Reduce the grind

This is also true. People feel emotionally involved in ED being successful, as do I. And people feel like FDev's actions aren't conducive to ED fulfilling it's quite obvious potential, as do I. The complaints are borne out of frustration that it's not the game it could or should be.
If it's not the game it could or should be, I suggest moving on to another game. Doing otherwise is not going to be good for your mental health. The whole point of playing games us to make you feel good!
 
With ED I still feel overwhelmed for most of the game contents (powerplay, engineers, guardians, thargoids combat).
ED is not a game to be played and finished in 60, 80 hrs, like some single player games usually are because it's not that kind of game. It's a game designed to provide you with content to perpetually do all kinds of things in your spaceship. There's no grind, because what you consider grind, is the game. I know you must realize that powerplay, playing bgs, trading, shooting aliens have no real goal. There's no end to that gameplay. Engineering, f.ex is about making your ship better, so it's like levelling your character in RPG game. In a game that's supposed to provide you things to do for years it just can't be fast. it would be pointless to have it then. But you can do everything without it - all except competitive PvP - but for those people there's ARENA mode, yet they don't like it for some reason.
People complain about grind, because they're accustomed to have their rewards in games almost instantly. Engineering is not supposed to be done in one go. People do it like that, after mindlessly grinding resources for hours, but that's not my problem if they don't know how to enjoy the game they're playing.
 
ED can be challenging: I watched a few videos before I hit those guardian ruins but my first run thru was still a disaster, ended up with a load of guardian sentrries chasing me back to my ship, it was hilarious! I had to fly away then log out. Figured it out on the second run thru.... 😃
same here, except this strange thing about videos?
 
What grind, games are supposed to be fun. It’s timesinks and “progression” that you might not like.

Better to make a list of what you think should be free and what you’re willing to do something to get and most of all, what you’re willing to do to get it you don’t mind doing more than once (eg streetfighter vs a level in uncharted).
 
It's a game, you don't invest time in it. You play it, you have fun by playing it, and that's your reward.

If you see playing the game as an obstacle on the way to having fun, you're not playing, you're working.

That is my problem with ED, I want to play the game, but it ends up looking like work. I quit the work and find myself stopping playing the game entirely.

That may be my perspective, because others may feel different about it and disagree, but I am by far no the only one and if a good number of people agree on it, than the case becomes more than just a subjective opinion of a few, but a symptom of a potential issue.

NMS is an arcade game, where fixing the grind is easier done and generally benefits the game. ED is more of a simulation. A simulation should not be too "easy". My issue is not the investment of time, but the lack of reward for doing so. Not in-game reward, but feeling entertained as a reward. The game feels and looks very immersive, I want to play it, but when I do it becomes more nuisance than entertainment. Too much frustration about boring repetitive missions, deliberate mechanics/game-play limitations/annoyances, etc.

The game feels soulless. Maybe that's the nature of MMO's (it's my first one).

If I decide to ignore top tier ships and equipment and engineering and just run missions in an Adder, it all ends up in the same frustration over time. I love the exploration in ED, but even that I can do only so much until I "burn out" due to boredom.


I admire how Isinona manages to give the game depth by how they plays. I seem to not have the talent to play the game that way, but then they drop some of the grind game-play videos and I realize what (kind of grind) they have to go through to come to the point where they can present the awesome game-play parts. Well... Isinona earns some money with it, that at least is a motivator.
 
Scrap the crappy material requirements for engineers and make credits meaningful again. You have thousands of starbases to trade with. Make that fun again. Move your crappy engineered AI to anarchies or comparable locas so they dont encroach on players who dont have the gear to tackle them - do that and you can even keep your beloved RNG power creep poop. Improve the BGS and missions.
And for heaven's sake improve on the strengths. Which is the stuff introduced in 2.0.
Get rid of any decay mechanics. Fix your bloddy reputation systems. Make Supercruise possible between stars (with considerably buffed speeds).
 
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Grind is good.
Grind separates men from the bois.
Grind hardens your fortitude.
Bite the bullet and start grinding boy.
Grind to the bone.
Ultravox - Grinding With Tears In My Eyes
( ͡~ ͜ʖ ͡°)
 
Yeah the grind is there alright. My buddy today said his finally reached his limit with it. Engineering his ship was driving him around the bend & with that i'm gonna probably mothball it for the time being, since we always play our games together & I've never heard him whinge about grind more than his whinged about this, hence why i strongly advocate against this grind, ah well.. I honestly do hope FD do something about the grind, if they don't, that fair enough too. Also understand alot of you on here love the grind & that fair enough.
 
