Why not not gank?
I will do whats allowed by the game. I clicked on open and so do some explorers and open can be a dangerous place...
Also changing what i actually said how evil! lol
Why not not gank?
I will do whats allowed by the game. I clicked on open and so do some explorers and open can be a dangerous place...
That's why I prefer my PvP more indirect; it incourages more deviousness.I will do whats allowed by the game. I clicked on open and so do some explorers and open can be a dangerous place...
Also changing what i actually said how evil! lol
I mean, there's precedent for it even in the game - look at Sol. They didn't even need to BGS-lock it in all honesty. It has five federation democracies as the native factions, meaning that if they block external factions from being able to expand into it (which the permit lock now does), the system will always be a federation democracy, and any conflicts between them can only be elections.It would have been good, and probably respectful to the history of lore of the game, if they had done something along these lines for the two systems in particular. They could have probably done it in a little more subtle a way, and gone for 5 anarchies, leaving two fiercely opposed non anarchies, but made it difficult for the non anarchy guys to maintain a hold - by engineering nearby systems to not promote anarchy decline through missions and so on. I can't specify how to do it as I'm not an expert, but I imagine it could have been possible.
This would have given an opportunity for the non anarchies to be supported by players, much like the anarchies would be, and would have made for a wonderfully volatile system.
I'm not saying your idea is bad in the slightest - the opposite is true! I was just thinking of ways they could have stirred it up even more, but without having local bgs systems naturally push against the anarchy factions. If that makes sense? A bit spitbally to use a fake word, but hopefully you know what I mean!!
I know it's probably not going to happen due to other alliances, but perhaps Colonia Jesus could plan to make a pilgrimage there in the future? He could look at working with the local naughty boys, and try to spread the good word, thus converting the heathens to either the word, or to space dust?!
Maybe I'm just thinking too much about the funny side of having Colonia Jesus try to convert a system?!
I'll get me coat now....
Oh, lol. I guess this is the part where I am outed for not having read anything else on that website beyond the Fight page.Behold!
hmmm....Dystopian future? Nothing of the sort...
On January 25, 3305, Imperator Kaeso Mordanticus was brought before the Imperial Senate and Emperor Arissa Lavigny-Duval. In a surprise to observers such as Cassia Carvalho, Senator Denton Patreus immediately executed Mordanticus with his personal sidearm. The Imperial Guard then began gunning down any senators who had previously expressed support for Nova Imperium, including Pal Vespasian and Eloise Winterstone. Following these events, the Emperor proclaimed, "There is no Nova Imperium. There is only the Empire."
A perfect example of civility in government reshuffles.
After Colonia Jesus showed me the way of the ganker i started to enjoy it quite alot. Ever since a few hundred cmdrs died by me but there was something missing but i didnt know what it was. Then i started to visit more distant locations or used different builds and try out weapons others would considder stupid.I like these gankers, who are at least a little creative in their statements. But that's pretty rare. To avoid the rest, I prefer solo.
Oh, lol. I guess this is the part where I am outed for not having read anything else on that website beyond the Fight page.
I'm fast coming to the conclusion that the PG mode was a complete fudge.
How so? It's just a whitelist, and the block function is a blacklist. They are simple player filters.
Those explorers weren't "victims," bro. They were saved.I don't know if you're just kidding, but at least it's an unusual change of heart. However, I'm more of a die-hard hermit, and you would never find me in such a blob of lemmings like the "poor" victims of the distant gank operation. So, if you're serious about what you said, your sympathy for them must be greater than mine ever was.![]()
Well, lots of people in this thread who oppose what they see as 'senseless killing' say it wouldn't be so bad if the OPEN mode put some real consequences on the killer. This is obviously a hard knot to untie, as this thread and many others like it prove. Everyone has different ideas. So FD made some group thing and let us get on with it. On the one hand, that is great on the other hand it released them of the burden to find a solution.
