member 121570

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The gankers only ensure that the risk is present, otherwise the game would merely be an unrealistic flight simulator with no challenge.

That's nonsensical hubris, right there btw. Gankers pose pretty much zero challenge, being merely an inconvenience for some and ignorable by anyone else.
It just displays a lack of imagination really for what constitutes challenge.
 
The fact is, any act is fine in Open- you don't need a reason to do anything to anyone. If you can't accept that, then Open is not for you. Go play a game that has a multiplayer mode that conforms better to what you want or use PG.

You can't hurt someones feelings blowing someone up if the worst that can be done is...blowing someone up. Rather than invent reasons why you were killed wrongly actually try to escape, build and become better. Add to that a lot players are ignorant idiots- I blew up a transport in Powerplay and the player shot across 'y u do that? What have I done u ganker' and frankly I was stunned. I saw them again and did the same, and I think they tried reported me for bullying in a feature about blowing people up.

I presume those who play open primarily for a co-op PvE experience presume Elite has rules akin to other MMOs regarding PvP. FD really should make things clear.

Indeed I agree open is not for me, I wouldn't touch it with a barge pole because it's SO unbalanced in favour of combat (NPC convoys a player can "join" with escorts would be a good thing for the game IMO).

Thing is why do your feelings get hurt from these comments, they mean nothing, they can't actually "hurt" you. By attacking anyone and everyone you run the risk of someone not liking it and reporting you......deal with it. Just as you expect people to deal with getting blown up. You reap what you sow. You can't complain when you play as the bad guy. I have zero sympathy for those who do not care and instigate the pixel violence.

But I fully respect that you can play as you want and it's just as valid as other playstyles. Just don't expect some people to like you for it. Outside the game is another matter, I do NOT judge people outside of the game by their actions inside.
 

Deleted member 38366

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Finally caught up, and listened to this new album twice through in the process! A proper chill Sunday night.

For the record, SDC not only provided content to that Livestream, but hosted their own cancer charity Livestream in the process.

A TOS violation isn't "content".
SDC has by all practical measures never provided content, attempting to ruin or disrupt/destroy other content/the content of others has been their sole trade mark.

Oh, their own Livestream? A pathetic attempt at PR disaster recovery.
Why was it required? Forgot already? It was required because they were literally were bathing in ignited Thermite.
Devoid of any common sense and empathy as usual, they crossed a line and got burned.

I still remember what I personally commented back in these days : "How low can you go... and still keep digging ???!"
No, they're not content providers. Never have been, regardless of how often their PR sockpuppets or apologists got sent to the Forums or elsewhere.
 
That's nonsensical hubris, right there btw. Gankers pose pretty much zero challenge, being merely an inconvenience for some and ignorable by anyone else.
It just displays a lack of imagination really for what constitutes challenge.
How is it hubris? Do you think it matters to me personally what I add to some random's game? I'm speaking from my experience on the other side of that equation. Ensuring that I build properly for survival is, in the early game, engaging gameplay. It's not inconvenient at all, it is the ONLY element of challenge that the PVE-only player faces. And yes, it's completely ignorable. So what? You're disregarding the context of the comment I responded to just because you wanted to tell me it was hubris, didn't you. LOL
 
A TOS violation isn't "content".
SDC has by all practical measures never provided content, attempting to ruin or disrupt/destroy other content/the content of others has been their sole trade mark.

Oh, their own Livestream? A pathetic attempt at PR disaster recovery.
Why was it required? Forgot already? It was required because they were literally were bathing in ignited Thermite.

I still remember what I personally commented back in these days : "How low can you go... and still keep digging ???!"
No, they're not content providers. Never have been, regardless of how often their PR sockpuppets or apologists got sent to the Forums or elsewhere.
Trying to read actual meaning through your bluster here... I think I can make out what you're trying to say. Keep an eye on your blood pressure, buddy! LOL Yes, indeed, injecting a little action livens up any stream, so they provided premium content. What exactly leads you to believe that SDC gave a dog's fart about what the bears thought of them? They did their concurrent charity stream because they wanted to contribute in their own way. I'm friends with several of them, and those are fun, friendly and honestly just very decent people.
 

