The question is are you sure you want to play ED?
I'm ok with some randomisation within rules that govern spawning unique items, or missions. Without it it would be incredibly boring.
Randomisation provides some semblance of realism (by introducing chance) without complex simulations governing availability of certain commodity. It's not perfect, especially that it's prone to exploits, like the board flipping you've mentioned, but it is there to make the game world more dynamic.
It's a mechanic that has been present in games for a long time, even way before computers were used for gaming (like: roll the dice to see what loot slain Ork has)
If you have some other, better idea how to make it work, then let's hear it. Maybe you will revolutionize gaming.
1.
I would ask you the Same. Are you sure you want to Play Elite Dangerous ?
I think you would be better off Hitting the Local Casino or Playing some Gacha Game on your Smartphone.
After all you seem to Love Rolling Dice.
2.
I am also ok with SOME Randomisation. But this is not SOME Randomisation.
Mining is SOME Randomisation. Because you are Guaranteed that the Material your looking for is in that Hotspot. Randomness only Dictates how much of it you get in which Timeframe.
But Mission only Commodities are 100% Random. You have no Guarantee to ever get it.
Of course the Chances are high enough that this should not happen. But its in Fact Possible.
3.
It Has. In Fact EA made a Big Splash with that Mechanic when they Decided to Implement it into Games which were Supposed to be 100% Skillbased like First Person Shooters.
And they got the Appropriate Response to that when the Community told them what they think about Lootboxes and about their Pitiful Attempt to Rebrand it as Surprise Mechanics.
4.
Erm. There is no Revolution Required. Elite Dangerous itself has Tons of other Mechanics for other Items.
The Material Trader is one such Option. Because it means that no matter how Unlucky you Are. You always have the Baseline of whatever the Dice Rolled for you. After Time x you will have enough Mats to just Exchange them for the thing you want.
There is also stuff you get from Specific Actions and Challenges. Like Finding a Certain Station or Traveling a Certain Distance, Earning a certain Amount using a certain method etc.
Plenty Mechanics Available really.
Doing passenger missions at Allied factions in a system. It gave me higher paying missions and because I was Allied with all the factions, there was even more choice. I had to buy a passenger ship to do it which was inconvenient and it lends to your argument that in order to get them, I had to deviate my gameplay to get them.
Same goes for the pharmaceutical isolator thing I suppose, if I don't like combat then I have no other choice but to hand in G5 mats at a ratio of 1:6 because I have no combat experience or enjoy it.
I love combat by the way but I understand that some avenues are blocked in order to progress in the game.
I'm inclined to agree that you have a point here.
But the question is, if I don't like combat or passenger missions, then that just leaves mining and exploration, so is there any point in playing at all? I guess it's just the games way of getting you into at least trying the other roles even if you don't like it.
1.
Did that too. (Mostly because Passenger Missions are the Best way to Boost Faction Influence so thats what I did most of the time in Fact.) But that is not a Guarantee to get Modular Terminals and I spend in Fact 3 Days without getting a Single Mission for Modular Terminals using that Method.
So this Method is still 100% Random Dice Rolls. There is no Guarantee and no "Easy" to this.
Rolling Dice is neither easy nor hard. It is Random. It can be whatever depending on how the Dice Fall.
2.
Fallacy. You not liking the Method does not Change the Fact that it is a Guaranteed Option.
You have the Choice if you want to Roll Dice or Grind for it.
And as you obviously like Gambling more than Fighting it is your Good Right to Choose Rolling the Dice over and over again.
But where is the Choice on Modular Terminals ?
You dont have a Choice. YOU HAVE TO ROLL THE DICE TILL YOU GET IT. There is NO OTHER WAY.
3.
Irrelevant to Topic. I dont like alot of things. But thats not really Relevant to the Topic. Because Elite is giving you Alternative Choices.
And thats the thing. In this case you do not have a Choice how to get it. YOU HAVE TO ROLL THE DICE. End of Story.
There is no other Role I could Try. There is no other Way here.
@Sunleader You really like your dice rolling don't you? but you never mentioned signal sources, engineering, bounty hunting, pirating (for a big paying cargo), etc...
I will clarify for you
The signal source you are looking for can not spawn in the system you want so: "Dice rolling"
Engineering modules can not go to 'maxed' instantly so: "Dice rolling"
Bounty hunting can only spawn you some sidewinder paying you like crap so: "Dice rolling"
When you are pirating for let's say LTDs the cargo ship you boop out of SC can not have them so: "Dice rolling"
oh my god isnt that a lot of dice rolling uh? and there is a lot more of mechanics in this game that are "Dice rolling"
You are really locked on "Dice rolling bad"
never you talked about those mechanics in this thread. Did you understood what i meant or should i do a more baby explanation?
Nope. I hate Rolling Dice. And No I am not Surprised you would just Post another Troll Comment.
1.
Fallacy.
There is no Item in the Game that is Only Available from Random Signal Sources.
So while Dice Rolling with a Signal Source is an Option on getting some Items. It is NEVER required.
2.
Fallacy.
Engineering Modules ALWAYS Progress. The Dice Roll only Affects the Rate of Progress. But there is no way to not Progress. You will never need more than X Attempts no matter what.
3.
Fallacy.
A Sidewinder with a Small Bounty is also easy to kill. And as Locations like Haz Res are Guaranteed to keep Spawning Ships. Even if you kept getting only Sidewinders you will Progress.
4.
Fallacy.
If I want to Pirate Specifically for Low Temp Diamonds I will Target Mining Ships in Low Temp Hotspots.
To begin with however. This is not Required. If I want Low Temp Diamonds I can just Mine them. There is no Mandatory Requirement to Pirate them.
You have Plenty other Options.
So No. None of that is Mandatory Dice Rolling like Modular Terminals.
On every Single One of the things you Named. I can GUARANTEE that 100 out of 100 times I will get a Certain Amount of the Specified Item within 2 Hours of Gameplay.
Can you Guarantee that 100 out of 100 times I will get a Certain Amount of Modular Terminals within 2 Hours of Gameplay ?
Seriously Pal.
Stop Trolling. All you do is make yourself look like a Clown.