If it's not the game it could or should be, I suggest moving on to another game. Doing otherwise is not going to be good for your mental health. The whole point of playing games us to make you feel good!

The problem is, there is no alternative. No Man's Sky is no alternative becuause it is a colourful arcade game, EVE is not an alternative, because it is not a 1st person cockpit pilot simulation. Star Citizen is... not an alternative yet. Infinity Battlescape seems to be a space "arena shooter". Everything else will probably not be released.

Elite Dangerous is like a bad drug; it makes you addictive because it does so many things so damn right just like I've dreamed of it since the 90's, but then it poisons you with all the toxic "features" or the lack thereof.

I came to believe it is the nature of a MMO game design, an inherently vile business practice that damaged enough young people. I'd usually avoid it like the plague that it is, it's just that I love space sims and there are no real alternatives.
 
Yeah the grind is there alright. My buddy today said his finally reached his limit with it. Engineering his ship was driving him around the bend
Please explain to me why was he grinding the engineering of his ship?
Was he unable to just play the game and engineer the ship gradually?
If you're into combat, then you outfit your ship, go to engineer, pin the blueprint you want to work on and... go about your business. You fit collector controller on your warship, shoot NPC's while doing combat you like and collect materials after blowing them up. You might scoop some HGE USS mats if you find some on your way. You select material rewards while doing missions. You visit material trader and get what mats you need and do little bit of engineering on your ship. All that, while playing the game.

If your friend plays game like Skyrim, f.ex. does he first stand in a corner and press attack button for two weeks to bring his character to 100th level before hes starts playing and enjoying the game?
 
Yeah the grind is there alright. My buddy today said his finally reached his limit with it. Engineering his ship was driving him around the bend & with that i'm gonna probably mothball it for the time being, since we always play our games together & I've never heard him whinge about grind more than his whinged about this, hence why i strongly advocate against this grind, ah well.. I honestly do hope FD do something about the grind, if they don't, that fair enough too. Also understand alot of you on here love the grind & that fair enough.
I personally don't grind. That sounds like a waste of time, unless you're into PvP, which I'm not..... yet. I just play the game and pick stuff up as I go. And slowly I am engineering all of my ships. Some are now almost fully G5 rated, some are not. I'm in no hurry, like I said, I'm not into PvP.... yet!
 
The problem is, there is no alternative. No Man's Sky is no alternative becuause it is a colourful arcade game, EVE is not an alternative, because it is not a 1st person cockpit pilot simulation. Star Citizen is... not an alternative yet. Infinity Battlescape seems to be a space "arena shooter". Everything else will probably not be released.

Elite Dangerous is like a bad drug; it makes you addictive because it does so many things so damn right just like I've dreamed of it since the 90's, but then it poisons you with all the toxic "features" or the lack thereof.

I came to believe it is the nature of a MMO game design, an inherently vile business practice that damaged enough young people. I'd usually avoid it like the plague that it is, it's just that I love space sims and there are no real alternatives.
So it's not just me who's addicted! 😃
 
Please explain to me why was he grinding the engineering of his ship?
Was he unable to just play the game and engineer the ship gradually?
If you're into combat, then you outfit your ship, go to engineer, pin the blueprint you want to work on and... go about your business. You fit collector controller on your warship, shoot NPC's while doing combat you like and collect materials after blowing them up. You might scoop some HGE USS mats if you find some on your way. You select material rewards while doing missions. You visit material trader and get what mats you need and do little bit of engineering on your ship. All that, while playing the game.

If your friend plays game like Skyrim, f.ex. does he first stand in a corner and press attack button for two weeks to bring his character to 100th level before hes starts playing and enjoying the game?
In Skyrim, I go down into a cave, bash some trolls, pull out my pickaxe and dig up some ore. Then it's off to the blacksmith. In Elite I fly to a nav beacon, blow up some wanted ships, deploy cargo scoop and collector limpits and pick up some mats. Then it's off to the engineer. I think I'm seeing a pattern here!
 
Apparently the people here saying that there isn't grind, obviously have never once tried anything guardian related or...tried to get that """"""""""""""""""""""""aDvAnCeD"""""""""""""""""""""" multicannon
 
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