Deleted member 38366

D
Trying to read actual meaning through your bluster here... I think I can make out what you're trying to say. Keep an eye on your blood pressure, buddy! LOL Yes, indeed, injecting a little action livens up any stream, so they provided premium content. What exactly leads you to believe that SDC gave a dog's fart about what the bears thought of them? They did their concurrent charity stream because they wanted to contribute in their own way. I'm friends with several of them, and those are fun, friendly and honestly just very decent people.

Trying to read anything useful out of your "ganking is good for everyone!" fake PR. Not finding anything.

I just want to highlight one thing :
I'm friends with several of them, and those are fun, friendly and honestly just very decent people

lol, you couldn't make this up. It shows that you're friends with several of them, so much was obvious. But at least there's some bit of unintended honesty in the post ;)
Let's just say your standards for "Very decent" are clearly grossly different from mine.
 

Deleted member 121570

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How is it hubris? Do you think it matters to me personally what I add to some random's game? I'm speaking from my experience on the other side of that equation. Ensuring that I build properly for survival is, in the early game, engaging gameplay. It's not inconvenient at all, it is the ONLY element of challenge that the PVE-only player faces. And yes, it's completely ignorable. So what? You're disregarding the context of the comment I responded to just because you wanted to tell me it was hubris, didn't you. LOL

Not at all. The context for the statement was, as you have repeated again, that only PVP and/or ganking offers PVE challenge. I don't really care at all about what you've personally done in the game, how you build, or even really what you think. However, I do find that your pronouncement that your experience enables you to specify what PVE players can consider challenging is hubristic.
 
Trying to read anything useful out of your "ganking is good for everyone!" fake PR. Not finding anything.

I just want to highlight one thing :


lol, you couldn't make this up. It shows that you're friends with several of them, so much was obvious. But at least there's some bit of unintended honesty in the post ;)
Let's just say your standards for "Very decent" are clearly grossly different from mine.
Ok, so you're just going to insult people for the way they play video games in their leisure time. I can see this makes you a paragon of virtue and obviously a shining example to us all. I don't see any of the horrible, villainous gankers doing that here, but you do you, boo boo! Don't worry, we can all tell how great you are!

Not at all. The context for the statement was, as you have repeated again, that only PVP and/or ganking offers PVE challenge. I don't really care at all about what you've personally done in the game, how you build, or even really what you think. However, I do find that your pronouncement that your experience enables you to specify what PVE players can consider challenging is hubristic.
But... you agree with me. You said yourself, even the greatest challenge is at worst an inconvenience. I'm not begging the question here. PVP ships are an objectively greater challenge than rank-scaled bots. Even at Elite combat rank, no single bot presents as big a threat as a PVP ship to any player. So given that the declaration of players being the "greatest challenge" is not in contention, your own statement means that any lesser challenge is... well, what's less than an inconvenience? My choice of diction was to call it no challenge at all, but if you have a better term in mind, I can certainly be convinced. What turn of phrase do you prefer?

BTW the context of the original statement is not what I repeated. You completely ignored it. It was that FDev have forced players out of being able to make the builds they want as a game design decision. This is patently false. We can all build however we want, and it is-- as you have said-- very easy to either avoid challenge altogether or build for survival. My only point was that the refusal to do so is always a calculated risk, and only a risk because of the dangers inherent to Open Play (as you said, the other game modes allow you to avoid the risk altogether).
 
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I presume those who play open primarily for a co-op PvE experience presume Elite has rules akin to other MMOs regarding PvP. FD really should make things clear.

They do quite clearly- friendly fire is always on' is the phrase they use I believe.

Indeed I agree open is not for me, I wouldn't touch it with a barge pole because it's SO unbalanced in favour of combat (NPC convoys a player can "join" with escorts would be a good thing for the game IMO).

