Question for Open players who don't like PVP/ganking... help me understand

I will do whats allowed by the game. I clicked on open and so do some explorers and open can be a dangerous place...
Also changing what i actually said how evil! lol
That's why I prefer my PvP more indirect; it incourages more deviousness.
 
It would have been good, and probably respectful to the history of lore of the game, if they had done something along these lines for the two systems in particular. They could have probably done it in a little more subtle a way, and gone for 5 anarchies, leaving two fiercely opposed non anarchies, but made it difficult for the non anarchy guys to maintain a hold - by engineering nearby systems to not promote anarchy decline through missions and so on. I can't specify how to do it as I'm not an expert, but I imagine it could have been possible.

This would have given an opportunity for the non anarchies to be supported by players, much like the anarchies would be, and would have made for a wonderfully volatile system.

I'm not saying your idea is bad in the slightest - the opposite is true! I was just thinking of ways they could have stirred it up even more, but without having local bgs systems naturally push against the anarchy factions. If that makes sense? A bit spitbally to use a fake word, but hopefully you know what I mean!!

I know it's probably not going to happen due to other alliances, but perhaps Colonia Jesus could plan to make a pilgrimage there in the future? He could look at working with the local naughty boys, and try to spread the good word, thus converting the heathens to either the word, or to space dust?!


Maybe I'm just thinking too much about the funny side of having Colonia Jesus try to convert a system?!

I'll get me coat now....
I mean, there's precedent for it even in the game - look at Sol. They didn't even need to BGS-lock it in all honesty. It has five federation democracies as the native factions, meaning that if they block external factions from being able to expand into it (which the permit lock now does), the system will always be a federation democracy, and any conflicts between them can only be elections.

Likewise, if they made an anarchy system with all anarchy factions and non-anarchies couldn't expand in, the system would always be anarchy and conflicts would always be wars.
 
Dystopian future? Nothing of the sort...

On January 25, 3305, Imperator Kaeso Mordanticus was brought before the Imperial Senate and Emperor Arissa Lavigny-Duval. In a surprise to observers such as Cassia Carvalho, Senator Denton Patreus immediately executed Mordanticus with his personal sidearm. The Imperial Guard then began gunning down any senators who had previously expressed support for Nova Imperium, including Pal Vespasian and Eloise Winterstone. Following these events, the Emperor proclaimed, "There is no Nova Imperium. There is only the Empire."

A perfect example of civility in government reshuffles.
hmmm....
 
I like these gankers, who are at least a little creative in their statements. But that's pretty rare. To avoid the rest, I prefer solo.
After Colonia Jesus showed me the way of the ganker i started to enjoy it quite alot. Ever since a few hundred cmdrs died by me but there was something missing but i didnt know what it was. Then i started to visit more distant locations or used different builds and try out weapons others would considder stupid.
But traveling in the darkness of the formadine rift i fell to the spacemadness like the poor souls of the long forgotten expeditions.
I took my conda and started my journey to spread the chaos of void and darkness i encountered out there and ventured to several places. I travelled to Colonia Sagittarius A and Beagle Point. I will return to the bubble some day but there are more systems to visit...
See you in the VOID Frillop Freyraum
 
How so? It's just a whitelist, and the block function is a blacklist. They are simple player filters.

Well, lots of people in this thread who oppose what they see as 'senseless killing' say it wouldn't be so bad if the OPEN mode put some real consequences on the killer. This is obviously a hard knot to untie, as this thread and many others like it prove. Everyone has different ideas. So FD made some group thing and let us get on with it. On the one hand, that is great on the other hand it released them of the burden to find a solution.

I'm also thinking of how many CMDRS came to the game hoping to have 'positive' interactions with others, didn't get that and abandoned the game all together. I'm just not sure how many people would go to the trouble to find a group where they could meet randoms. I must admit, I never used the forums until long after I had been playing the game and the groups option looked more like a thing a group of mates might do. If I was looking for 'positive' interactions with random CMDRS, I might never have given a thought to PG.
 
Depends what you do I suppose, I think I was pretty much the same until I signed up for an expedition on EDSM. You soon learn about PGs from explorers. They learned about them from gankers and griefers. Irony huh?
 
I don't know if you're just kidding, but at least it's an unusual change of heart. However, I'm more of a die-hard hermit, and you would never find me in such a blob of lemmings like the "poor" victims of the distant gank operation. So, if you're serious about what you said, your sympathy for them must be greater than mine ever was. 🙄
Those explorers weren't "victims," bro. They were saved.
 
Well, lots of people in this thread who oppose what they see as 'senseless killing' say it wouldn't be so bad if the OPEN mode put some real consequences on the killer. This is obviously a hard knot to untie, as this thread and many others like it prove. Everyone has different ideas. So FD made some group thing and let us get on with it. On the one hand, that is great on the other hand it released them of the burden to find a solution.

I'm also thinking of how many CMDRS came to the game hoping to have 'positive' interactions with others, didn't get that and abandoned the game all together. I'm just not sure how many people would go to the trouble to find a group where they could meet randoms. I must admit, I never used the forums until long after I had been playing the game and the groups option looked more like a thing a group of mates might do. If I was looking for 'positive' interactions with random CMDRS, I might never have given a thought to PG.