I'm also thinking of how many CMDRS came to the game hoping to have 'positive' interactions with others, didn't get that and abandoned the game all together. I'm just not sure how many people would go to the trouble to find a group where they could meet randoms. I must admit, I never used the forums until long after I had been playing the game and the groups option looked more like a thing a group of mates might do. If I was looking for 'positive' interactions with random CMDRS, I might never have given a thought to PG.
LOL wut. You're definitely not Death Dingo because we've been in voice and flown together before multiple times. I can't really tell what you're trying to say here, and I don't care. The lion does not concern himself with the opinions of sheep.I never met you in open. Death Dingo, all the SDC at San Tu. You, you're the forum B team, you'll always be, no matter how purple. No salt for you sorry.
For the record, SDC not only provided content to that Livestream, but hosted their own cancer charity Livestream in the process.Still, similar to i.e. the SDC ganking a cancer charity Livestream, it re-confirmed the zero-tolerance policy many Players already have towards GvP'ers.
This is beyond messed up. Hope that player ate a permanent ban.The most notorious one for me is still going to be the guy that, after a group put up a recruitment post and advertised themselves as "LGBT friendly", and got a mention from FDev during pride month even, decided to track down that group's home system and start murdering authority ships with a series of ship names that made his feelings plain about LGBT issues, so they'd have to see it at the top of their bounty board.
I went out of my way to help undo the damage from that, as did a few other groups that are normally at each other's throats, since it was something that we really thought went beyond the pale no matter how much we like murdering each other.
The only gameplay rewards offered by the game itself become meaningless once you've bought and outfitted the main ships you like to fly. After that, the gameplay itself is the only meaningful reward, and it's here where PVP becomes the endgame for many. I-- and most PVPers I've talked to about this-- see little to no point in accumulating wealth, raising a number on a board somewhere or pasting a name on a system. Due to the game's lack of deep gameplay mechanics outside of combat, the only "meaningful" gameplay left for me is to enjoy building skills and having fun with the other people who share that enjoyment. That and mentoring new players. Personally, ganks per say are boring to me on my main account, although as a social activity among friends it's relaxing gameplay. Could be more fun on my unengineered alt account... Might give that a go.Instead, our only reasons to ever do PvP is more along the lines of "haha gun go brrr". I'd love to PvP, but I will never do so until this game puts in some real reasons to partake in it in terms of gameplay and risk/reward and all that kind of stuff.
I like this comment - if it was reworded to: "Lots of players get blown up a couple of times early in their ED 'career' - learn from it!" and added to the game loading screen as 'words of wisdom' it would 'help' I think.Lots of players get blown up a couple of times early in their ED 'career'. I did, I learned from it, so does everyone else.
Then why do many gankers get all upset with pixels forming words to slag them off? If you play the "bad guy" don't expect hugs and kisses. It's all just pixels on a screen. Thing is most problems with open with regards to instancing are probably very much related to ganking...i.e. Clogging, blocking etc.I do have consequences, they've been well outlined in my prior post. Annoying NPCs, notoriety, etc. If you don't play the game to make pretty pixel explosions, good for you. I do, and I paid money and am playing the game within the parameters allowed by the devs. My play style is equally as valid as yours. Everything else is your feelings which frankly, I don't care about.
There is a difference between getting some flak like "next time I boil you up" or wishing your relatives some painful cancer death over a video game.Then why do many gankers get all upset with pixels forming words to slag them off? If you play the "bad guy" don't expect hugs and kisses. It's all just pixels on a screen. Thing is most problems with open with regards to instancing are probably very much related to ganking...i.e. Clogging, blocking etc.
But ultimately I agree that every playstyle is valid, I just feel and it was proven in your post that there's a complete like of empathy to others feelings primarily from one side...and that's the gankers. Not caring about another persons feelings is not exactly a good human trait is it?
It's all FDs fault though, they designed a playground with inconsequential rules where to survive a PvP encounter you can't design/setup a ship the way you want. It's the way of Most MMO's though, it's all down to the META.
There is a difference between getting some flak like "next time I boil you up" or wishing your relatives some painful cancer death over a video game.