Quit gaming it.

I learned how to use the navigation system today and getting to grips with deep space exploration and trading in rare commodiities. Been playing since B1 and still learning stuff...
 
So true, I set myself little goals, started by heading to Sol, did a fly by of earth and some of the planets, said goodbye to Pluto (since I had permit) quite a journey, then I went to join the empire (Knight already), now working on getting a clipper and then it's off to join the alliance. You can also set little goals like befriending certain factions etc...
 
Go out there, and experience it. Don't game it.

I know what you're saying JR, and I don't disagree, but the problem is a lot of people buy a computer game. That's their understanding, and you can hardly blame them for it, as that's how it's marketed. They don't put big warning text on the "Download" button saying "Warning! This isn't a game, it's a £40 experience!".

I think the modern PC gaming audience expects different things. I'm generalising, but I'm sure you know what I mean.
 
Would you put that warning on minecraft? It is a "game" yes only it doesn't have set goals, or at least none that are enforced. You get to fly a ship, take missions, upgrade and so much more, saying it's not a game is kinda wrong. It's just a different kind of game, and anyone who played space-sims like freelancer (after the main plot), X and so forth will feel right at home...
 
When I was a teenager I played Frontier on the Amiga and it was one of my favourite games. How did I play it? Autopilot at all times. Stardreamer at max to dock and land in under one second. Pather Clipper and a Large Plasma Accelerator to one shot every enemy ship. Jump bug to traverse large distances. And I made Elite by flying around in Imperial space and attacking stations just to quickly spawn a lot of Vipers.

:)

Would you put that warning on minecraft? It is a "game" yes only it doesn't have set goals, or at least none that are enforced. You get to fly a ship, take missions, upgrade and so much more, saying it's not a game is kinda wrong. It's just a different kind of game, and anyone who played space-sims like freelancer (after the main plot), X and so forth will feel right at home...

Well Minecraft has tools: building and crafting. Without the ability to build and craft no one would play minecraft for more than 5 minutes.
 
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wonderfully said my friend, i agree 101%. i realized that too a while ago. it is not a game with a goal. it is an experience all along. enjoy the trip, not the destination.

Games are all about gaming it these days though, aren't they? Especially anything that involves 'Free to Play'...yep. You'll end up spending far more than if they'd charged a fee to start with. No one has the patience these days to actually play a game, without rushing through it. The fact that you can't 'complete' Elite, won't sit well with a certain type of gamer...
 
You're implying that you can remove the concept of progression from how humans experience games. Humans are hard-wired for progression, especially in video games. So as long as humans are playing, they will be doing so with the goal of maximizing their rate of progression. 'Gaming', 'grinding', etc are inherent. Good luck changing human nature.

Huge difference between progression, learning, development and the grinding paradigm. You've been brainwashed.
 
Nice one Jeff, deserve the rep.
Is your surname Vadar by any chance? (I hope you've seen the deathstar canteen sketch)
No, he's Mr. Stephens, head of catering.

Totally with you on this one Jeff. The only End Game I can see is finding a Black Hole and dropping over the Event Horizon! :)
 

Tar Stone

Banned
My desk is covered in sheets of paper of research on the exploration mechanics, and I like it. :p

I bet you aren't the only one ;)

We'd get asked for code, sent equations via tickets and asked 'is this how it works', then every now and again someone would say 'I've cracked it' and post their work on the forum. In 2 years of this I never once saw anyone get it right. Players however were so convinced they'd think the game was bugged rather than admit they were wrong. Frankly the real code was much more of a mess than some of the slick solutions I saw on the forum.....
 
Would you put that warning on minecraft? It is a "game" yes only it doesn't have set goals, or at least none that are enforced. You get to fly a ship, take missions, upgrade and so much more, saying it's not a game is kinda wrong. It's just a different kind of game, and anyone who played space-sims like freelancer (after the main plot), X and so forth will feel right at home...
Minecraft doesn't cost 60€.
 
Minecraft doesn't cost 60€.

I gave minecraft as an example of "None-traditional" type of gaming sheesh... Ofc i'm not saying it's the same! And mine craft was 5$ when I bought it, it was little more then a lego sim. You can't compare a fully rendered galaxy filled to the brim with planets, stars, stations, outposts, flyable ships, factions, global events, ship modules, trade routes, random encounters and so much more I can't think of right now and so much more to come (so far they went above and beyond since alpha). So yeah, bad comparison, my bad(?)
 
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