Reduce the grind

what is grind?
whatislove.gif
 
See, you can't take apart your personal wishes from objective criteria of game design. Elite is like YOU want it, therefore it's perfect. No, it's not. It's like you want it, and I'm happy for you.

Me, I still hang out here out of curiosity about the the game's progress and plain interest in videogames. I can criticize the game based on my experience with dozens of others, not just what I like or dislike. I have really no investment in Elite, but I like to "talk Elite" just like I talk about many other games in other places. I'm not motivated by resentment, but simply point out what I think are pretty commonplace facts about contemporary videogames.

That’s fair enough, though, I like music, I don’t go on
See, you can't take apart your personal wishes from objective criteria of game design. Elite is like YOU want it, therefore it's perfect. No, it's not. It's like you want it, and I'm happy for you.

I can criticize the game based on my experience with dozens of others, not just what I like or dislike.

Sure, but Gordon Ramsay can tell me all day long why my sandwich is all wrong, I still like the taste of it. I couldn’t care less if he’s cooked for Kings and eaten the finest dishes available to humanity, it doesn’t stop me liking my sandwich.

I’m not trying to pretend I’ve done a scientific analysis of games and am now presenting my report on why Game X doesn’t cut the mustard. I like the game. You saying ‘scientifically’ it isn’t a great game means nothing. You don’t like it, that’s a shame because there is nothing else quite like it. What is good for you is there are thousands of other games to choose from that you might like.
 
That’s fair enough, though, I like music, I don’t go on


Sure, but Gordon Ramsay can tell me all day long why my sandwich is all wrong, I still like the taste of it. I couldn’t care less if he’s cooked for Kings and eaten the finest dishes available to humanity, it doesn’t stop me liking my sandwich.

I’m not trying to pretend I’ve done a scientific analysis of games and am now presenting my report on why Game X doesn’t cut the mustard. I like the game. You saying ‘scientifically’ it isn’t a great game means nothing. You don’t like it, that’s a shame because there is nothing else quite like it. What is good for you is there are thousands of other games to choose from that you might like.

Well, this would lead us far too off topic, but lemme just say that if a great chef (maybe even better than Ramsey...) was to tell me "do this and that and your sandwich will be better" I would most probably do it.

Anyway, I'm not saying anything "scientifically". I'm just zooming out onto the panorama of contemporary games. And I think that this kind of comparison shows some pretty blatant flaws in Elite's design. That's all.

But as you say, I can (and do!) play lots of other things. I just think it is a damn shame that Elite went in the direction it went.
 
The grind is a problem because it has no endgame of any kind. You grind your off for engineering...and you beat the game, there's nothing left to do. I mean, there's no new actual gameplay that you couldn't do without engineering.

This kind of mindset is why the Explorers will be the last people left playing when the servers finally get switched off, because none of this is remotely relevant to anything we play the game for.
 
Dude, if all you want to do is PvP, then this game is probably not for you. Choose Arena mode. It's that easy. No engineering, no "grind".
You want to complain that you must play the game as it was designed, because you want to participate in just one, not even primary, kind of activity and ignore the rest?
This is your problem. Deal with it or quit it.

Besides, if all af you PvPers just hate grinding engineering so much, then why do you do it? Just f*##*n stop and fly and fight uningeneered ships between eachother.


How can you compare RGO to Elite? RGO is an adventure game designed with limited gameplay time. After finishing the main story line you finish the game.
Elite is designed to let you "live" in game universe and provide you with endless activities. That's the selling point. You're not supposed to "finish it".
You see grind, because you're keep running towards the imaginary finish line. This is not that kind of game.

Dude. You obviously know nothing about PvP (FYI, CQC is a completely different game).

Maybe this game is not for you. :)
 
Flight simulators, a genre of games people tend to spend enormous numbers of hours playing, are just uber grind-fests based on the many elite dangerous grind discussions I’ve read.

Start, taxi, take-off, fly around (maybe shoot at or bomb something or fly somewhere), land, taxi, shut-down, repeat ad-infinitum. How can this endless grinding possibly engage players for hundreds or thousands of hours?

I enjoy flight simulators. I like flying airplanes. Different strokes and such I guess.

I play Elite because l like flying fly spaceships. In the Milky Way galaxy. And Elite is a big sandbox so I do what I like and just ignore the rest. Trade, mining and exploration give me plenty things to do with my spaceships. I don’t do combat. I’m not after an adrenaline rush. And yes, I play in solo.

Seriously, the first time launched my ship in the Oculus Rift I won the game.

For the purpose of this discussion, we’ll define grind as repeatedly doing things you don’t enjoy to get something you will enjoy. As distinct from repeatedly doing things you do enjoy for the pure enjoyment itself.

So far, I haven’t found “the grind” to be much of an issue. But that’s just me and my particular style of gameplay.
 
I too enjoy flight simulators. But the difference to Elite is that you make your own game in them. I’ve flown probably in the thousands of hours of flight sims starting from SubLogic Flight Simulator on the Apple IIe almost 40 years ago. And it never felt like a grind. And sure, you could play Elite the same way but then there would be a huge amount of gameplay just locked out of your reach. And you’d be a sitting duck in any PvP encounter.

The big problem with the grind in Elite, in my opinion, is that it’s effectively mandatory.

Note that e.g. flying to Beagle Point isn’t grinding. It’s something you chose yourself. It’s similar to flying around the world in a Cessna 172 in a traditional flight sim. Takes a long time, requires a lot of patience, but you chose to do it yourself. Compare that the engineering in Elite, as an example, and it’s totally different. Elite basically says you have to engineer or you won’t be able to really fight Thargoids or do PvP. And to engineer you have to drive around on moons for hours shooting rocks.
 
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Agree on everything there.
ED lacks endgame. There is only so much you can do before the game runs out of steam and you just... well... grind away!

I'm on RGO as well. The game loops to progress is actually fun and you don't need 3rd party tools and a web browser on a 2nd screen just so you can play the game.
The characters are interesting, you can relate to people, and building your base is really intuitively done. The economy could do with a bit of polishing, still, beats ED.
Agree on the economy side of things for trading!
I'd also like to be able to own ore than one ship at a time.
I wonder if you know: are there more than 5 ships in the game?
 
An imaginary thing.
I'll tell you what's not imaginary, while everyone is going on about how great NMS' new update is - while it may have FINALLY allowed me to play the game again, after the visions update caused it to crash the moment I tried to load a save or start a game, back in November, one thing I don't appreciate about this patch is how IT ADDED THE ELEPHANT BUTT LEATHER FINISH TO EVERY DAMN TEXTURE INSIDE MY CAPITAL SHIP.
Congratulations Frontier, your PS4 client was such an inspiration to Hello Games that they decided they absolutely needed to have those horrendous moire effect shadows in their game, too.
 
ED is a little like real life. The grind is the game. If you're not enjoying the grind, it's because you're grinding wrong.

You can't actually print out credits and use them in shops. Just do what's fun. You don't need that FDL or Anaconda. At least, not more than you need to enjoy the journey.

dang it. I dunno. It's a metaphor for life.
 
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