Or you can run away, not go to hot systems, form groups of your own.....

Thing is why do your feelings get hurt from these comments, they mean nothing, they can't actually "hurt" you. By attacking anyone and everyone you run the risk of someone not liking it and reporting you......deal with it. Just as you expect people to deal with getting blown up. You reap what you sow. You can't complain when you play as the bad guy. I have zero sympathy for those who do not care and instigate the pixel violence.

You seem to forget....Powerplay is about being able to kill others. Reporting me for doing what the feature is about just shows how deluded a lot of players are in Open.

But I fully respect that you can play as you want and it's just as valid as other playstyles. Just don't expect some people to like you for it. Outside the game is another matter, I do NOT judge people outside of the game by their actions inside.

I don't care what they say or think about it- what I find equally funny and bewildering is that some think Open is this peaceful, hand holding land of sugary tea and free cake.

Well newsflash, its not.
 
Group Hug 💗

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Surviving a PVP encounter is very easy in almost any ship. It takes very little in the way of concessions to make yourself pretty well gank proof. By foregoing those concessions, you are taking a calculated risk. This is an important part of the gameplay. The gankers only ensure that the risk is present, otherwise the game would merely be an unrealistic flight simulator with no challenge.

challenge is subective, what is challenging to one person is easy to another. RESPECT the other players and the game would be better for it. You reap what you sow.

These are the same people.

It's reductive to label people like this and try to make moralizing judgements based on the labels.

I've been to Colonia and back, I've indulged in all the scenic waypoints on the first leg of Distant Worlds at my own pace, explored a few nebulae and planetary nebulae, checked out various biological and geological sites that I discovered. Am I an explorer? No.

I've spent hours running the tunnels around stations in everything from unengineered sidewinder to G5 speed sidewinder to FDLs to the Vette. I've hooned through various installations, made up courses there or through planetary canyons and raced through them in a lightweight viper, hooned the SRV around and off of any obstacles I could find, even launching it out of planetary approach distance. Am I a racer? No.

I've spent the last 1500+ hours of game time focused on PVP. Am I a PVPer? Sure, the community would say so. But is that distinct from being a PVEer? The first few years of game time were all PVE. So the one doesn't really preclude the other.

I spent about 2 weeks ganking everyone in sight so I could have a nice fat bounty to offer my squadmates, brush off any insinuation that I was "lawful" and basically just see what it was like. Now I can give my squadmates advice on how to deal with it because I've been on both sides of that equation; advice that's freely offered to the community at large. Am I a ganker? By most peoples' definition, I guess so. Haven't ganked anyone in probably a year, and really only did it intently for a tiny fraction of my time in game, but according to the forums or reddit, that defines the totality of my experience. I even had one guy leave my squadron because he was so mortally offended. To me, that is ridiculous.

The way I see it, there are multiple types of gameplay you can try. I want to try them all, pretty much. At this point, I have, and I know what I enjoy. It's silly to moralize about any of it. Any so-called "noob" in an "easy kill" build can turn around and be an alt account of someone godly and wreck your day. That oft-heard refrain, "wait til I come back in my combat ship" may one day be backed up by the actual build and skills to give it merit. Any time you pull a stranger in game, you don't know what you're getting into. Sure, it's generally a roll in your favor. Sometimes, though, the Novice you pulled is named Walking Dead and you're in for a huge surprise. The ganker is never unwilling to take the risk. The griefer might be, but those are honestly very few and far between, overreacting carebears notwithstanding.

Humans label, it's what we do, we've always done it and always will. We are biased and labelling things makes it easier to make decsisions based on our bias. Hell this forum is divided by labels, it's how we know what to expect.

You HAVE to moralise it because it's a person on the other side of the screen, like it or not. If you give them a negative expereince then expect negative comments back, that's the risk you all take, someone is going to hate you for it. That's human nature.

ah talking about labels I was waiting for "carebear".......you cannot moan about labels then use one, that's hypocrisy.
 
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