It may not be specific to 2.3 but a few of months ago you mentioned that you will be removing support for the 32bit.exe and will be solely x64 in the next few months. You said that the increased resources pool would be beneficial to all players within the game.
Can you give us some ideas of what these benefits may be?
Will the system requirements for Elite increase also?
System requirements question was asked in the livestream yesterday.
Loving your hard work FD! Keep it up

My questions: Does the introduction of multicrew now open up possibilities for cross-platform play?
And not a question, but my own hopeful imaginings for 2.4:
Titled "The Explorers" - comprising extended exploration gameplay, added landable planets (elemental planets such as fire (lava/volcanic worlds), ice, water, other previously unlandable rock worlds (with cave systems), and air (scoopable upper layers of gas giants). new SRVs for the new environments: ARV (Aquatic Recon Vehicle) and the HERV (Hazardous Environment Recon Vehicle - for dealing with extreme heat/cold), a few new ships (Panther Clipper, Puma Clipper?), new limpets (hull repair for those long journeys and recon drones for sending into those hard to reach spaces where your SRV or ship can't go i.e. into caves, sinkholes etc).
Ah, I can dream...
For the livestream yesterday:
http://laveradio.com/frontier-2-3-beta-qa-live-stream-21st-march-2017/
Cross platform play was asked yesterday in the livestream.
More landable planets was also asked (specifically lava worlds)
New SRV's are on the list of questions to ask.
Panther Clipper was asked about on the stream yesterday
Hull repair limpets were asked about on the livestream at PAX and yesterday
Let me know if you have specific questions. Try to keep them short please as it saves me the editing down.
Things like:
Are there plans for X?
Will Y be in the game soon?
Any comments on Z?
Thanks
Question: A recent
web article tweeted by David said,
Any comment?
Added
As season 2 is now almost complete is there any news about the following features that has been discussed during many Q&A and livestreams :
- Any chance of panther clipper in season 2 ?
- Any news about large domed cities ?
- Any plans to extend gameplay above planet surface ?
- Any direction regarding gameplay around CQC assets ?
- Is there a plan to offer large scale volcanism ?
- There is not enough UI input to find things above surface without flying around during 8-10 hours
- Any real change planned in exploration gameplay ?
- Do you consider a change into military rank, combat zones ?
- Where are comets ?
- There is no beta lyare stars, no black hole accretion disk yet, any plans ?
- Do you still plan new SRV and associated gameplay ?
- alliance ship and progression planned ?
Oh, lots more questions
As above link to yesterdays answers here:
http://laveradio.com/frontier-2-3-beta-qa-live-stream-21st-march-2017/
Panther clipper got asked yesterday in the livestream
Domed is in the list: HaTeMe (ForumsQ&A thread): Any plans for a global chatroom(s) now we have avatars so that we don't have to use 3rd party like Discord/Teamspeak/Skype?Jim-San (Reddit): Any plans to bring back the large domed cities like in some of the older Elite series?
Surface is kinda in, get back to me if you want more:
SushiCW (ForumsQ&A thread): What kind of changes can we expect next regarding SRV / surface combat? Any plans to expand the base attack to be more challenging/dynamic? With lots of room for expansion, what do you think you'll get around to first?
CQC asset gameplay was asked yesterday in the livestream
Volcanism Q added
Ui input question added
Exploration gameplay got featured yesterday, let me know if you want an additional Q added.
Navy ranks are on the list of questions:
Yamiks (ForumsQ&A thread): Any plans on adding or better yet changing the navy rank system? (Dave G: Any plans to flesh out a naval role beyond ships/permits?)
Combat zone question added
Comets got asked about yesterday as did accretion discs and other phenomenon
New SRVs are on the list of questions:
cryptek66 (Reddit): Any plans for new SRV types soon? (HaTeMe: Skimmer tech hover bike would be awesome?)
Alliance love is on the list of questions:
TSgt Paladin (ForumsQ&A thread): Will the alliance get some type of love as well regarding at least a ranking system if not ships as well. Also will Jasmina Halsey become a alliance power play faction?
Question for 2.3: Can we get more ambient music? There's currently only a few songs during supercruise which gets repetitive. A lot of unused ambient music is on the ED OST.
https://www.youtube.com/watch?v=2R3Zhwy3YMc
Added
Question: Will VR users ever get to use the camera suite fully including Zoom, DOF and focus settings, or is there a technical problem to do with us being able to move around rather than being a fixed point in space?
My camera suite in beta works just fine with VR, all settings are available as far as I can see.
Question: Will we get anymore insight on the Meta-Drive in 2.3?
Added although don't expect detailed answers to in game story/lore questions
Question: Would it be feesable to ask if you could change, (shorten) the duration allocated for completing missions to make it a little more challenging? As it is currently, the mission deadlines are too long and delivery type missions could be completed with a non-engineered sidewinder with class E FSD. It used to be somewhat of a challenge to meet the deadlines.
Added
Question: Will there ever be a feature to toggle relative mouse with a key press, or have a set of alternate controls for flight assist off.
As it stands, if you want to use flight assist off with KBM, you need to go into the options menu and turn on relative mouse every time you want to use it. However, this makes flying in supercruise rather difficult, so you have to go back into the options menu to turn relative mouse back off for traveling. An additional keybind to toggle relative mouse or and alternate set of controls for FA-off would make switching between modes far easier.
Was answered on the Q&A last night
Well done Alex.... I noticed he skipped the CQC questions about it being brought into the main game... Then again he skipped all the Mac ones too so who knows what to read into that :/
Yeah he jumped around a bit towards the end. He did make it clear that visuals and Hardware support arn't his "zone of influence" if I can use that terminology.
There's already been a number of people asking for a mixed panel livestream or a more techy livestream to get answers to some of these that Sandro can't answer. Or maybe they can prepare a cheat sheet for Sandy if nobody wants the limelight. Ah well, only time will tell.
Hopefully there will be a mac update soon. I've posted over on the Mac Forums version of this thread that I pulled some questions from. Maybe we'll see something soon but sadly I can't control what gets asked, I can merely leave it on the list in hope