Lots of players get blown up a couple of times early in their ED 'career'. I did, I learned from it, so does everyone else. one of the lessons people learn is why those filters are there, and how to use them to tailor their experience, so after that initial learning phase they do have positive experiences.

In threads like this it's easy to get a view that there are gankers everywhere, they just keep on and on about it :) I've played in Open for years, met loads of players, some of whom gank in Deciat. They are generally great people, and will help you if they can. And I help them, and then get attacked by people too scared of open to actually meet me in the game :)

But most people I meet in Open just play the same way you do (probably) in solo, only with no player filter enabled.
 
I never met you in open. Death Dingo, all the SDC at San Tu. You, you're the forum B team, you'll always be, no matter how purple. No salt for you sorry.
LOL wut. You're definitely not Death Dingo because we've been in voice and flown together before multiple times. I can't really tell what you're trying to say here, and I don't care. The lion does not concern himself with the opinions of sheep.
 
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Finally caught up, and listened to this new album twice through in the process! A proper chill Sunday night.
Still, similar to i.e. the SDC ganking a cancer charity Livestream, it re-confirmed the zero-tolerance policy many Players already have towards GvP'ers.
For the record, SDC not only provided content to that Livestream, but hosted their own cancer charity Livestream in the process.

The most notorious one for me is still going to be the guy that, after a group put up a recruitment post and advertised themselves as "LGBT friendly", and got a mention from FDev during pride month even, decided to track down that group's home system and start murdering authority ships with a series of ship names that made his feelings plain about LGBT issues, so they'd have to see it at the top of their bounty board.

I went out of my way to help undo the damage from that, as did a few other groups that are normally at each other's throats, since it was something that we really thought went beyond the pale no matter how much we like murdering each other.
This is beyond messed up. Hope that player ate a permanent ban.

Instead, our only reasons to ever do PvP is more along the lines of "haha gun go brrr". I'd love to PvP, but I will never do so until this game puts in some real reasons to partake in it in terms of gameplay and risk/reward and all that kind of stuff.
The only gameplay rewards offered by the game itself become meaningless once you've bought and outfitted the main ships you like to fly. After that, the gameplay itself is the only meaningful reward, and it's here where PVP becomes the endgame for many. I-- and most PVPers I've talked to about this-- see little to no point in accumulating wealth, raising a number on a board somewhere or pasting a name on a system. Due to the game's lack of deep gameplay mechanics outside of combat, the only "meaningful" gameplay left for me is to enjoy building skills and having fun with the other people who share that enjoyment. That and mentoring new players. Personally, ganks per say are boring to me on my main account, although as a social activity among friends it's relaxing gameplay. Could be more fun on my unengineered alt account... Might give that a go.
 
Lots of players get blown up a couple of times early in their ED 'career'. I did, I learned from it, so does everyone else.
I like this comment - if it was reworded to: "Lots of players get blown up a couple of times early in their ED 'career' - learn from it!" and added to the game loading screen as 'words of wisdom' it would 'help' I think.

Of course, I stil get blown occasionally (this account) because I refuse to over-engineer my ships so that a CZ / Haz RES will present some challenge, it makes for plenty of fun for me just because of the need to watch shields / hull when the furball inevitably hits :)
 
I do have consequences, they've been well outlined in my prior post. Annoying NPCs, notoriety, etc. If you don't play the game to make pretty pixel explosions, good for you. I do, and I paid money and am playing the game within the parameters allowed by the devs. My play style is equally as valid as yours. Everything else is your feelings which frankly, I don't care about.
Then why do many gankers get all upset with pixels forming words to slag them off? If you play the "bad guy" don't expect hugs and kisses. It's all just pixels on a screen. Thing is most problems with open with regards to instancing are probably very much related to ganking...i.e. Clogging, blocking etc.

But ultimately I agree that every playstyle is valid, I just feel and it was proven in your post that there's a complete like of empathy to others feelings primarily from one side...and that's the gankers. Not caring about another persons feelings is not exactly a good human trait is it?

It's all FDs fault though, they designed a playground with inconsequential rules where to survive a PvP encounter you can't design/setup a ship the way you want. It's the way of Most MMO's though, it's all down to the META.
 
Then why do many gankers get all upset with pixels forming words to slag them off? If you play the "bad guy" don't expect hugs and kisses. It's all just pixels on a screen. Thing is most problems with open with regards to instancing are probably very much related to ganking...i.e. Clogging, blocking etc.

But ultimately I agree that every playstyle is valid, I just feel and it was proven in your post that there's a complete like of empathy to others feelings primarily from one side...and that's the gankers. Not caring about another persons feelings is not exactly a good human trait is it?

It's all FDs fault though, they designed a playground with inconsequential rules where to survive a PvP encounter you can't design/setup a ship the way you want. It's the way of Most MMO's though, it's all down to the META.
There is a difference between getting some flak like "next time I boil you up" or wishing your relatives some painful cancer death over a video game.
 
There is a difference between getting some flak like "next time I boil you up" or wishing your relatives some painful cancer death over a video game.

The irony being its the Open prudes who flip out while the 'sociopath baby eating Satanists' take it as it is and with good humour.

Its almost as if those people we are told are the innocent victims are in fact balloons of rage.
 
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